PO Box 31, Bonaire, GA, 31005
Cards Tracked
4896
In Stock
4896
Rating
β
Inventory last scanned: 9/8/2026, 6:12:45 PM
Creature β Shapeshifter
Changeling (This card is every creature type.) This creature can't block and can't be blocked.
Creature β Shapeshifter
Changeling (This card is every creature type.) When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
Sorcery
Channeled Dragonfire deals 2 damage to any target. Harmonize {5}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)
Creature β Human Druid
When this creature enters, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from this creature: Add one mana of any color.
Instant
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Creature β Human
First strike At the beginning of your upkeep, target opponent gains control of this creature if the number of permanents is even. This creature can attack as though it had haste unless it entered this turn.
Creature β Goblin Warlock
When this creature enters, you may pay {2}. If you don't, blight 2. (To blight 2, put two -1/-1 counters on a creature you control.)
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Artifact
This artifact enters tapped. {T}: Add {B}.
Creature β Dinosaur
Trample, haste
Creature β Spirit Knight
Haste {T}, Discard a card: Draw a card.
Creature β Human Citizen
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add {C} for each counter on it.
Sorcery
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Creature β Egg
At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice this creature and create a 4/4 red Giant Bird creature token.
Creature β Human Warrior
Other Warrior creatures you control get +1/+0.
Artifact Creature β Construct
Other artifact creatures you control get +1/+1.
Artifact Creature β Construct
Other artifact creatures you control get +1/+1.
Creature β Human Warrior
Other Warrior creatures you control get +0/+1.
Creature β Wolf
Trample This creature can't attack unless you control two or more other Wolves. At the beginning of your upkeep, create a 2/2 green Wolf creature token.
Creature β Elemental
Trample At the beginning of your upkeep, sacrifice this creature unless you pay {G}{G}. {1}{G}: Regenerate this creature.
Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Shapeshifter
Changeling (This card is every creature type.) Reach
Sorcery
KickerβReturn a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.) Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
Artifact
Landfall β Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Legendary Creature β Bird
Whenever one or more Birds you control attack, look at that many cards from the top of your library. You may put one of them into your hand. Then put any number of land cards from among them onto the battlefield tapped and the rest into your graveyard. Landfall β Whenever a land you control enters, Choco gets +1/+0 until end of turn.
Enchantment
Islands don't untap during their controllers' untap steps.
Legendary Creature β Human Bard Ally
Whenever one or more Bards you control attack, choose one β β’ Put a lore counter on each of any number of target Sagas you control. β’ Creatures you control get +1/+0 until end of turn for each lore counter among Sagas you control.
Enchantment β Aura
Enchant creature you control Whenever enchanted creature attacks, put target creature card from defending player's graveyard onto the battlefield under your control tapped and attacking. Void β At the beginning of your end step, sacrifice this Aura unless a nonland permanent left the battlefield this turn or a spell was warped this turn.
Instant
This spell can't be copied. Choose one or both β β’ Copy target instant or sorcery spell you control. You may choose new targets for the copy. β’ Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Instant
This spell can't be copied. Choose one or both β β’ Copy target instant or sorcery spell you control. You may choose new targets for the copy. β’ Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Enchantment β Aura
Enchant creature As this Aura enters, choose a color. This Aura enters with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on this Aura and choose a color. X is the number of sleight counters on this Aura.
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card. (Activate only as an instant.)
Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. When this artifact is put into a graveyard from the battlefield, draw a card.
Artifact Creature β Robot Ninja
Other artifact creatures you control get +1/+0. {5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.
Creature β Phyrexian Shark
Flying Whenever you cast a noncreature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature β Centaur Wizard
When this creature enters, draw a card if you control a creature with a +1/+1 counter on it.
Legendary Creature β Human Artificer
Artifact creatures and Heroes you control get +1/+1 for each Artificer you control and each Artificer card in your graveyard. A deck can have any number of cards named Cid, Timeless Artificer. Cycling {W}{U} ({W}{U}, Discard this card: Draw a card.)
Land β Mountain Forest
({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.
Sorcery
As an additional cost to cast this spell, you may blight 1. (You may put a -1/-1 counter on a creature you control.) Cinder Strike deals 2 damage to target creature. It deals 4 damage to that creature instead if this spell's additional cost was paid.
Enchantment
Whenever an opponent casts a noncreature spell, this enchantment deals 1 damage to that player. {1}, Sacrifice this enchantment: Destroy target artifact or enchantment. This enchantment deals 2 damage to that permanent's controller.
Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Creature β Gnome Druid
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery β When this creature dies, return target land card from your graveyard to your hand.
Instant
Counter target spell unless its controller pays {1} for each card in your graveyard. Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature β Human Knight
Vigilance (Attacking doesn't cause this creature to tap.) Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Enchantment
As this enchantment enters, choose Khans or Dragons. β’ Khans β At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. β’ Dragons β At the beginning of combat on each opponent's turn, tap target creature that player controls.
Artifact β Equipment
When this Equipment enters, create a 1/1 green and white Citizen creature token, then attach this Equipment to it. Equipped creature gets +1/+1 and has "{W}, {T}, Sacrifice Citizen's Crowbar: Destroy target artifact or enchantment." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Kindred Enchantment β Kithkin
When this enchantment enters, create two 1/1 green and white Kithkin creature tokens. {4}{W}: Create a 1/1 green and white Kithkin creature token.
Creature β Rabbit Mercenary
Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
Enchantment β Plan
Landfall β Whenever a land you control enters, put a +1/+1 counter on target creature you control and a plan counter on this enchantment. When the fourth plan counter is put on this enchantment, sacrifice it. When you do, put an indestructible counter on target creature you control.
Sorcery
Destroy target creature. The Ring tempts you.
Creature β Clamfolk
Whenever this creature deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent.
Creature β Spirit
Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.
Creature β Skeleton Shaman
This creature can't block. When this creature enters, you draw a card and you lose 1 life. {2}{B}{B}: Return this card from your graveyard to your hand.
Enchantment β Aura
Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."
Instant
Affinity for Cats (This spell costs {1} less to cast for each Cat you control.) Creatures you control get +2/+2 until end of turn.
Sorcery
Choose one β β’ Destroy all creatures. β’ Destroy all artifacts and enchantments.