Boise, ID
Cards Tracked
8612
In Stock
8612
Rating
—
Inventory last scanned: 6/20/2026, 6:11:14 PM
Enchantment Creature — Nymph
Constellation — Whenever this creature or another enchantment you control enters, this creature deals 1 damage to any target.
Creature — Devil
When this creature enters, it deals 1 damage to target creature and 1 damage to you.
Creature — Dragon
Flying {1}{R}: This creature deals 1 damage to target creature. That creature can't block this combat. Activate only if this creature is attacking.
Sorcery
Target player discards two cards, then draws as many cards as they discarded this way.
Land
This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)
Creature — Spirit
Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Sorcery
Search your library for up to two basic land cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle.
Land
This land enters tapped. {T}: Add {W} or {B}.
Enchantment
Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature — Wall
Defender
Enchantment
Creatures you control get +0/+1. When this enchantment enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Sorcery
Choose one or both — • Return target artifact card from your graveyard to your hand. • Return target creature card from your graveyard to your hand.
Sorcery
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Instant
Target opponent looks at the top four cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Creature — Human Rogue
Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Enchantment
Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Land
This land enters tapped. {T}: Add {B} or {G}.
Instant
Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand. Target player sacrifices a creature of their choice. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.
Instant
Target opponent loses 1 life for each attacking creature you control. You gain that much life.
Artifact Creature — Assembly-Worker
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Creature — Elemental Soldier
When this creature enters, it deals damage to any target equal to the number of creatures you control. {R}: This creature gets +1/+0 until end of turn. {W}: This creature gets +0/+1 until end of turn.
Creature — Insect
Flying When this creature enters, if you control a creature with a +1/+1 counter on it, creatures your opponents control get -1/-1 until end of turn.
Land
{T}: Add {C}. {5}, {T}, Sacrifice this land: Create two 1/1 colorless Thopter artifact creature tokens with flying.
Creature — Goblin Warrior
Whenever another red creature you control enters, this creature gets +1/+0 until end of turn.
Land
This land enters tapped. {T}: Put a storage counter on this land. {T}, Remove any number of storage counters from this land: Add {W} for each storage counter removed this way.
Artifact
{T}: Add one mana of any color. {3}: This artifact becomes a 3/3 Dinosaur artifact creature until end of turn.
Creature — Human Rogue
When this creature enters, you may have target creature get -1/-1 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.
Sorcery — Lesson
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Sorcery
Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Enchantment — Aura
Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.)
Sorcery
Destroy target artifact or enchantment with mana value 4 or less.
Instant
Put any number of target artifact cards from your graveyard on top of your library. Draw a card.
Creature — Human Bureaucrat
Protection from wordy (Something is wordy if it has four or more lines of rules text.)
Creature — Cat Dragon
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying {1}{R}: This creature gets +2/+0 until end of turn.
Creature — Bird
{1}{G}: Roll two six-sided dice. If both results are the same, this creature gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)