Boise, ID
Cards Tracked
8612
In Stock
8612
Rating
—
Inventory last scanned: 6/20/2026, 6:11:14 PM
Creature — Elf Advisor
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.) Whenever you put one or more counters on a creature you don't control, draw a card.
Creature — Spirit
Whenever you cast an enchantment spell, put a +1/+1 counter on target creature.
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Enchantment — Aura
Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment — Aura
Enchant Plains {2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land. When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment — Aura
Enchant Mountain {2}: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land. When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. Draw a card.
Land
This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {B}{G}.
Creature — Zombie Horror
Flying This creature gets -1/-1 for each card in your hand. {3}{U}, Discard three cards: Return this card from your graveyard to the battlefield tapped.
Creature — Zombie Horror
When this creature enters, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Target player sacrifices a creature of their choice and loses 1 life.
Legendary Creature — Elder Dinosaur
Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Sorcery
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Creature — Zombie Bat
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) Flying, lifelink If this creature was kicked, it enters with two +1/+1 counters on it.
Creature — Human Wizard
When this creature enters, if you control another Wizard, this creature deals 2 damage to each opponent.
Creature — Human Wizard
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and {T} as soon as it comes under your control.)
Creature — Beast
Trample Bloodrush — {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.
Enchantment Creature — Spirit
Bestow {5}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Double strike (This creature deals both first-strike and regular combat damage.) Enchanted creature gets +1/+1 and has double strike.
Legendary Creature — Spirit
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Sorcery
Up to two target creatures can't be blocked this turn.
Creature — Spirit
{4}{B}, {T}: Target player discards two cards. Activate only as a sorcery. Channel — {5}{B}{B}, Discard this card: Target player discards four cards. Activate only as a sorcery.
Creature — Shapeshifter
Changeling (This card is every creature type.) {1}{B}: This creature gets +1/+1 until end of turn.
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. Discard a card: Return enchanted creature to its owner's hand.
Creature — Spirit
Flying {U}{U}{U}: Regenerate this creature.
Artifact
{T}: Each player mills a card.
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Zombie
When this creature enters, return a Zombie card at random from your graveyard to your hand.
Creature — Insect
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature — Crab
{U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature — Insect
Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Instant
Target creature gets +3/+3 until end of turn.
Creature — Ox
This creature crews Vehicles using its toughness rather than its power.
Creature — Scorpion
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature — Shark
This creature can't attack unless defending player controls an Island. Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice this creature.
Kindred Sorcery — Giant
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Creature — Insect
({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has menace.
Creature — Spider
Reach (This creature can block creatures with flying.)
Artifact — Equipment
Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2.
Creature — Turtle
This creature gets +0/+3 as long as it's untapped.
Creature — Boar Beast
Trample
Creature — Devil
When this creature enters, it deals 1 damage to each opponent. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, this creature deals 1 damage to that player.
Legendary Planeswalker — Gideon
During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. −6: Exile target nonland permanent.
Legendary Planeswalker — Gideon
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. −2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Sorcery
Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature — Human Soldier
{W}, {T}: Tap target creature.
Instant
Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.
Instant
Gideon's Reproach deals 4 damage to target attacking or blocking creature.
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Target opponent sacrifices a creature of their choice that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures of their choice instead.
Artifact — Contraption
Whenever you crank this Contraption, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment — Aura
Enchant land When this Aura enters, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."
Instant
Target creature gets +3/+3 and gains reach until end of turn.