10128 Indiana Ave, Riverside, CA, 92503
Cards Tracked
8676
In Stock
8676
Rating
β
Inventory last scanned: 8/17/2026, 6:12:20 PM
Enchantment
Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.
Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.
Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. (You can't be the target of spells or abilities.) Prevent all damage that would be dealt to you.
Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Creature β Elemental Incarnation
Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. EvokeβExile a white card from your hand.
Legendary Creature β Elemental Demon
At the beginning of your end step, choose one that hasn't been chosen β β’ Draw a card. β’ Each opponent loses 2 life and you gain 2 life. β’ Sol'Kanar deals 3 damage to up to one other target creature or planeswalker. β’ Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
Legendary Creature β Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim. ({R/P} can be paid with either {R} or 2 life.)
Artifact
Suspend 3β{1} (Rather than cast this card from your hand, pay {1} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add {C}{C}.
Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Enchantment β Aura
Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Until your next turn, creatures you control gain "{T}: Add one mana of any color." III β Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment β Aura
Enchant permanent Enchanted permanent is a colorless Forest land.
Enchantment
Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Create X 1/1 black Rat creature tokens with "This token can't block." Creatures you control gain haste until end of turn.
Instant
Add {B} for each creature card in your graveyard.
Legendary Creature β Hedgehog Warrior
Haste Gotta Go Fast β Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token.
Legendary Creature β Human Soldier
Menace Whenever Sophina, Spearsage Deserter attacks, investigate once for each nontoken attacking creature. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") PartnerβFriends forever (You can have two commanders if both have this ability.)
Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, draw two cards, then discard two cards. {U}{R}: Level 2 Creatures you control have "{T}: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell or to gain a Class level." {3}{U}{R}: Level 3 Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Legendary Planeswalker β Sorin
+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. βX: Sorin deals X damage to target creature or planeswalker and you gain X life. β9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.
Legendary Planeswalker β Sorin
+1: Create a 1/1 black Vampire creature token with lifelink. β2: You get an emblem with "Creatures you control get +1/+0." β6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Legendary Planeswalker β Sorin
+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. β2: Create a 2/2 black Vampire creature token with flying. β6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."
Instant
Sorin's Thirst deals 2 damage to target creature and you gain 2 life.
Legendary Planeswalker β Sorin
+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. β2: Create a 2/3 black Vampire creature token with flying and lifelink. β7: Sorin deals 13 damage to any target. You gain 13 life.
Legendary Planeswalker β Sorin
During your turn, creatures and planeswalkers you control have lifelink. +2: Sorin deals 1 damage to target player or planeswalker. βX: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Creature β Bird Soldier
Flying Whenever a creature with flying dies, put a +1/+1 counter on this creature.
Creature β Zombie Wizard
{T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.
Enchantment
Flash When this enchantment enters, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Sorcery
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Creature β Human Monk
Lifelink Instant and sorcery spells you control have lifelink. {2}{U/R}{U/R}: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Creature β Hippogriff Spirit
Flying When this creature enters, exile up to one target card from a graveyard.
Artifact
When this artifact enters, exile target card from a graveyard. {T}, Sacrifice this artifact: Exile each opponent's graveyard. {1}, {T}, Sacrifice this artifact: Draw a card.
Creature β Spirit
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Creature β Avatar
When this creature enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.
Artifact Creature β Phyrexian Avatar
Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.
Creature β Elemental
Trample Whenever another nontoken creature you control enters, you may draw a card.
Legendary Creature β Cat Avatar
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Creature β Human Cleric
Whenever another creature enters, you may gain 1 life.
Creature β Human Wizard
Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.
Artifact
{5}, {T}, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Instant
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Sorcery
Draw cards equal to the power of target creature you control.
Creature β Spirit
As an additional cost to cast this spell, discard a card or sacrifice a permanent. Fathomless descent β Souls of the Lost's power is equal to the number of permanent cards in your graveyard and its toughness is equal to that number plus 1.
Sorcery
Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead. β’ Exile target creature or planeswalker. β’ Return target creature or planeswalker card from your graveyard to your hand.