10128 Indiana Ave, Riverside, CA, 92503
Cards Tracked
8669
In Stock
8669
Rating
β
Inventory last scanned: 8/13/2026, 6:11:17 PM
Artifact Creature β Dreadnought
Prototype {4}{U}{U} β 6/6 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) This creature doesn't untap during your untap step. {3}: Untap this creature.
Creature β Vedalken Wizard
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
Creature β Human Wizard
{T}, Mill a card: Add {C}. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Artifact
Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.
Instant
For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.) Adamant β If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Creature β Demon
Flying At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.
Land
{T}: Add {C}. {1}, {T}: Untap target land.
Land β Desert
This land enters tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
Land β Desert
This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
Land β Desert
This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Land β Desert
This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
Land
{T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card.
Enchantment
At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. This enchantment deals 2 damage to each player who sacrificed a Plains this way.
Creature β Eldrazi
When you cast this spell, create a 10/10 colorless Eldrazi creature token.
Instant
Exile target permanent with mana value 4 or greater.
Instant
Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.
Enchantment Creature β Human
Creature and enchantment spells you control can't be countered. {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Instant
Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Creature β Dragon
Flying When this creature dies, destroy target noncreature permanent.
Land
{T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Creature β Human Detective
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
Artifact
When this artifact enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") {T}: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn.
Enchantment
At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)
Sorcery
Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature β Devil Warrior
Trample, haste Alliance β Whenever another creature you control enters, double this creature's power until end of turn.
Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
Instant
Target player sacrifices a creature of their choice.
Sorcery
Search your library for up to X cards, put those cards into your hand, then shuffle.
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Artifact β Book
Whenever you cast an instant or sorcery spell, put a page counter on this artifact. {5}, {T}: Draw a card. This ability costs {1} less to activate for each page counter on this artifact.
Enchantment
Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Flash Creatures you control get +2/+2.
Creature β Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}.
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Legendary Planeswalker β Dihada
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. β3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. β11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.
Instant
Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Creature β Human Druid
{1}{G}, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.
Land β Gate
This land enters tapped. {T}: Add {U} or {B}.
Creature β Skeleton
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature β Spirit
This creature can't be blocked. Transmute {1}{U}{B} ({1}{U}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Legendary Creature β Dryad Druid
Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
Token Creature β Dinosaur Egg