2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9084
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9076
Rating
β
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Land
This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) The owner of target nonland permanent puts it into their library second from the top or on the bottom.

Sorcery
Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sorcery
Void β This spell costs {2} less to cast if a nonland permanent left the battlefield this turn or a spell was warped this turn. Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Take an extra turn after this one.
Sorcery
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.

Enchantment
When this enchantment enters, exile each nonland permanent with mana value 2 or less until this enchantment leaves the battlefield.

Sorcery
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.

Artifact
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.

Creature β Human Warlock
When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {2}, {T}, Sacrifice a Food: Target player loses 3 life.

Enchantment
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.

Creature β Human Druid
Defender {1}: Add {G}, {U}, or {R}. Activate only once each turn.

Artifact
When this artifact enters, search your library for a basic Forest, Island, or Mountain card, reveal it, put it into your hand, then shuffle. {3}{G}{U}{R}, {T}, Sacrifice this artifact: Create a 5/5 green Elephant creature token. Activate only as a sorcery.

Creature β Beast
When this creature enters, draw a card, then discard a card.

Creature β Human Shaman
When this creature enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

Creature β Human Knight
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.

Creature β Possum Druid
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) {T}: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.

Sorcery
Target player loses 2 life and you gain 2 life. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.

Creature β Troll Druid
Vigilance Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card. Infusion β This creature gets +2/+0 as long as you gained life this turn.

Creature β Vampire Warlock
When this creature enters, put a +1/+1 counter on target creature. Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.

Creature β Phyrexian Wizard
Menace (This creature can't be blocked except by two or more creatures.) This creature gets +3/+0 as long as an opponent has eight or more cards in their graveyard. Whenever this creature attacks or blocks, each player mills a card.

Creature β Elephant
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.

Instant
Each player sacrifices two creatures. Foretell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Destroy target creature. It can't be regenerated.

Sorcery
Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Enchantment
All lands have indestructible.

Legendary Creature β Human Wizard Warrior
Trance β At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Legendary Creature β Human Wizard Warrior
Trance β At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Artifact
This artifact enters tapped. {2}, {T}, Sacrifice this artifact: Add two mana in any combination of colors. When this artifact is put into a graveyard from the battlefield, draw a card.

Legendary Creature β Dinosaur Ooze

Creature β Dinosaur
Whenever this creature attacks, tap target creature an opponent controls.

Creature β Dragon
Flying, haste At the beginning of combat on your turn, choose an opponent at random that this creature didn't attack during your last combat. This creature attacks that player this combat if able. If you can't choose an opponent this way, tap this creature.

Creature β Kavu
Domain β Territorial Kavu's power and toughness are each equal to the number of basic land types among lands you control. Whenever this creature attacks, choose one β β’ Discard a card. If you do, draw a card. β’ Exile up to one target card from a graveyard.

Creature β Elemental
Domain β Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.

Creature β Cat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature β Cat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall β Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature β Wolf
Defender At the beginning of combat on your turn, if you control a creature with power 4 or greater, this creature gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

Creature β Eldrazi
Devoid (This card has no color.) Reach Landfall β Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Creature β Dragon
Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Legendary Creature β Elemental Dog
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak attacks, add {R} for each attacking creature.

Legendary Creature β Bird Cleric
Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Instant
Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

Legendary Creature β Human Rogue
Creatures you control with power or toughness 1 or less can't be blocked.
Enchantment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn β β’ Draw a card. β’ Create a Treasure token. β’ Create a 2/2 black Zombie Druid creature token.

Legendary Planeswalker β Szat
+2: Create two 0/1 black Thrull creature tokens. +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. β10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner

Legendary Planeswalker β Teyo
When Teyo enters, create a 0/4 white Wall creature token with defender and flying. +1: You and target opponent each draw a card. β2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.

Legendary Planeswalker β Tezzeret
The first activated ability of an artifact you activate each turn costs {2} less to activate. +1: Draw two cards. Then discard two cards unless you discard an artifact card. β2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. β6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."

Legendary Planeswalker β Tezzeret
+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this token: Add one mana of any color." β2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. β7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."

Legendary Creature β Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.