2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9084
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9076
Rating
β
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Artifact
{T}: Add one mana of any color. GOOOOAAAALLL! β {T}, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.

Artifact
When this artifact enters, support X. (Put a +1/+1 counter on each of up to X target creatures.) Go for the Goal! β {3}, {T}: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.

Creature β Vampire
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature β Vampire
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.

Creature β Satyr Berserker
Whenever you sacrifice a permanent, put a +1/+1 counter on this creature. {1}{R}, {T}, Sacrifice a creature or enchantment: This creature deals 1 damage to target creature. That creature can't block this turn.

Creature β Vampire
Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.

Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.) Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.

Creature β Human Berserker
This creature can't block. Delirium β This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature β Vampire Knight
Flash This creature enters with a +1/+1 counter on it for each creature that died this turn.

Creature β Vampire
Menace When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature β Vampire
Menace When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Land β Swamp Mountain
({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Instant
Destroy target creature. Put a menace counter on a creature you control. (It can't be blocked except by two or more creatures.)

Creature β Phoenix
Flying This creature can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return this card from your graveyard to the battlefield. It gains haste until end of turn.

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Creature β Vampire
Sacrifice a creature: Put a +1/+1 counter on this creature.

Artifact
When this artifact enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {3}{B}, {T}, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.

Creature β Vampire Spirit
This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall β Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

Creature β Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life.

Creature β Vampire
This creature can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.
Creature β Vampire
This creature can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn.

Instant
Choose one β β’ Target creature gets -5/-5 until end of turn. β’ Creature tokens get -2/-2 until end of turn.

Creature β Vampire Wizard
Lifelink When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

Creature β Vampire Warrior
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Creature β Vampire Berserker
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

Enchantment
Nonbasic lands are Mountains.

Snow Sorcery
Choose one β β’ Destroy all creatures. β’ Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)

Creature β Vampire
This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")
Creature β Vampire
This creature has first strike as long as it's attacking. When this creature dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature β Vampire Druid
Menace (This creature can't be blocked except by two or more creatures.) Whenever you gain life, put a +1/+1 counter on this creature.

Artifact Creature β Construct
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature β Human Berserker
Whenever you cast your second spell each turn, put two +1/+1 counters on this creature. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature β Human Warrior
This creature can't block. Raid β {1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.

Creature β Lizard
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.) Each other creature you control enters with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on this creature.

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Creature β Vampire Knight
Flying Commander creatures you control get +2/+2 and have haste.

Creature β Vampire
Haste When this creature enters, you may pay {2}{R} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.

Artifact β Equipment
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.

Creature β Vampire Noble
Flying When this creature enters, if an opponent lost life this turn, each opponent discards a card.

Creature β Vampire
When this creature enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.

Creature β Vampire Wizard
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Sorcery
KickerβTap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.) Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.

Creature β Vampire
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
Creature β Vampire
Flying, trample Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") Whenever this creature attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature β Plant Elemental
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.

Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Creature β Elf Druid
Vivid β {T}: For each color among permanents you control, add one mana of that color.

Creature β Beast
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.

Instant
You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Creature β Turtle
Whenever this creature enters or attacks, mill three cards, then return a land card from your graveyard to the battlefield tapped. Activated abilities of lands you control cost {1} less to activate. Land creatures you control get +1/+1.

Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

Creature β Dragon
Flying Lightning Breath β When this creature enters, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0.

Instant
Choose one β β’ Counter target red spell. β’ Destroy target red permanent.