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Creature β Human Monk // Legendary Creature β Human Monk
Legendary Creature β Human Shaman
Reach At the beginning of your upkeep, if you control a creature with power 7 or greater, draw a card. {T}: Add one mana of any color.

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 0/4 white Wall creature token with defender. {W}: Level 2 Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield.

Instant
Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Human Assassin Villain
When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target. {3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
Legendary Creature β Human Assassin Villain
When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target. {3}, {T}, Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.

Instant
Target creature gets +2/+2 and gains trample until end of turn. Untap it.

Artifact
When this artifact enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") {5}, {T}, Sacrifice this artifact: Destroy target nonland permanent. Activate only as a sorcery.

Legendary Creature β Human Noble Ally
When Bumi enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.) Whenever Bumi attacks, put two +1/+1 counters on each land creature you control.

Sorcery
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Rat
When this creature enters, each opponent discards a card.

Enchantment β Aura
Enchant land When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I β This Saga deals 6 damage to target creature an opponent controls. II β Destroy target artifact an opponent controls. III, IV β Add {R}.

Sorcery
Choose one β β’ Burn Down the House deals 5 damage to each creature and each planeswalker. β’ Create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target." They gain haste until end of turn.

Artifact β Vehicle
Flash When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact β Vehicle
Flash When this Vehicle enters, target creature you control gets +2/+0 and gains trample until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.

Instant
Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.

Sorcery
Each player draws three cards, then discards three cards at random.

Creature β Human Wizard
Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.

Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Up to two target creatures each get +2/+0 and gain haste until end of turn.

Creature β Human Shaman
When this creature enters, add {R}{G}.

Artifact Creature β Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Artifact Creature β Elk
{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature β Goblin Warrior
Menace Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {2}: This creature gets +1/+0 until end of turn. Max speed β This creature has double strike.

Instant
Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead.

Creature β Kithkin Wizard
Protection from red Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.

Creature β Frog Warlock
Deathtouch {1}{B}: This creature gets +1/+1 until end of turn.

Creature β Frog Wizard
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.

Creature β Rabbit Soldier
Trample Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.

Instant
This spell costs {2} less to cast if it targets an attacking creature. Put target creature into its owner's library second from the top.

Creature β Human Soldier // Legendary Creature β Human Samurai

Sorcery
Choose one β β’ Search your library for a basic land card, reveal it, put it into your hand, then shuffle. β’ Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

Creature β Squirrel Warrior
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)

Creature β Zombie
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature β Zombie
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature β Vampire Warrior
Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Legendary Creature β Human Peasant
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Artifact Creature β Robot Insect
Flying, vigilance When this creature dies, draw a card.

Creature β Spirit Cleric
Flying Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Artifact Creature β Robot Giant
Warp {3} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Land
{2}, {T}: Add {B} for each Swamp you control.

Creature β Human Warlock
Discard a card: This creature gains lifelink until end of turn. Threshold β This creature gets +1/+2 as long as there are seven or more cards in your graveyard.

Instant
Add {B}{B}{B}. Threshold β Add {B}{B}{B}{B}{B} instead if there are seven or more cards in your graveyard.

Land
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.

Land
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Instant
Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Instant
Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Hyena Rogue
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Morbid β At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on this creature.

Creature β Dinosaur
Enrage β Whenever this creature is dealt damage, untap target permanent.

Creature β Plant
Trample At the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to its owner's hand.

Creature β Imp
Flying When this creature enters, you may return target creature card from your graveyard to your hand.

Legendary Creature β Octopus