2329 Iowa Suite M, Lawrence, KS, 66046
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Enchantment
At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent of their choice. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice this enchantment.

Enchantment β Plan
Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs.

Creature β Demon
Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw a card.

Sorcery
Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Giant Berserker
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn. Foretell {4}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Spider Horror
Reach Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Doom Weaver is paired with another creature, each of those creatures has "When this creature dies, draw cards equal to its power."

Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If a creature card is revealed this way, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

Legendary Creature β Dwarf Warrior
Trample When Dori enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant // Instant

Instant
Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

Enchantment
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Creature β Frog Wizard
Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.

Legendary Planeswalker β Dovin
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin. β1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. β7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Legendary Planeswalker β Dovin
Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. β1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

Instant
This spell can't be countered. Counter target noncreature spell.

Enchantment
You may cast Dragon spells without paying their mana costs.

Creature β Goblin Artificer
Exhaust β {R}: Other creatures you control gain haste until end of turn. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.) Exhaust β {3}{R}: Create a 4/4 red Dinosaur Dragon creature token with flying.

Artifact Creature β Robot
When this creature enters, choose one β β’ Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) β’ Destroy target Attraction. (It's put into its owner's junkyard.)

Creature β Human Shaman
{T}: Add one mana of any color. {7}, {T}, Sacrifice this creature: Create a 5/5 red Dragon creature token with flying.

Sorcery
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.

Instant
This spell costs {2} less to cast if you control a Dragon. Draw three cards.

Creature β Dinosaur Dragon Mount
Flying, haste Whenever this creature attacks while saddled, it deals 2 damage to any target. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Legendary Creature β Human Artificer Advisor
{1}{U}: Return target artifact you control to its owner's hand. {3}, {T}: Copy target artifact spell you control. (The copy becomes a token.)

Artifact
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
Enchantment
When this enchantment enters, it deals 3 damage to each creature and each planeswalker. Landfall β Whenever a land you control enters, create a 4/4 red Dragon creature token with flying.

Creature β Human Soldier
Flying Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature β Dragon Warrior
Trample Whenever a source you control deals 5 or more damage to a player, draw a card.

Creature β Dragon
Flying At the beginning of each upkeep, create a 1/1 red and green Dragon creature token with flying and devour 2. (As the token enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)

Artifact
{T}, Tap an untapped creature you control: Add one mana of any color. {3}{W}{U}{B}{R}{G}, Sacrifice this artifact: Create a 4/4 Dragon creature token named Reliquary Dragon that's all colors. It has flying, lifelink, and "When this token enters, it deals 3 damage to any target." Activate only as a sorcery.

Sorcery
Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)

Creature β Dragon Egg
Defender When this creature dies, create a 2/2 red Dragon creature token with flying and "{R}: This token gets +1/+0 until end of turn."

Creature β Dragon Insect
Flying, ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) This creature's power is equal to the number of noncreature, nonland cards in your graveyard. When this creature dies, if there's a Lesson card in your graveyard, draw a card.

Sorcery
Create two 1/1 red Goblin creature tokens.

Creature β Human Berserker
First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast β {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)

Legendary Creature β Elder Dragon
Flying, haste Other creatures you control have haste. Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.

Creature β Goblin Shaman
Dragon spells you cast cost {1} less to cast.

Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."

Creature β Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.

Sorcery
Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach.

Creature β Bear
Formidable β {1}{G}: Regenerate this creature. Activate only if creatures you control have total power 8 or greater.

Creature β Human Monk
As this creature enters, you may reveal a Dragon card from your hand. If you do or if you control a Dragon, this creature enters with a +1/+1 counter on it. Dragons you control have ward {1}. (Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)

Creature β Human Druid
Magecraft β Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on this creature. {4}{G}{G}: Double the number of +1/+1 counters on this creature.

Artifact
Whenever a Dragon you control enters, put a gold counter on this artifact. {T}, Remove a gold counter from this artifact: Draw a card. {T}: Add one mana of any color.

Creature β Human Barbarian Shaman
Dragon spells you cast cost {2} less to cast.

Instant
This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.
Creature β Human Shaman
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Delirium β As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.

Creature β Human Scout
{2}, {T}: Search your library for a card named Dragonstorm Globe or Boulderborn Dragon, reveal it, put it into your hand, then shuffle.

Artifact
Each Dragon you control enters with an additional +1/+1 counter on it. {T}: Add one mana of any color.

Creature β Human Monk
Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Enchantment
Whenever a creature you control with flying enters, it gains haste until end of turn. Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.

Creature β Human
When this creature enters, create a 4/4 red Dragon creature token with flying.

Creature β Dragon Turtle
Flash Drag Below β When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.
Creature β Dragon Turtle
Flash Drag Below β When this creature enters, tap it and up to one target creature an opponent controls. They don't untap during their controllers' next untap steps.

Creature β Dragon
Flying {R}: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Knight in addition to its other types. During your turn, equipped creature has flying. Gae Bolg β Equip {4}
Instant
Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")