2329 Iowa Suite M, Lawrence, KS, 66046
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9084
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Sorcery
Vivid β Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.
Sorcery
Vivid β Create a number of 5/5 red and green Elemental creature tokens equal to the number of colors among permanents you control. Then you gain life equal to the number of creatures you control.

Legendary Creature β Human Assassin
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.) Whenever you cast a historic spell, put a +1/+1 counter on Elena.

Legendary Creature β Phyrexian Praetor
Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature β Wurm
Vigilance, trample

Creature β Giant
Reach (This creature can block creatures with flying.) Landfall β Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.

Legendary Creature β Sphinx
Flying If you would scry a number of cards, draw that many cards instead. Partner (You can have two commanders if both have partner.)

Instant
Destroy target creature or planeswalker with mana value 3 or less.

Creature β Human Wizard
Flying When this creature enters, you gain 3 life and draw a card.

Creature β Human Soldier
First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies

Creature β Human Soldier
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Creature β Human Cleric
Flying When this creature enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast.

Artifact
This artifact enters tapped. {5}, {T}, Exile this artifact: Shuffle all nonland cards from your graveyard into your library. You gain life equal to the number of cards shuffled into your library this way.

Legendary Planeswalker β Ellywick
+1: Venture into the dungeon. (Enter the first room or advance to the next room.) β2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. β7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
Legendary Planeswalker β Ellywick
+1: Venture into the dungeon. (Enter the first room or advance to the next room.) β2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. β7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."

Legendary Creature β Human Rogue
Whenever another creature you control dies, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a token, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Legendary Creature β Elf Noble
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
Legendary Creature β Elf Noble
Whenever Elrond or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.

Legendary Creature β Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) You may look at the top card of your library any time. You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.

Legendary Planeswalker β Elspeth
+1: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. β3: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. β7: Create five 3/3 white Angel creature tokens with flying.

Instant
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Legendary Planeswalker β Elspeth
If one or more tokens would be created under your control, twice that many of those tokens are created instead. +1: Create a 1/1 white Soldier creature token. 0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. β3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker β Elspeth
If one or more tokens would be created under your control, twice that many of those tokens are created instead. +1: Create a 1/1 white Soldier creature token. 0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. β3: Destroy target creature an opponent controls with mana value 3 or greater.

Legendary Planeswalker β Elspeth
+1: Create three 1/1 white Soldier creature tokens. β3: Destroy all creatures with power 4 or greater. β7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker β Elspeth
β1: Up to two target creatures you control each get +2/+1 until end of turn. β2: Create two 1/1 white Human Soldier creature tokens. β3: You gain 5 life. Escapeβ{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Artifact β Equipment
When this Equipment enters, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it. Equipped creature gets +1/+2 and has reach. Equip {3}

Sorcery
Scry 3, then you may reveal the top card of your library. If a creature card is revealed this way, draw a card.

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)

Creature β Elf Pilot
Landfall β Whenever a land you control enters, choose one β β’ Tap target creature an opponent controls. β’ Untap target creature you control.

Creature β Elf Artificer
Whenever one or more artifacts you control enter, put two +1/+1 counters on this creature. This ability triggers only once each turn. Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.

Creature β Elf Druid
Other Elves you control get +1/+1. {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

Creature β Elf Shaman
When this creature dies, each opponent discards a card.

Creature β Zombie Elf
Deathtouch When this creature dies, non-Elf creatures get -3/-3 until end of turn. Encore {5}{B}{B} ({5}{B}{B}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature β Elf
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: You gain 2 life.
Creature β Elf Druid
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color.

Creature β Elf Wizard
Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When this creature enters, if it was kicked, create a token that's a copy of target creature you control.

Creature β Elf Warrior
This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature β Elf Warrior
This creature gets +2/+2 as long as there are three or more land cards in your graveyard. {2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Creature β Elf Druid
During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities as though they haven't been activated. Exhaust β {1}{G}: Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)

Creature β Elf Druid
When this creature enters, return target permanent card from your graveyard to your hand.

Creature β Elf Druid
When this creature enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.

Creature β Elf Spirit
Exile this card from your hand: Add {G}.

Creature β Phyrexian Elf
When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) {5}: Transform target Incubator token you control. Double the number of +1/+1 counters on it.

Creature β Elf Shaman
When this creature enters, draw a card.

Creature β Zombie
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature enters, create a 2/2 black Zombie creature token. Max speed β Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature β Human Knight
{1}, Sacrifice this creature: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")

Creature β Goblin
{1}, Sacrifice this creature: It deals 2 damage to any target.

Creature β Hellion
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Artifact Creature β Chimera
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.

Creature β Djinn Pirate
When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

Creature β Demon
Flying, deathtouch This creature enters with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, {2}{B} and {1}{B}{B} are different mana costs.)

Instant
Draw three cards. You may put a land card from your hand onto the battlefield tapped.

Instant
Choose one β β’ Untap target permanent. β’ Destroy target non-Aura enchantment. β’ Target creature loses flying until end of turn.

Creature β Insect
Flying {G}{G}: This creature gains first strike until end of turn.

Instant
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum β If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Sorcery
Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.