2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9084
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β
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Artifact
{T}: Add three mana of any one color.

Legendary Creature β Human Samurai
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.

Legendary Creature β Dwarf Warrior
Trample Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.
Legendary Creature β Dwarf Warrior
Trample Whenever a creature an opponent controls dies, Gimli deals 1 damage to that creature's controller.

Artifact β Equipment
Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.

Artifact Creature β Food Golem
Haste (This creature can attack and {T} as soon as it comes under your control.) {1}: This creature can't be blocked this turn except by creatures with haste. {2}, {T}, Sacrifice this creature: You gain 3 life.

Legendary Creature β Dwarf Noble
Double strike Whenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.

Legendary Creature β Human Wizard
When Gisa and Geralf enters, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard.

Legendary Creature β Human Wizard
If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Sorcery
Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Legendary Creature β Angel Horror
Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Sorcery
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Instant
Target creature gets +2/+2 and gains lifelink until end of turn.

Creature β Kor Cleric
{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Creature β Phyrexian Human
Whenever you sacrifice another permanent, put a +1/+1 counter on this creature.

Creature β Phyrexian Human Assassin
At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on this creature.

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Sorcery
Choose two β β’ Put two +1/+1 counters on up to one creature. It gains lifelink until end of turn. β’ Destroy each creature with power 2 or less. β’ Return up to two creature cards from your graveyard to your hand. β’ Each opponent sacrifices a creature with the greatest power among creatures they control.

Sorcery
Draw a card, then you may discard a card. When you discard a nonland card this way, Glacial Dragonhunt deals 3 damage to target creature. Harmonize {4}{U}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Instant
Tap target creature. Its controller mills two cards. That creature doesn't untap during its controller's next untap step. (They put the top two cards of their library into their graveyard.) Draw a card.

Sorcery
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.

Creature β Leviathan
Trample When this creature enters, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.") Landfall β Whenever a land you control enters, creatures you control get +1/+1 and gain vigilance and haste until end of turn.

Legendary Creature β Human Warrior
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall β Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Creature β Vampire Rogue
When this creature enters, it deals 2 damage to each opponent and you scry 2. {2}, Exile this card from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Legendary Creature β Frog Wizard Noble
Deathtouch You may look at the top card of your library any time. You may play lands and cast spells with mana value 4 or greater from the top of your library. {T}: Surveil 2.

Creature β Eldrazi Drone
Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}." Whenever another colorless creature you control enters, this creature deals 1 damage to each opponent.

Artifact
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice this artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Artifact
When this artifact enters, exile target creature an opponent controls with mana value 3 or less until this artifact leaves the battlefield.

Artifact
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Artifact
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.") {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. {B}{B}, {T}, Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.

Artifact
Multicolored creatures you control get +1/+1.

Enchantment β Room // Enchantment β Room

Artifact Creature β Wall
Defender When this creature dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Artifact Creature β Drake
Flying When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.
Artifact Creature β Drake
Flying When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.

Creature β Zombie Wizard
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.
Enchantment
Whenever an opponent draws their second card each turn, you create a Treasure token. {2}{W}: Two target players each draw a card.
Enchantment
Whenever an opponent draws their second card each turn, you create a Treasure token. {2}{W}: Two target players each draw a card.

Creature β Faerie Wizard
Flash Flying This creature enters with a -1/-1 counter on it. {1}{U}, Remove a counter from this creature: Counter target noncreature spell. Its controller draws a card.

Creature β Bat Lizard
Flying When this creature enters, each opponent loses 2 life and you gain 2 life.
Creature β Ouphe
Sacrifice a token: This creature gets +2/+2 until end of turn.

Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).

Creature β Human Survivor
Survival β At the beginning of your second main phase, if this creature is tapped, draw a card if you control a Glimmer creature. If you don't control a Glimmer creature, create a 1/1 white Glimmer enchantment creature token.

Instant
Draw a card. Escapeβ{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Sorcery
Choose one β β’ Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. β’ Return target Cave card from your graveyard to the battlefield tapped.

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. As long as you control a Giant, you may cast this card from your graveyard by paying {U} rather than paying its mana cost. If you cast this card this way and it would be put into your graveyard, exile it instead.

Sorcery
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add {C}."

Creature β Human Rogue
Menace Whenever this creature enters or attacks, you get {E} (an energy counter). At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life.

Legendary Creature β Phyrexian Zombie Elf
At the beginning of combat on your turn, choose one β β’ Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) β’ Transform all Incubator tokens you control. β’ Phyrexians you control gain first strike and deathtouch until end of turn.

Sorcery
All creatures get -1/-1 until end of turn. Creatures that are green and/or white get an additional -2/-2 until end of turn.

Creature β Spirit Scout
Flying Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed β {3}, Exile this card from your graveyard: Draw a card.

Enchantment
White spells cost {3} more to cast. Activated abilities of white enchantments cost {3} more to activate.

Creature β Nightmare
Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Menace
Land
{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.

Creature β Horror
Whenever this creature becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.