2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9007
In Stock
8998
Rating
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Inventory last scanned: 6/23/2026, 6:13:31 PM
Creature — Faerie Warlock
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Flying When this creature enters, if it was bargained, each opponent loses 3 life and you gain 3 life.
Land
This land enters tapped. {T}: Add {U} or {R}.
Land
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.
Legendary Creature — Elf Noble
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.) Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead. At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Creature — Djinn Monk
Flying The second spell you cast each turn costs {1} less to cast.
Instant
Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Legendary Creature — Kirin Spirit
Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target.
Land
This land enters tapped unless you control a Forest or an Island. {T}: Add {G} or {U}.
Land
This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Instant
Tap target creature. Scry 1. Draw a card.
Creature — Human Shaman
Whenever this creature attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Land
If you control two or more other lands, this land enters tapped. {T}: Add {B}. {3}{B}: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Creature — Elemental Wolverine
When this creature enters, choose one — • Put a +1/+1 counter on target creature you control. • This creature fights target creature token. • Destroy target artifact or enchantment.
Artifact
Creatures you control are Slivers in addition to their other creature types.
Enchantment
When this enchantment enters and whenever you expend 4, put a stash counter on it. (You expend 4 as you spend your fourth total mana to cast spells during a turn.) {1}{R}, Sacrifice this enchantment: Discard your hand, then draw cards equal to the number of stash counters on this enchantment.
Creature — Dragon
Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.
Creature — Ogre
Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
Creature — Spider
Reach, deathtouch When this creature dies, put up to one other target card from a graveyard on the bottom of its owner's library.
Creature — Tiefling Rogue
Whenever this creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Instant
Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control.
Creature — Zombie
Deathtouch When this creature dies, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Creature — Goblin Rogue
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature — Goblin Barbarian
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, this creature gains first strike until end of turn.
Legendary Creature — Goblin Human Villain
Flying, haste Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.
Legendary Creature — Dwarf Cleric
Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."
Creature — Sliver
Sliver creatures you control have "{T}, Discard a card: Draw a card."
Creature — Specter Rogue
This spell costs {1} less to cast for each creature card in your graveyard. Flying When this creature enters, any number of target opponents each discard a card. For each of those opponents who didn't discard a card with mana value 4 or greater, draw a card.
Artifact Creature — Golem
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Creature — Ox Angel
Flash Flying When this creature enters, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Target player draws two cards. Tap up to two target creatures. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Land
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
Artifact — Vehicle
Trample Tap two untapped creatures you control: This Vehicle becomes an artifact creature until end of turn.
Creature — Squirrel Warrior
Trample When this creature enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control. Whenever another Squirrel or Food you control enters, put a +1/+1 counter on this creature.
Artifact
{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.
Creature — Troll Druid
Vigilance If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+1 as long as you have 25 or more life.
Creature — Snake
Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.
Creature — Snake Hydra
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As this creature is turned face up, put five +1/+1 counters on it.
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. During your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Eldrazi Snake
Devoid (This card has no color.) Flash When you cast this spell, counter target spell an opponent controls unless they pay {1}. Flying
Creature — Human Warlock
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
Enchantment
When this enchantment enters, create a 2/2 white Knight creature token with vigilance. When this enchantment is put into a graveyard from the battlefield, scry 2. {2}{W}: Sacrifice this enchantment.
Enchantment
When this enchantment enters, each opponent discards a card and loses 2 life. When this enchantment is put into a graveyard from the battlefield, scry 2. {2}{B}: Sacrifice this enchantment.
Legendary Artifact Creature — Thopter
Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells.
Sorcery
Create three 1/1 white Rabbit creature tokens.