2329 Iowa Suite M, Lawrence, KS, 66046
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9084
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β
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Enchantment β Aura
Enchant artifact When this Aura enters, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types.

Creature β Mutant Rebel
When this creature enters, create a 2/2 red Mutant creature token. Alliance β Whenever another creature you control enters, put a +1/+1 counter on target creature you control.

Legendary Creature β Phyrexian Beast
Migloz enters with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Legendary Creature β Phyrexian Beast
Migloz enters with five oil counters on it. {1}, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn. {2}, Remove two oil counters from Migloz: It gets +2/+2 until end of turn. {3}, Remove three oil counters from Migloz: Destroy target artifact or enchantment.

Creature β Dinosaur
Reach When this creature enters, you gain 4 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Dragon Spirit
Flying, ward {2} Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.

Legendary Creature β Human Cleric
Mikaeus enters with X +1/+1 counters on it. {T}: Put a +1/+1 counter on Mikaeus. {T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.

Legendary Creature β Mutant Ninja Turtle
Ward {2} You may look at the top card of your library any time. You may play lands and cast Mutant, Ninja, or Turtle spells from the top of your library. If you cast a creature spell this way, that creature enters with an additional +1/+1 counter on it.

Legendary Creature β Mutant Ninja Turtle
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature β Mutant Ninja Turtle
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature β Mutant Ninja Turtle
Whenever you put a counter on a creature you control, draw a card. This ability triggers only once each turn.

Legendary Creature β Mutant Ninja Turtle Lizard
When Mikey & Mona enter, choose one or both. Each mode must target a different player. β’ Target player chooses a creature they control and puts two +1/+1 counters on it. β’ Target player returns a creature or land card from their graveyard to their hand.

Legendary Land
{T}: Add {C}. {2}, {T}: Each player draws a card.

Enchantment β Aura
Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0.

Creature β Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature β Human Soldier
This creature can't attack alone. Whenever this creature attacks, untap target creature.

Legendary Creature β Spirit Soldier
Affinity for Spirits (This spell costs {1} less to cast for each Spirit you control.) Flying Whenever Millicent or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Artifact β Treasure
{T}, Sacrifice this artifact: Add one mana of any color. {2}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Artifact β Treasure
{T}, Sacrifice this artifact: Add one mana of any color. {2}: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B}

Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature β Rat Warlock
Threshold β As long as there are seven or more cards in your graveyard, this creature gets +3/+0. {2}{U/B}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature β Horror
Dominate Monster β When this creature enters, gain control of target creature for as long as you control this creature.

Creature β Nightmare
Mutate {4}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

Creature β Zombie
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, each opponent exiles a card from their hand.

Artifact Creature β Construct
This creature enters with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on this creature. Remove two +1/+1 counters from this creature: Draw a card.

Enchantment
When this enchantment enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Artifact β Vehicle
Flying Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1

Creature β Eldrazi Drone
Devoid (This card has no color.) This creature can't be blocked. {3}{C}: Target opponent exiles a card from their hand. Activate only as a sorcery. ({C} represents colorless mana.)

Sorcery
Target player discards two cards. Overload {1}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Creature β Eldrazi Processor
Devoid (This card has no color.) When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, each opponent discards a card.

Sorcery
Target player discards two cards. Put up to one land card discarded this way onto the battlefield tapped under your control.

Creature β Spirit Bird
Flying {2}: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.

Artifact
Flash At the beginning of your upkeep, put an oil counter on this artifact. Instant and sorcery spells you cast cost {1} less to cast for each oil counter on this artifact.
Artifact
{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Instant
Counter target spell unless its controller pays {X}. Mindswipe deals X damage to that spell's controller.

Instant
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/5. Draw a card.

Creature β Rat Wizard
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Threshold β As long as there are seven or more cards in your graveyard, creatures your opponents control get -1/-0.
Instant
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.

Legendary Land
Mines of Moria enters tapped unless you control a legendary creature. {T}: Add {R}. {3}{R}, {T}, Exile three cards from your graveyard: Create two Treasure tokens.

Artifact Creature β Assembly-Worker
{T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead.

Enchantment β Aura
Enchant nonland permanent Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Enchantment β Aura
Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control.

Legendary Creature β Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Instant
Counter target spell with mana value 1 or less.
Legendary Creature β Human Ranger
When Minsc enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste. {X}: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.

Creature β Horror
When this creature dies, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Land β Desert
This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Enchantment
Creatures you control get +1/+1. Whenever you tap a land for mana, add one mana of any type that land produced.

Enchantment β Aura
Enchant creature Enchanted creature gets -3/-3.

Creature β Zombie Merfolk
Deathtouch When this creature enters, mill two cards and you gain 2 life. (To mill a card, put the top card of your library into your graveyard.)

Legendary Creature β Human Druid
During your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it.

Creature β Bat
Flying Whenever you create or sacrifice a token, each opponent loses 1 life.

Creature β Elf Ranger
Mirkwood Pathmaker's power and toughness are each equal to the number of lands you control.

Creature β Spider
Deathtouch Whenever this creature attacks, target legendary creature you control gains deathtouch until end of turn.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Knight
Double strike, protection from black and from green

Artifact
As long as this artifact is on the battlefield, it has all activated abilities of all land cards in all graveyards.