2329 Iowa Suite M, Lawrence, KS, 66046
Cards Tracked
9084
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9076
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β
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Creature β Drone
Flying Whenever you cast an artifact spell, you may untap target creature.

Legendary Creature β Cat Warrior
First strike Whenever Mirri attacks, each opponent can't block with more than one creature this combat. As long as Mirri is tapped, no more than one creature can attack you each combat.

Instant
Destroy target creature that was dealt damage this turn. Draw a card.

Creature β Dwarf Soldier
When this creature dies, the Ring tempts you.

Legendary Artifact
{5}, {T}: Scry 1, then draw a card. This ability costs {1} less to activate for each legendary creature you control.

Artifact
As this artifact enters, choose a creature type. {1}: Until end of turn, this artifact becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.

Creature β Human Soldier
Vigilance Whenever a creature you control becomes the target of a backup ability, copy that ability. You may choose new targets for the copy. This ability triggers only once each turn.

Artifact
Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of that artifact.

Instant
Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Counter target instant or sorcery spell unless its controller pays {3}.

Enchantment Creature β Chimera
Flying Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to each opponent. Scry 1.

Creature β Human Wizard
Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

Creature β Shade
If a creature an opponent controls would die, exile it instead. {1}: This creature gets +1/+1 until end of turn.

Legendary Creature β Phyrexian Human Artificer
Whenever you attack, each opponent loses X life and you gain X life, where X is the number of attacking creatures. If Mishra, Claimed by Gix and a creature named Phyrexian Dragon Engine are attacking, and you both own and control them, exile them, then meld them into Mishra, Lost to Phyrexia. It enters tapped and attacking.

Legendary Creature β Human Artificer
Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.

Artifact
{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact
{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Enchantment β Aura
Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.

Land
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Artifact Creature β Juggernaut
Trample This creature attacks each combat if able. Unearth {5}{R} ({5}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Instant
Choose one β β’ Create two 1/1 colorless Soldier artifact creature tokens. β’ Creatures you control get +2/+0 until end of turn.

Artifact Creature β Assembly-Worker
Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)

Legendary Creature β Human Artificer
Permanents you control have "WardβSacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Instant
Target creature's owner puts it on their choice of the top or bottom of their library.

Instant
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature β Faerie Wizard
Flash Flying Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with this creature, tap all lands target player controls.

Creature β Frog Warrior
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.

Legendary Creature β Human Scientist Hero
Reach Whenever one or more tokens you control enter, you may draw a card.

Legendary Creature β Human Villain
At the beginning of your upkeep, choose one β β’ Put a +1/+1 counter on Mister Hyde. β’ Remove a counter from a creature you control. If you do, draw a card.

Creature β Kithkin Wizard
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Land
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.
Land
This land enters tapped unless you control a Mountain or a Forest. {T}: Add {U}. {U}, {T}: The next spell you cast this turn can't be countered.

Creature β Shapeshifter
Changeling (This card is every creature type.) Flying {1}{U}: This creature gets +1/-1 until end of turn.

Creature β Merfolk Detective
Flying Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

Legendary Creature β Human Detective Hero
{2}, {T}, Discard a card: Draw a card for each card you've discarded this turn.

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Legendary Artifact β Equipment
Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Sorcery
Mizzium Mortars deals 4 damage to target creature you don't control. Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Artifact β Vehicle
Trample Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Instant
Each player shuffles their graveyard into their library.

Creature β Wall
Defender When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.

Artifact β Vehicle
Whenever this Vehicle attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact β Vehicle
This Vehicle has haste as long as you control a Mount. Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Land
{T}: Add {C}. {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Artifact β Vehicle
Flying Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Sorcery
Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

Sorcery
Choose one β β’ Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. β’ Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Creature β Bird Bard
Flying You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.

Legendary Creature β Human Spy Hero
Double strike Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Mockingbird.
Creature β Bird Bard
Flying You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.

Creature β Faerie Rogue
Flying Instant and sorcery spells you cast cost {1} less to cast.
Creature β Faerie Rogue
Flying Instant and sorcery spells you cast cost {1} less to cast.

Enchantment
You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.

Creature β Human Mercenary
{3}, {T}: Search your library for a Goblin permanent card, put it onto the battlefield, then shuffle.

Creature β Goblin
Sacrifice this creature: It deals 1 damage to any target.

Creature β Goblin
This creature can't attack or block alone.

Creature β Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.