2329 Iowa Suite M, Lawrence, KS, 66046
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9084
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Creature β Human Warlock
{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature β Phyrexian Human Cleric Minion
When this creature enters, add {B}{B}{B}.

Creature β Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.
Creature β Human Cleric
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.

Creature β Human Cleric
When this creature enters, create a 5/5 black Demon creature token with flying. At the beginning of your upkeep, you lose 2 life.

Creature β Zombie Bird Cleric
Flying At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.
Creature β Zombie Bird Cleric
Flying At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.

Snow Creature β Zombie Cleric
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is the number of snow lands you control. Activate only as a sorcery.

Creature β Elf Druid
{T}: Add {G} for each Elf on the battlefield.

Instant
Target creature gets +1/+1 until end of turn for each Forest you control.

Land
As this land enters, you may reveal an Elemental card from your hand. If you don't, this land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast an Elemental spell or activate an ability of an Elemental.

Enchantment
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchantment
When this enchantment enters, you get {E}{E} (two energy counters). You may cast creature spells with mana value 3 or less by paying {E} rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.

Enchantment
When this enchantment enters, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield. At the beginning of your end step, if a card left your graveyard this turn, draw a card.

Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Return all legendary permanent cards from your graveyard to the battlefield.

Creature β Elephant Avatar
Reach, trample When this creature enters, you gain 2 life.

Legendary Creature β Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature β Human Noble
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.

Creature β Ooze
Deathtouch Whenever this creature or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G}

Instant
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.

Creature β Human Shaman
Magecraft β Whenever you cast or copy an instant or sorcery spell, this creature can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on this creature.

Land
This land enters tapped. {T}: Add {U} or {R}. {4}, {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Sorcery
Converge β Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.
Sorcery
Converge β Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell.

Enchantment
When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, scry 1.

Enchantment β Aura
Enchant creature When this Aura enters, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated.

Creature β Dragon
Flying Whenever you cast a noncreature spell, untap this creature. It gains protection from the color of your choice until end of turn.

Artifact
{T}: Add {C}. You gain 1 life.

Creature β Zombie
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return this card from your graveyard to the battlefield tapped at the beginning of the next end step.

Creature β Wall
Defender {U}, {T}: You get {TK}. {4}{U}, {T}: You may put a sticker on a nonland permanent you own. Activate only as a sorcery.

Sorcery
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Instant
Return up to one target nonland permanent to its owner's hand. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature β Human Wizard
{T}: This creature deals 1 damage to any target.

Sorcery
Choose two β β’ Target player loses X life. β’ Return target creature card with mana value X or less from your graveyard to the battlefield. β’ Target creature gets -X/-X until end of turn. β’ Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Creature β Snake Wizard
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

Creature β Kor Cleric
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Creature β Bear Druid
When this creature enters, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Legendary Planeswalker β Liliana
Magecraft β Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. β3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. β8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.

Instant
Choose one β β’ Put a +1/+1 counter on target creature. β’ Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature β Phyrexian Cat Cleric
When this creature enters, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control.

Creature β Shapeshifter
You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

Creature β Sphinx
Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Artifact Creature β Zombie Soldier
{2}{B}: Return this card from your graveyard to your hand.

Instant
Each opponent gets a poison counter. Draw a card.

Enchantment
When a creature you control dies, sacrifice this enchantment. If you do, create four 1/1 colorless Spirit creature tokens.

Sorcery
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Enchantment
Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.

Land β Cave
{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Legendary Creature β Human Scout
Haste Selfie Shot β Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
Legendary Creature β Human Scout
Haste Selfie Shot β Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.

Creature β Eldrazi Drone
Devoid (This card has no color.) Creature tokens you control have evolve. (They have "Whenever a creature you control enters, if it has greater power or toughness than this token, put a +1/+1 counter on this token." They see this creature enter.) {3}{G}: Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

Artifact
When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Creature β Giant Wizard
Delirium β When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead. β’ This creature deals 4 damage to any target. β’ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Creature β Eldrazi Drone
Devoid (This card has no color.) {3}{C}: Draw a card. ({C} represents colorless mana.)

Artifact Creature β Cat
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature β Human Pirate
When this creature enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")