117 N Cedar Ave, Owatonna, MN, 55060
Cards Tracked
9031
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9031
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Instant
This spell can't be countered. Rending Volley deals 4 damage to target white or blue creature.

Artifact β Vehicle
Whenever this Vehicle attacks, it gets +1/+1 and gains trample until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Beast Mutant
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever this creature evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

Creature β Human Warrior
Revolt β When this creature enters, if a permanent left the battlefield under your control this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.

Creature β Alien Horror
At the beginning of your end step, goad up to one target creature you don't control and put a +1/+1 counter on this creature. This creature phases out. (Treat it and anything attached to it as though they don't exist until your next turn.)

Sorcery
Target creature can't block this turn. Draw a card.

Legendary Creature β Human Wizard
Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.
Legendary Creature β Human Wizard
Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand.

Instant
You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle this card, you may gain 2 life.

Legendary Creature β Human Assassin
Menace Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.

Instant
Return target nonland permanent with mana value X to its owner's hand. Draw a card.

Instant
Destroy target creature with power or toughness 4 or greater.
Instant
Destroy target creature with power or toughness 4 or greater.
Instant
Destroy target creature with power or toughness 4 or greater.

Instant
Prevent all damage that would be dealt this turn by non-Human sources.

Enchantment β Aura
Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Creature β Lizard Warrior
Trample When this creature enters, choose target creature. If that creature's power is 2 or less or if you control another Lizard, gain control of that creature until end of turn, untap it, and it gains haste until end of turn.

Instant
Return target creature to its owner's hand. Draw a card.

Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Creature β Human Citizen
When this creature enters or dies, put a +1/+1 counter on target creature you control.

Creature β Angel
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

Artifact
{T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.
Artifact
{T}: Until end of turn, target creature gains "Whenever this creature is dealt damage, you draw that many cards and lose that much life." That creature's controller may have this artifact deal 1 damage to it. Activate only as a sorcery.

Sorcery
Spree (Choose one or more additional costs.) + {1} β Destroy target artifact. + {1} β Destroy target enchantment. + {1} β Put a +1/+1 counter on each creature target player controls.

Instant
Choose one β β’ Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) β’ Reroute Systems deals 2 damage to target tapped creature.

Instant
As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Creature β Cat
Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

Creature β Dog Soldier
Flash When this creature enters, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control.

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Creature β Kraken
Trample, ward {2} At the beginning of each combat, if this creature is untapped, any opponent may tap an untapped creature they control. If they do, tap this creature and create a 1/1 blue Fish creature token with "This token can't be blocked."

Sorcery
As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Sorcery
Search your library for up to ten land cards, put them onto the battlefield tapped, then shuffle.

Instant
Target creature gets +2/+2 until end of turn. Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature β Human Soldier Ally
Rally β Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.

Creature β Human Soldier
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, create a 1/1 white Soldier creature token.

Creature β Dog
Defender {1}, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Instant // Sorcery

Sorcery
Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature card from your graveyard to the battlefield.

Enchantment
When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Land
This land enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land. Whenever this land attacks, put a +1/+1 counter on target creature you control.

Land
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}: This land becomes a 3/4 red and green Dinosaur creature until end of turn. It's still a land. Whenever this land attacks, another target attacking creature gets +2/+0 until end of turn. Untap that creature.

Land
This land enters tapped. {T}: Add {U} or {R}. {U}{R}: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land. Whenever this land attacks, scry 1.

Land
This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever this land attacks, you may discard a card. If you do, draw a card.

Sorcery β Lesson
Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Enchantment β Room // Enchantment β Room

Sorcery
Suspend 2β{1}{W} (Rather than cast this card from your hand, pay {1}{W} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Creature β Human Cleric
Delirium β {2}{B}{B}: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are four or more card types among cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

Sorcery
Return target creature card from your graveyard to the battlefield.

Artifact β Equipment
Equipped creature has lifelink. Whenever equipped creature dies, return that card to the battlefield under its owner's control at the beginning of the next end step. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Instant
Return all artifacts you control to their owner's hand.

Instant
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ You may tap or untap target creature. β’ Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Create a 1/1 white Kor Ally creature token. β’ Creatures you control get +1/+1 until end of turn.

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Target creature gets +1/+0 and gains deathtouch until end of turn. β’ Each opponent loses 1 life and you gain 1 life.

Enchantment
Landfall β Whenever a land you control enters, choose one β β’ Put a +1/+1 counter on target creature. β’ You gain 2 life.

Enchantment
{B}, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Artifact Creature β Zombie
{3}{B}: Return this card from your graveyard to the battlefield tapped with two +1/+1 counters on it.

Creature β Lizard Shaman
Whenever this creature becomes the target of a spell or ability, this creature deals 3 damage to that spell or ability's controller.

Sorcery
Choose one β β’ Return target creature card from your graveyard to your hand. β’ Return two target creature cards that share a creature type from your graveyard to your hand.