117 N Cedar Ave, Owatonna, MN, 55060
Cards Tracked
9008
In Stock
9008
Rating
—
Inventory last scanned: 6/22/2026, 6:09:06 PM
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Enchantment — Aura
Enchant creature Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.") When enchanted creature dies, draw a card.
Creature — Frog Warrior
Reach When this creature enters, return up to one other target permanent you control to its owner's hand.
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Enchantment
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
Legendary Creature — Moogle
Lifelink {2}, {T}: Target opponent gains control of another target permanent you control. If they do, you draw a card.
Enchantment
When this enchantment enters, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Creature — Faerie Assassin
Flash Flying When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature — Scorpion Dragon
Flying, trample This creature gets -1/-1 for each card in your hand. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature — Spider
Reach When this creature enters, you may destroy target creature with flying.
Creature — Insect Horror
Deathtouch Descend 4 — Whenever this creature attacks, if there are four or more permanent cards in your graveyard, you draw a card and you lose 1 life.
Creature — Phyrexian Warlock
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Instant
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Creature — Imp
Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature — Insect Bat
Flying This creature can't block. Blood Drain — {1}{B}, Pay 1 life, Sacrifice this creature: Draw a card.
Creature — Rhino Bard
When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard.
Sorcery
Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Enchantment
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment. {2}, Remove a supply counter from this enchantment: Draw a card.
Sorcery
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Creature — Dwarf Peasant
When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Metalcraft — This spell costs {1} less to cast if you control three or more artifacts. Counter target spell.
Creature — Sphinx
Flash Flying This creature has hexproof as long as you haven't cast a spell this turn.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target.
Sorcery
Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.
Instant
Choose target creature you control and target Equipment. Gain control of that Equipment until end of turn. Attach it to the chosen creature. When you lose control of that Equipment this turn, if it's attached to a creature you control, unattach it.
Land — Mountain Forest
({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Artifact Creature — Snake
Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.
Artifact — Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip {2}
Creature — Kor Artificer
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Creature — Kor Artificer Ally
Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card.
Creature — Giant Warrior
Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Artifact
Whenever a creature you control attacks, you get {E} (an energy counter). {T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
Sorcery
Destroy target land.
Creature — Human Druid
Landfall — Whenever a land you control enters, untap this creature. {T}: Untap target land.
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +0/+10.
Artifact Creature — Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard. {2}: Add one mana of any color.
Creature — Merfolk Wizard
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.
Enchantment
Activated abilities of artifacts can't be activated.
Artifact — Equipment
Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Dragon
Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.
Land
This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.
Creature — Otter Wizard
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.
Creature — Human Wizard
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 1/1 blue and red Otter creature token with prowess. {3}{U}: Level 2 When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. {5}{U}: Level 3 Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Creature — Ogre Warrior
{1}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature and draw a card. Activate only as a sorcery.
Creature — Human Knight
Menace At the beginning of your upkeep, each player draws a card and loses 1 life.
Creature — Siren Pirate
Flying Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Sorcery
Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Creature — Bird
Flying White spells and black spells you cast cost {1} less to cast.
Creature — Kraken
Hexproof Lieutenant — As long as you control your commander, this creature gets +2/+2 and has "Whenever this creature becomes blocked, you may draw two cards."
Sorcery
Storm's Wrath deals 4 damage to each creature and each planeswalker.
Sorcery
Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)