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Creature β Human Scout Survivor
Survival β At the beginning of your second main phase, if this creature is tapped, reveal cards from the top of your library until you reveal a land card. Put that card into your hand and the rest on the bottom of your library in a random order.

Artifact Creature β Golem
Whenever this creature attacks or blocks, each player draws a card.

Enchantment
At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Sorcery
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Raid β If you attacked this turn, when you next cast an instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Enchantment
Flash Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample.

Legendary Creature β Elder Dragon
Flying, vigilance, ward {2} Shiva's Aid β When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.

Legendary Planeswalker β Huatli
+1: Put a loyalty counter on Huatli for each creature you control. β1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. β8: You get an emblem with "Whenever a creature you control enters, you may draw a card."

Legendary Planeswalker β Huatli
Each creature you control assigns combat damage equal to its toughness rather than its power. β3: You gain life equal to the greatest toughness among creatures you control.

Legendary Creature β Badger Warrior
Trample When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. You may play an additional land on each of your turns.
Legendary Creature β Badger Warrior
Trample When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. You may play an additional land on each of your turns.

Artifact Creature β Shapeshifter
Prototype {2}{U}{U} β 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) You may have this creature enter as a copy of an artifact or creature you control, except it's an artifact creature in addition to its other types, and its power and toughness are equal to this creature's power and toughness.

Creature β Dinosaur
Ward {2} At the beginning of your first main phase, add {G}{G}.

Sorcery
Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Destroy target artifact and target enchantment.

Creature β Merfolk Pirate
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Kraken Horror
Flash This spell can't be countered. Whenever you cast a spell, choose up to one β β’ Return target spell you don't control to its owner's hand. β’ Return target nonland permanent to its owner's hand.
Creature β Kraken Horror
Flash This spell can't be countered. Whenever you cast a spell, choose up to one β β’ Return target spell you don't control to its owner's hand. β’ Return target nonland permanent to its owner's hand.

Artifact Creature β Robot Assassin
Deathtouch

Artifact β Vehicle
Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact β Vehicle
Flying When this Vehicle enters, draw two cards. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Human Rogue
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Creature β Human Monk
Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.

Enchantment
All creatures lose all abilities and have base power and toughness 1/1.

Creature β Zombie Warrior
As long as there are three or more different kinds of counters among creatures you control, this creature gets +2/+4. You may cast this card from your graveyard. If you do, it enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

Creature β Zombie
{1}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Creature β Human
When this creature dies, create a 1/1 white Soldier creature token with lifelink.

Artifact β Equipment
Equipped creature gets +1/+1. Equipped creature has deathtouch during your turn. Otherwise, it has reach. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control. Equipped creature has reach and ward {2}. Equip {1}

Creature β Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Sorcery
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) When this Class enters, target creature you control deals damage equal to its power to target creature you don't control. {1}{G}: Level 2 Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. {3}{G}: Level 3 At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Creature β Dinosaur
First strike Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)

Legendary Creature β Human Wizard Advisor
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.

Instant
Counter target artifact or creature spell. Discover X, where X is that spell's mana value. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Creature β Elemental Insect
This spell costs {1} less to cast for each creature card you own in exile and in your graveyard. Menace, deathtouch

Creature β Human Warrior
You may exert this creature as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.) {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Creature β Human Soldier Villain
When this creature enters, create a tapped 2/1 black Villain creature token with menace if there are two or more creature cards in your graveyard. Otherwise, mill two cards. (Put the top two cards of your library into your graveyard.)

Instant
Choose one β β’ Counter target spell if it's red. β’ Destroy target permanent if it's red.

Creature β Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample This creature enters with X +1/+1 counters on it.

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has first strike. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Legendary Creature β Human Warlock
Whenever you tap an untapped creature an opponent controls, you may pay {1}. When you do, choose one β β’ Create a 4/4 white and blue Elemental creature token. β’ Put a +1/+1 counter on each creature you control. β’ Scry 2, then draw a card.

Legendary Artifact
{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn. {3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.

Artifact β Equipment
Equipped creature gets +3/+1. Void β At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, attach this Equipment to target creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Sorcery
Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.) Void β If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card.

Creature β Dragon
Flying, haste You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Enchantment Creature β Siren
Bestow {5}{U}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Flying You control enchanted creature. Enchanted creature gets +1/+1 and has flying.

Instant
Draw two cards. Then you may discard a nonland card. When you do, Hypothesizzle deals 4 damage to target creature.

Creature β Human Scout
When this creature enters, untap target creature.
Legendary Creature β Human Scientist
Whenever a player draws their second card each turn, that player exiles the top card of their library. During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, and mana of any type can be spent to cast it.

Snow Creature β Crab
Whenever another snow permanent you control enters, you may have target player mill two cards.

Snow Creature β Kraken
Affinity for snow lands (This spell costs {1} less to cast for each snow land you control.) When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step. Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.

Artifact Creature β Food Cat Mutant
{2}, Sacrifice another creature or token: Draw a card. Activate only as a sorcery. {2}, {T}, Sacrifice this creature: You gain 3 life.

Creature β Dragon
Flying When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature. Spells your opponents cast that target this creature cost {2} more to cast.

Creature β Bird Shaman
Flying Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, you may return another target creature to its owner's hand.

Land
You may choose not to untap this land during your untap step. {T}: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.

Snow Creature β Troll Warrior
{S}{S}: This creature gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. {S} can be paid with one mana from a snow source.)

Instant
Tiered (Choose one additional cost.) β’ Blizzard β {0} β Return target creature to its owner's hand. β’ Blizzara β {2} β Target creature's owner puts it on their choice of the top or bottom of their library. β’ Blizzaga β {5}{U} β Target creature's owner shuffles it into their library.