138 Washington street, Ravenswood, WV, 26164
Cards Tracked
377
In Stock
377
Rating
β
Inventory synced 13 days ago Β· may be out of date
Basic Land β Swamp
({T}: Add {B}.)

Creature β Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Legendary Creature β Human Monk
Reach Tadeas has hexproof unless it's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Whenever one or more creatures you control deal combat damage to a player, draw a card.

Legendary Artifact β Equipment
Equipped creature gets +5/+5. {6}, Exile Tatsumasa: Create a 5/5 blue Dragon Spirit creature token with flying. Return Tatsumasa to the battlefield under its owner's control when that token dies. Equip {3}
Artifact Creature β Construct
Reach, trample This creature can't attack or block unless its power is 6 or greater. {T}, Sacrifice another artifact: Draw a card. Put a +1/+1 counter on this creature.

Legendary Creature β Faerie Noble
Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life.

Legendary Creature β Phyrexian Horror
Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be paid with either {U} or 2 life.)
Land β Forest Plains
({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Creature β Wurm
When this creature enters, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

Legendary Creature β Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink.

Legendary Planeswalker β Tezzeret
+1: Untap up to two target artifacts. βX: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle. β5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Legendary Creature β Avatar
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. Reach Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Instant
Kicker {2}{W}{W} (You may pay an additional {2}{W}{W} as you cast this spell.) Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.

Legendary Artifact
Whenever you play a land or cast a spell, draw a card. At the beginning of your end step, your life total becomes half your starting life total, rounded up.

Legendary Artifact β Vehicle
Flying Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn. Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste.
Legendary Creature β Human Advisor
Deathtouch Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.) When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.

Legendary Creature β Halfling Advisor
When The Notary Hobbits enter, if they're not a token, create two tokens that are copies of them, except the tokens aren't legendary. {T}: Add {C} for each Halfling you control.
Legendary Creature β Halfling Advisor
When The Notary Hobbits enter, if they're not a token, create two tokens that are copies of them, except the tokens aren't legendary. {T}: Add {C} for each Halfling you control.
Legendary Creature β Halfling Citizen
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token. Whenever you sacrifice a token, target opponent loses 1 life.

Legendary Creature β God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Sorcery
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Legendary Creature β Dwarf Noble
Trample Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, artifacts and creatures you control have ward {1}.

Artifact
You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.

Creature β Elf Soldier
As long as you control another Elf, you may play an additional land on each of your turns. Landfall β Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
Creature β Elf Soldier
As long as you control another Elf, you may play an additional land on each of your turns. Landfall β Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.

Legendary Creature β Elf Noble
Thranduil has all activated abilities of all Elf cards in your graveyard. Whenever another legendary Elf you control enters, draw two cards, then discard a card.
Legendary Creature β Elf Noble
Thranduil has all activated abilities of all Elf cards in your graveyard. Whenever another legendary Elf you control enters, draw two cards, then discard a card.

Sorcery
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.
Sorcery
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.
Artifact Creature β Construct
Whenever a land you control enters tapped, choose one β β’ Untap that land. β’ Tap target nonland permanent an opponent controls.

Legendary Creature β Troll
{1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card. When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
Legendary Creature β Troll
{1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card. When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)

Legendary Land
{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

Legendary Creature β God Bard
As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn.

Sorcery
Target player mills half their library, rounded down.

Artifact Land
{T}: Add {C}. {X}{X}, {T}, Sacrifice this land: Create X Treasure tokens.

Creature β Treefolk Druid
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.

Creature β Plant
Defender {T}: Exchange target opponent's life total with this creature's toughness.

Creature β Merfolk Rogue
This creature can't be blocked.

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature β Horse
{2}, {T}, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put one onto the battlefield tapped and the other into your hand, then shuffle.

Creature β Elf Cleric
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.

Creature β Tyranid
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall β Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Enchantment
Whenever you cast a noncreature spell, you may draw X cards, where X is the amount of mana spent to cast that spell. If you do, discard two cards.

Instant
Counter target spell. Its controller loses 3 life.

Creature β Zombie Elf Shaman
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard. Pay 4 life: This creature gains indestructible until end of turn. Tap it.

Enchantment
Whenever an opponent draws a card, this enchantment deals 1 damage to that player.

Artifact
Untap all artifacts you control during each other player's untap step.

Creature β Vampire
Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Artifact Land
{T}: Add {B}.

Creature β Human Druid
Whenever you cast an enchantment spell, you may draw a card.

Legendary Creature β Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." Vishgraz gets +1/+1 for each poison counter your opponents have.

Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Legendary Artifact Creature β Robot Hero
Flying Once during each of your turns, you may cast a noncreature or Robot spell from your hand without paying its mana cost.

Legendary Planeswalker β Vivien
+1: Put three +1/+1 counters on up to one target creature. β1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. β6: Target creature gets +10/+10 and gains trample until end of turn.

Creature β Human Wizard
{U}{U}, Sacrifice a Wizard: Counter target spell. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Legendary Planeswalker β Vraska
Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) 0: You draw a card and lose 1 life. Proliferate. β2: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. β9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.