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Creature β Rat Wizard
Menace Threshold β When this creature enters, if there are seven or more cards in your graveyard, return up to one target nonland permanent to its owner's hand.

Creature β Elemental
{U}, {T}: You may tap or untap another target creature. Landfall β Whenever a land you control enters, you may untap this creature.

Artifact Creature β Bird
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature β Merfolk Wizard
Kicker {1} (You may pay an additional {1} as you cast this spell.) When this creature enters, if it was kicked, target land becomes an Island for as long as this creature remains on the battlefield. This creature gets +1/+1 as long as an opponent controls an Island.

Creature β Drake
Flying Whenever you attack with two or more creatures with flying, draw a card.

Legendary Creature β Human Warrior
Whenever an artifact you control enters, put a +1/+1 counter on Tidus. Whenever Tidus attacks, tap target creature an opponent controls.

Legendary Creature β Human Warrior
At the beginning of combat on your turn, you may move a counter from target creature you control onto a second target creature you control. Cheer β Whenever one or more creatures you control with counters on them deal combat damage to a player, you may draw a card and proliferate. Do this only once each turn.
Legendary Creature β Human Monk
Trample Landfall β Whenever a land you control enters, double Tifa Lockhart's power until end of turn.

Instant
Tiered (Choose one additional cost.) β’ Somersault β {0} β Target creature gets +2/+2 until end of turn. β’ Meteor Strikes β {2} β Double target creature's power and toughness until end of turn. β’ Final Heaven β {6}{G} β Triple target creature's power and toughness until end of turn.

Creature β Cat Seal
Vigilance At the beginning of your upkeep, tap this creature. Whenever you draw your second card each turn, untap this creature.

Artifact Creature β Construct
Whenever a land you control enters tapped, choose one β β’ Untap that land. β’ Tap target nonland permanent an opponent controls.

Creature β Treefolk Druid
When this creature enters, you may return up to two target land cards from your graveyard to your hand.

Creature β Human Shaman
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature attacks, you may pay {X}{R}. If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.

Creature β Wolf
This creature gets +1/+1 for each other creature you control named Timberpack Wolf.

Artifact Creature β Knight
As long as this creature is enchanted by exactly one Aura, it has base power and toughness 3/3. As long as this creature is enchanted by exactly two Auras, it has base power and toughness 5/5 and vigilance. As long as this creature is enchanted by three or more Auras, it has base power and toughness 10/10, vigilance, and trample.

Creature β Treefolk Warrior
Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

Creature β Dragon
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Creature β Dragon
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Creature β Dragon
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)

Legendary Artifact
Timeless Lotus enters tapped. {T}: Add {W}{U}{B}{R}{G}.

Creature β Human Shaman
When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)

Creature β Drix Warlock
Haste You may cast this card from your graveyard using its warp ability. Warpβ{B}, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 white Soldier creature tokens.

Enchantment β Aura
You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.

Instant
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Sorcery
Target player takes two extra turns after this one.

Instant
Exile target creature that blocked or was blocked by a Zombie this turn.

Sorcery
Target player takes an extra turn after this one.

Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.

Creature β Kithkin Soldier
{4}{W}: Creatures you control get +1/+1 until end of turn.

Legendary Creature β Vampire Noble
WardβDiscard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Creature β Plant Wall
Defender (This creature can't attack.) Sacrifice this creature: Add {R}{R}. {R}, Sacrifice this creature: It deals 2 damage to target creature it's blocking.

Creature β Phyrexian Bird
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice this artifact: You gain 3 life.

Creature β Goblin Rogue
Haste {R}: This creature can't be blocked this turn except by creatures with defender.

Legendary Creature β Squirrel Hero
If you would create one or more tokens, instead create those tokens plus an additional Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") At the beginning of your end step, if you gained life this turn, draw a card.

Creature β Human Scout
Landfall β Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature β Human Scout
Landfall β Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature β Merfolk Wizard
Flash When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)

Creature β Merfolk Scout
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Legendary Creature β Merfolk Shaman
Tishana's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. When Tishana enters, draw a card for each creature you control.

Artifact
{3}, {T}: Put a charge counter on this artifact. {T}, Remove three charge counters from this artifact: Create a 9/9 colorless Golem artifact creature token.

Legendary Creature β Elemental
When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token.

Legendary Creature β Human Villain
First strike Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee.

Enchantment
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Instant
Target creature gets +4/+4 until end of turn.

Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

Creature β Elemental
Reach, trample When this creature enters, choose two β β’ Destroy target artifact or enchantment. β’ Target player gains 5 life. β’ Create a 4/4 green Rhino Warrior creature token. β’ Put a shield counter on a creature you control.

Creature β Illusion
As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.

Creature β Dinosaur Beast
Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle this card, put a trample counter on target creature you control.

Enchantment
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) Exile a card from your graveyard: Add {C}. Spend this mana only to cast a spell that's one or more colors without {X} in its mana cost.

Instant
As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.

Creature β Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature β Human Soldier
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature β Ouphe
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on this creature.
Enchantment
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.

Creature β Human Soldier
Creatures entering don't cause abilities to trigger.

Sorcery
Converge β Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.

Enchantment
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.