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Kindred Sorcery β Elf
Choose two β β’ Create a token that's a copy of target Elf you control. β’ Return one or two target permanent cards from your graveyard to your hand. β’ Destroy target creature or enchantment. β’ Creatures target player controls get +3/+3 until end of turn. Untap them.

Creature β Wall
Defender, reach Creatures you control have haste.

Creature β Wolf
First strike (This creature deals combat damage before creatures without first strike.)

Instant
Draw a card. You get {E}{E} (two energy counters).

Creature β Elemental
Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, this creature deals 3 damage to that player.

Creature β Insect
Landfall β Whenever a land you control enters, this creature deals 1 damage to each opponent.

Creature β Rat
{4}{B}: Return this card from your graveyard to the battlefield tapped.
Land β Plains Swamp
({T}: Add {W} or {B}.) This land enters tapped unless your opponents control eight or more lands.

Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped unless your opponents control eight or more lands.
Land β Island Mountain
({T}: Add {U} or {R}.) This land enters tapped unless your opponents control eight or more lands.
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

Creature β Mutant Ninja Fox
Sneak {2}{W}{B} (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.) When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.

Creature β Elf Scout Ranger Ally
Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.

Instant
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.

Enchantment
Flash Turtles you control get +2/+2.
Sorcery
Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time.

Artifact β Vehicle
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Instant
Tweeze deals 3 damage to any target. You may discard a card. If you do, draw a card.

Instant
You may tap or untap target artifact, creature, or land.
Creature β Elf Cleric
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.

Artifact
If you would copy a spell one or more times, instead copy it that many times plus an additional time. You may choose new targets for the additional copy. {7}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Switch target creature's power and toughness until end of turn. Draw a card.

Land
{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {B}{R}{G} ({B}{R}{G}, Discard this card: Draw a card.)

Creature β Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. III β You gain X life and scry X, where X is the number of Zombies you control.

Legendary Enchantment Creature β Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
Legendary Enchantment Creature β Demigod
Tymaret's toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.

Legendary Creature β Zombie Warrior
{1}{R}, Sacrifice another creature: Tymaret deals 2 damage to target player or planeswalker. {1}{B}, Sacrifice a creature: Return this card from your graveyard to your hand.
Legendary Creature β Human Cleric
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)

Legendary Creature β Mutant Villain
Whenever Typhoid Mary attacks, choose one at random. If you discarded a card this turn, you choose one instead. β’ Mary β Create a Treasure token. β’ Typhoid Mary β Draw a card. β’ Bloody Mary β Each opponent loses 2 life and you gain 2 life.

Creature β Rat
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature β Demon
Flying, trample As this creature enters, choose another creature you control. The chosen creature gets +3/+3 and has flying. When this creature leaves the battlefield, sacrifice the chosen creature.

Creature β Elemental
When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Creature β Dragon
Flying When this creature enters, it deals 4 damage to any target. {R}: This creature gets +1/+0 until end of turn.

Instant
Choose one β β’ Destroy target creature with mana value 3 or less. β’ Return target creature to its owner's hand.

Creature β Phyrexian Dinosaur
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
Legendary Planeswalker β Tyvar
Elves you control have "{T}: Add {B}." +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. 0: Create a 1/1 green Elf Warrior creature token. β6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."

Artifact
If a player would draw a card, that player exiles that card face up instead. Each player may play lands and cast spells from among cards they exiled with this artifact this turn.

Creature β Spirit Monk
This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.

Sorcery
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.

Legendary Planeswalker β Ugin
+2: Ugin deals 3 damage to any target. βX: Exile each permanent with mana value X or less that's one or more colors. β10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker β Ugin
+2: Ugin deals 3 damage to any target. βX: Exile each permanent with mana value X or less that's one or more colors. β10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Creature β Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.) This creature attacks each combat if able.

Creature β Eldrazi Processor
As this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, this creature enters with four +1/+1 counters on it.

Creature β Eldrazi Processor
Devoid (This card has no color.) Flash Flying When this creature enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.

Legendary Creature β Hellion Hydra
Ulasht enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one β β’ Ulasht deals 1 damage to target creature. β’ Create a 1/1 green Saproling creature token.

Sorcery
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Legendary Creature β Goblin Villain
At the beginning of your upkeep, discard a card, then create a Treasure token. Mayhem {2}{B/R} (You may cast this card from your graveyard for {2}{B/R} if you discarded it this turn. Timing rules still apply.)

Sorcery
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents. Foretell {5}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ultimate Magic: Meteor deals 7 damage to each creature. If this spell was cast from exile, for each opponent, choose an artifact or land that player controls. Destroy the chosen permanents. Foretell {5}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Destroy target monocolored creature.

Legendary Artifact Creature β Robot Villain
Whenever another nontoken artifact you control enters, you may pay {2}. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.