669 Capital Avenue Southwest, Battle Creek, MI, 49015
Cards Tracked
8482
In Stock
8477
Rating
β
Inventory synced 4 days ago

Legendary Creature β Giant Noble
Yorvo enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.

Instant
Choose one β β’ Fight the Current β Return target nonland permanent to its owner's hand. β’ Find a Crossing β Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
Choose one β β’ Break Their Chains β Destroy target artifact. β’ Interrogate Them β Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

Instant
Choose one β β’ Foil Their Scheme β Counter target spell. β’ Learn Their Secrets β Draw two cards, then discard two cards.

Instant
Choose one β β’ Rouse the Party β Creatures you control get +1/+1 until end of turn. β’ Set Off Traps β This spell deals 5 damage to target attacking creature.

Creature β Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Creature β Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature β Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Instant
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.

Instant
Choose one β β’ Pray for Protection β Creatures you control gain indestructible until end of turn. β’ Strike a Deal β You and target opponent each draw two cards.

Instant
Choose one β β’ Charge Them β Creatures you control get +2/+0 until end of turn. β’ Befriend Them β Create two 1/1 red Goblin creature tokens.

Creature β Human Knight
First strike

Creature β Angel
Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature.
Legendary Creature β Cat Druid
At the beginning of your end step, exile target creature you control, then return it to the battlefield under its owner's control. Then if it's the first end step of the turn, there is an additional end step after this step.

Creature β Snake Rogue
This creature can't be blocked as long as it's attacking alone. Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

Legendary Creature β Spirit Ally
Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Legendary Creature β Human Ninja
Ninjutsu {1}{R} ({1}{R}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.

Legendary Creature β Demon Spirit
When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.

Legendary Creature β Human Cleric
Grand Summon β {T}: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it. Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.

Legendary Creature β Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}. At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Legendary Creature β Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}. At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)

Sorcery
Choose one β β’ Continue the Pilgrimage β Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield. β’ Find Another Way β Return one or two target permanent cards from your graveyard to your hand.

Instant
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. When you reveal a creature card this way, put X +1/+1 counters on target creature you control, where X is the mana value of that card.
Instant
Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. When you reveal a creature card this way, put X +1/+1 counters on target creature you control, where X is the mana value of that card.
Legendary Creature β Human Ninja
Commander ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand or the command zone tapped and attacking.) Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.

Legendary Creature β Lizard Shaman
Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}.

Legendary Creature β Efreet
Flying Whenever Yusri attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.

Legendary Artifact Creature β Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.

Legendary Creature β Human Soldier
Zack Fair enters with a +1/+1 counter on it. {1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.

Legendary Creature β Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Legendary Creature β Human Bard Sorcerer
Once during each of your turns, you may cast an instant or sorcery spell from your hand without paying its mana cost.

Creature β Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.

Land β Swamp Forest Island
({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Legendary Creature β Vampire Rogue
This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Legendary Creature β Zombie Cat Warrior
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Sacrifice another creature: Surveil 1. Activate only once each turn. Max speed β Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.

Legendary Creature β Giant Barbarian
Trample Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)
Legendary Creature β Giant Barbarian
Trample Whenever Zalto is dealt damage, venture into the dungeon. (Enter the first room or advance to the next room.)

Legendary Creature β Human Pirate
Flying Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.

Legendary Planeswalker β Zariel
+1: Creatures you control get +1/+0 and gain haste until end of turn. 0: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." β6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."

Enchantment β Aura
Flash Enchant creature Enchanted creature gets +1/+1. Corrupted β As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Creature β Human Warrior
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature β Unicorn
Whenever this creature deals damage, you gain that much life.

Legendary Creature β Merfolk Wizard
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature β Horror
Hive Mind β Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.)

Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.
Sorcery
Exile the top X cards of your library. You may play them until the end of your next turn. Harmonize {X}{R}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)

Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.

Creature β Bird
Flying, vigilance

Sorcery
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.

Legendary Creature β Elder Dinosaur
Flying, double strike, vigilance, trample, indestructible

Land
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {C}.

Legendary Creature β Human Soldier
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.

Legendary Creature β Human Soldier
Menace Nonbasic lands enter tapped. {7}: Put a conqueror counter on Zhao. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have "{T}: Add {R}.")

Creature β Beast
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Creature β Lizard Warrior
Trample Whenever this creature deals combat damage to a player, look at the top card of your library. You may play a land from the top of your library or cast a spell with mana value less than or equal to the damage dealt from the top of your library without paying its mana cost. If you don't, put that card into your hand. Blitz {2}{B}{R}{G}

Land β Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Land β Swamp Mountain Forest
({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)
Legendary Creature β Human Mutant Scout
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn. Whenever an opponent gains control of a permanent from you, you create a Treasure token.

Legendary Creature β Human Wizard
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)