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Artifact β Equipment
Flash When this Equipment enters, you get {E}{E} (two energy counters). When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+0. EquipβPay {E}{E}.

Instant // Instant

Instant
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.
Instant
Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Artifact β Book Clue
This artifact enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from this artifact: Draw a card. {2}, Sacrifice this artifact: Draw a card.

Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn.

Instant
Choose one β β’ Target creature gets +4/+0 and gains trample until end of turn. β’ Two target creatures each get +2/+0 and gain trample until end of turn.

Instant
Up to four target permanents you control gain indestructible until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legendary Creature β Human Hero
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach. Whenever you attack, you may pay {R}{G}{W}{U}. When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.

Enchantment β Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Sorcery
Target opponent sacrifices a creature of their choice. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker.
Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.

Instant
Destroy target artifact or enchantment. You gain 4 life.

Instant
Counter target spell. Ionize deals 2 damage to that spell's controller.

Legendary Creature β Human Cleric
{T}: Untap another target permanent. {T}: Untap two other target legendary creatures.

Land β Desert
{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Creature β Human Wizard
Whenever you draw your second card each turn, this creature deals 3 damage to any target.

Legendary Enchantment Creature β God
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Creatures you control have menace. Prevent all damage that would be dealt to attacking creatures you control.

Legendary Creature β Human Noble Ally
Haste Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add {R}{R}. This mana lasts until end of combat.)

Legendary Creature β Human Noble Ally
Firebending 2 During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.) During your turn, each Lesson card in your graveyard has flashback {1}.

Sorcery β Lesson
Choose one β β’ Iroh's Demonstration deals 1 damage to each creature your opponents control. β’ Iroh's Demonstration deals 4 damage to target creature.

Legendary Creature β Human Citizen Ally
When Iroh enters, create a Food token. At the beginning of combat on your turn, you may have target opponent gain control of target permanent you control. When you do, create a 1/1 white Ally creature token. Put a +1/+1 counter on that token for each permanent you own that your opponents control.

Creature β Human Warrior
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.

Artifact Creature β Demon
Reach, vigilance, trample

Land
This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}, {T}, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.

Creature β Dwarf Artificer
Double strike When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}.
Creature β Dwarf Artificer
Double strike When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}.

Creature β Dwarf Warrior
Reach, trample When this creature enters, attach target Equipment you control to up to one target creature you control.

Artifact
At the beginning of each opponent's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.

Legendary Artifact Creature β Human Hero
Flying, haste Genius Industrialist β Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.
Legendary Artifact Creature β Human Hero
Flying, haste Genius Industrialist β Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.

Artifact Creature β Myr
{T}: Add {R}.

Sorcery
Target creature must be blocked this turn if able. Draw a card.

Creature β Gremlin
Menace (This creature can't be blocked except by two or more creatures.) Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.

Land β Plains Island
({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Human Wizard
Deathtouch Whenever Isareth attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Legendary Creature β Bird Monk
Flying Whenever an opponent casts a spell, put a +1/+1 counter on Ishai. Partner (You can have two commanders if both have partner.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)