669 Capital Avenue Southwest, Battle Creek, MI, 49015
Cards Tracked
8482
In Stock
8477
Rating
β
Inventory synced 2 days ago

Instant
Lightning Strike deals 3 damage to any target.

Instant
Light of Judgment deals 6 damage to target creature. Destroy up to one Equipment attached to that creature.

Creature β Angel
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When this creature dies, put a +1/+1 counter on each white creature you control.

Legendary Creature β Fox Advisor
Whenever an Aura you control enters, if you cast it, you may search your library for an Aura card with mana value less than or equal to that Aura and with a different name than each Aura you control, put that card onto the battlefield attached to Light-Paws, then shuffle.

Creature β Angel Wizard
Vigilance When this creature enters, each opponent exiles a card from their hand and may play that card for as long as it remains exiled. Each spell cast this way costs {1} more to cast. Each land played this way enters tapped.

Instant
Choose one β β’ Put a +1/+1 counter on target creature or Vehicle. Untap it. β’ Return target permanent you control to its owner's hand.

Sorcery
Spectacle {R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Kindred Enchantment β Treefolk Aura
Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.

Legendary Planeswalker β Liliana
+1: Create a 2/2 black Zombie creature token. Mill two cards. β3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. β7: Destroy all non-Zombie creatures.

Legendary Planeswalker β Liliana
Whenever a creature you control dies, draw a card. +1: Create a 2/2 black Zombie creature token. β4: Each player sacrifices two creatures of their choice. β9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.

Legendary Planeswalker β Liliana
+1: Each player discards a card. β2: Target player sacrifices a creature. β6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Legendary Planeswalker β Liliana
+1: Each player discards a card. β2: Target player sacrifices a creature. β6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.

Creature β Human Warlock
Zombies you control get +1/+0. At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.

Enchantment
Zombies you control get +1/+1. When this enchantment enters, create two 2/2 black Zombie creature tokens.

Creature β Zombie
Deathtouch Whenever this creature deals combat damage to a player, that player discards a card and you create a tapped 2/2 black Zombie creature token.

Creature β Zombie Knight
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
Creature β Zombie Knight
Flash When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.

Enchantment β Aura
Enchant planeswalker Enchanted planeswalker has "[β8]: Put all creature cards from all graveyards onto the battlefield under your control." Whenever a creature deals damage to enchanted planeswalker, destroy that creature.

Instant
Each opponent sacrifices a creature of their choice. If you control a Liliana planeswalker, each opponent also discards a card.
Legendary Planeswalker β Liliana
+1: Each player discards a card. Each opponent who can't loses 3 life. β3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. β7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."

Land
{T}: Add {C}. {T}: Add {U}. Spend this mana only to cast a creature spell. {U}, {T}: Surveil 2. Activate only if a Bird, Frog, Otter, or Rat entered the battlefield under your control this turn.

Creature β Frog Druid
Reach {1}{G}{U}: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.

Enchantment
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.

Enchantment
When this enchantment enters, each player chooses five lands they control and sacrifices the rest. Players can't play lands as long as ten or more lands are on the battlefield.

Legendary Creature β Human Noble
Vigilance (Attacking doesn't cause this creature to tap.) Whenever a white creature you control attacks, you gain 1 life.

Sorcery
Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Legendary Creature β Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Legendary Creature β Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Legendary Creature β Angel
Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

Artifact β Equipment
When this Equipment enters, it deals 2 damage to any target. Equipped creature gets +2/+1. Equip {2}

Creature β Cat Bird
Flying (This creature can't be blocked except by creatures with flying or reach.) At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on this creature and draw a card. (Damage causes loss of life.)

Artifact
{T}: Target permanent becomes an artifact in addition to its other types until end of turn.

Legendary Creature β Mutant Ninja Turtle
Alliance β Whenever another creature you control enters, choose one that hasn't been chosen this turn. β’ Put a +1/+1 counter on Lita. β’ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") β’ Scry 1.

Legendary Artifact
{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Artifact
{T}, Sacrifice this artifact: Put X +0/+1 counters on target creature, where X is that creature's mana value.

Enchantment β Aura
Enchant artifact Whenever you're dealt damage, put that many vitality counters on this Aura. At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.

Legendary Artifact Creature β Robot Villain
At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.

Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Suspend 3β{2}{B}{B} Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Creature β Elemental Insect
Trample Whenever this creature deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Artifact Creature β Wall
Defender (This creature can't attack.) {1}: Regenerate this creature.

Creature β Elf Shaman
Sacrifice this creature: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.

Creature β Elf Druid
{T}, Sacrifice this creature: Untap all Forests.

Creature β Elf Druid
{T}: Add {G}.
Creature β Elf Druid
{T}: Add {G}.

Creature β Elf Scout
{T}: You may put a land card from your hand onto the battlefield.

Creature β Elf Druid
{T}: Add {G}{G}{G}.

Creature β Elf Druid
When this creature enters, draw a card. {T}: Add {G}.

Legendary Creature β Elf Druid
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library. {2}{B/G}{B/G}{B/G}, {T}, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.

Enchantment
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead. Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)

Creature β Satyr Druid
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.

Creature β Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.

Creature β Centaur Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.

Legendary Creature β Human Advisor
When Lo and Li enter, search your library for a Lesson or Noble card, reveal it, put it into your hand, then shuffle. Noble creatures you control and Lesson spells you control have lifelink.

Sorcery
You get {E} (an energy counter), then you may pay one or more {E}. If you do, each creature you control with power equal to the amount of {E} paid this way gains indestructible until end of turn. Destroy all creatures.

Creature β Dragon
Flying Whenever this creature enters or attacks, you may discard a card. If you do, draw a card.

Creature β Serpent
Flash {U}, Sacrifice an Island: This creature can't be blocked this turn. {B}, Sacrifice a Swamp: You gain 1 life and draw a card. {U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.

Legendary Creature β Human Rogue
Locke can't be blocked by creatures with greater power. Mug β Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.

Instant
Target creature gets -1/-1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)
Instant
Target creature gets -1/-1 until end of turn. Cycling {B} ({B}, Discard this card: Draw a card.)