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Legendary Creature β Zombie Dwarf
Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor: Each player returns all black and all red creature cards from their graveyard to the battlefield.

Creature β Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Sorcery
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.

Sorcery
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.

Enchantment
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.

Creature β Nightmare Dog
Lifelink, haste
Legendary Creature β God
As long as your life total is less than or equal to half your starting life total, Bane has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.

Creature β Eldrazi
Whenever this creature attacks, defending player exiles two permanents they control.

Creature β Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.

Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

Creature β Human Cleric
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Sorcery
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Instant
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.

Sorcery
As an additional cost to cast this spell, sacrifice two creatures. Draw three cards.

Legendary Creature β Human Cleric Rebel
Pray β Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.

Creature β Halfling Citizen
Affinity for Foods (This spell costs {1} less to cast for each Food you control.) Trample This creature enters with twice X +1/+1 counters on it. {2}, Sacrifice a Food: This creature gains indestructible until end of turn.

Instant
Choose one β β’ Destroy target artifact. β’ Put target creature on the bottom of its owner's library. β’ Counter target instant spell.

Legendary Creature β Human
First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

Sorcery
Return up to three target artifacts and/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.

Land
{T}: Add {R}. This land deals 1 damage to you. Threshold β {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.

Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Equipped creature gets +1/+2. Equip {2}

Artifact
{1}, {T}, Sacrifice this artifact: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.

Creature β Gremlin
First strike, haste Whenever a player taps a land for mana, if this creature is tapped, that player adds one mana of any type that land produced. Then that land deals 1 damage to that player.

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Legendary Creature β Human Noble Archer
Reach, vigilance If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. If one or more tokens would be created under your control, twice that many of those tokens are created instead.

Creature β Human Citizen
You may cast this spell as though it had flash if you control a Human. Other creatures you control get +1/+1. Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

Legendary Creature β Human Archer
Reach Whenever you draw your second card each turn, put a +1/+1 counter on target creature. It gains lifelink until end of turn.

Creature β Troll
This creature enters with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from this creature: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Creature β Raccoon Berserker
Whenever you expend 4, this creature gains indestructible until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)

Artifact β Equipment
Equipped creature gets +0/+1. As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Land β Town
This land enters tapped. {T}: Add {U} or {R}.

Legendary Creature β Vampire Noble
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. {1}{B}, Sacrifice another creature or artifact: Draw a card.

Legendary Creature β Human Noble Villain
Whenever you cast a black spell from your hand, Baron Helmut Zemo connives. Boast β Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs. (Activate only if this creature attacked this turn and only once each turn.)

Land
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Enchantment
As this enchantment enters, choose Abzan or Mardu. β’ Abzan β At the beginning of your end step, put a +1/+1 counter on each creature you control. β’ Mardu β At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

Legendary Creature β Human Rebel
Reach Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.

Artifact Creature β Juggernaut
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) This creature attacks each combat if able.

Instant
Exile up to three target enchantments. Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Human Wizard
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.

Creature β Lhurgoyf
Deathtouch, lifelink Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.
Creature β Lhurgoyf
Deathtouch, lifelink Barrowgoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. Whenever this creature deals combat damage to a player, you may mill that many cards. If you do, you may put a creature card from among them into your hand.

Legendary Creature β Human Bird
Affinity for Birds (This spell costs {1} less to cast for each Bird you control.) When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
Creature β Thrull
{T}, Sacrifice this creature: Add {B}{B}.
Creature β Thrull
{T}, Sacrifice this creature: Add {B}{B}.

Sorcery β Lesson
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

Creature β Spirit
When this creature enters, each opponent discards a card and you gain 3 life.

Creature β Bat
Flying Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)

Creature β Phyrexian Angel
Flying When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)

Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{W}, Sacrifice this artifact: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.

Artifact β Equipment
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Lizard
{1}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Legendary Planeswalker β Basri
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. β2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. β6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

Creature β Human Knight
Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Creature β Human Knight
Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Sorcery
Put a +1/+1 counter on each creature you control.

Enchantment
When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.