3719 Magazine St., New Orleans, LA, 70115
Cards Tracked
9313
In Stock
9310
Rating
—
Inventory last scanned: 6/23/2026, 6:10:57 PM
Enchantment — Aura
Enchant creature When this Aura enters, it deals 1 damage to enchanted creature. Enchanted creature gets +3/+0 and has trample.
Land
This land enters tapped. {T}: Add {R} or {G}.
Creature — Treefolk
Reach, trample Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Human Scout
When this creature enters, put a +1/+1 counter on target creature.
Land
This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add one mana of any color.
Creature — Human Wizard
Morph {U} When this creature is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card.
Instant
Choose one — • Remove X time counters from target permanent or suspended card. • Put X time counters on target permanent with a time counter on it or suspended card.
Creature — Dragon
Flying Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.) Eternalize {2}{W}{W} ({2}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Dragon with no mana cost. Eternalize only as a sorcery.)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control this Saga. III — Return all tapped creatures to their owners' hands.
Creature — Alien Horror
Flying, haste Consume Anomaly — Whenever this creature deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life.
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
Sorcery
Return a creature you control to its owner's hand, then destroy all creatures.
Land
This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add {R}{W}.
Creature — Phyrexian Bird
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Artifact
When this artifact enters, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice this artifact: You gain 3 life.
Creature — Goblin Rogue
Haste {R}: This creature can't be blocked this turn except by creatures with defender.
Creature — Lizard Advisor
Vigilance {T}: Add {R}{G}. Spend this mana only to cast face-down spells or to turn creatures face up.
Enchantment — Aura
Enchant land Enchanted land has "{T}, Discard a card: Draw a card."
Sorcery
Put a +1/+1 counter on each creature you control.
Instant
This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Creature — Beast
Trample Morph {4}{G}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Instant
Target creature gets +4/+4 until end of turn.
Creature — Giant
Each Human creature you control has "{R}, {T}: This creature deals 1 damage to any target."
Creature — Dinosaur Beast
Trample Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.) When you cycle this card, put a trample counter on target creature you control.
Instant
Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature — Eldrazi
Devoid (This card has no color.) When you cast this spell and whenever this creature attacks, put a +1/+1 counter on each colorless creature you control. Trample
Creature — Vampire
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creature — Ouphe
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) {3}{G}: Put a +1/+1 counter on this creature.
Instant
Untap all creatures you control. Draw a card.
Legendary Creature — Human Artificer
Creatures you control have vigilance and "{T}: Surveil 1." (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) {2}{G}{G}{W}{W}{U}{U}, Exile this card from your graveyard: Return any number of target artifact cards with total mana value 10 or less from your graveyard to the battlefield. Activate only as a sorcery.
Enchantment
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
When this enchantment enters, put a rejection counter on each creature your opponents control. At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on their choice of the top or bottom of their library.
Creature — Drake
Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Legendary Creature — Human Rogue
When Toluz enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) Whenever you discard one or more cards, exile them from your graveyard. When Toluz dies, put the cards exiled with it into their owner's hand.
Creature — Human Artificer
When this creature enters, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Legendary Creature — Human Villain
When Tombstone enters, return target Villain card from your graveyard to your hand. Villain spells you cast cost {1} less to cast.
Artifact Creature — Golem
{2}: Put target card from your graveyard on the bottom of your library.
Creature — Faerie
Flying When this creature enters, draw a card.
Creature — Wolf
Haste {T}, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.
Legendary Creature — Human Advisor
Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.
Creature — Halfling Peasant
When this creature dies, the Ring tempts you.
Creature — Dwarf Artificer
At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Artifact
Flash Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {T}: Target creature gets +1/+0 until end of turn.
Creature — Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature — Plant Cat
Trample Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature — Spirit
Flying When this creature enters, tap target creature an opponent controls. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Instant
Tap target permanent. If it's an artifact, destroy it. Draw a card.
Creature — Goblin
Haste Sacrifice this creature: Another target creature gains haste until end of turn.
Legendary Creature — Human Cleric
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training.
Legendary Creature — Wolf
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control. {T}: Add one mana of any color.
Creature — Human Warrior
This creature enters tapped. Heroic — Whenever you cast a spell that targets this creature, each opponent loses 1 life. You gain life equal to the life lost this way.