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9303
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Enchantment
You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.

Creature β Goblin
When another creature enters, sacrifice this creature and it deals 3 damage to target player or planeswalker.

Creature β Goblin
This creature can't attack unless you've cast a creature spell this turn.

Creature β Goblin
This creature can't attack or block alone.

Creature β Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.

Creature β Goblin
This creature can't attack unless you control more creatures than defending player. This creature can't block unless you control more creatures than attacking player.

Creature β Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.
Creature β Goblin Warrior
Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/-1. Escapeβ{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Creature β Human Berserker
When this creature enters, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Enchantment β Room // Enchantment β Room

Creature β Zombie Crocodile
Trample, lifelink

Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Creature β Fungus
Delirium β This creature gets +3/+0 as long as there are four or more card types among cards in your graveyard.

Creature β Kavu Artificer
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn.

Creature β Worm
You may choose not to untap this creature during your untap step. {T}: Tap target land. It doesn't untap during its controller's untap step for as long as this creature remains tapped.

Sorcery
Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

Sorcery
You may cast this spell as though it had flash if you behold a Dragon as an additional cost to cast it. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Molten Exhale deals 4 damage to target creature or planeswalker.

Instant
Destroy target artifact creature. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Devoid (This card has no color.) Whenever you cast a colorless spell, this enchantment deals 1 damage to any target.

Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

Creature β Elemental
As this creature enters, flip a coin. If the coin comes up heads, this creature enters as a 5/2 creature with haste. If it comes up tails, this creature enters as a 2/5 creature with defender.

Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {B} and/or {R}.

Enchantment
{R}, Discard a land card: This enchantment deals 2 damage to any target.

Creature β Harpy Mercenary
Flying At the beginning of your upkeep, sacrifice this creature unless you pay {2}.

Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Target creature gets -2/-2 until end of turn. You gain 2 life.

Instant
Target creature gets +2/+1 and gains lifelink until end of turn. Draw a card.

Instant
Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Target player skips their next combat phase this turn.

Instant
Target creature gets +2/+2 until end of turn. You gain 2 life.

Instant
Choose one β β’ Untap target creature. It gets +1/+0 and gains indestructible until end of turn. β’ Destroy target creature with power 4 or greater.

Creature β Dinosaur
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it. Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.

Creature β Bird Scout
Flying, vigilance When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.

Sorcery
Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

Creature β Human Employee
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay {1} to reroll one or more dice you rolled.

Creature β Elf Monk
Flurry of Blows β Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.

Creature β Human Monk Cleric
When this creature enters, destroy target enchantment.

Artifact β Equipment
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact Creature β Nautilus
Flying When this creature enters, until end of turn, target creature you control gets +X/+0 and target creature an opponent controls gets -0/-X, where X is the number of artifacts you control.

Artifact Creature β Robot
Defender

Artifact Creature β Construct
This creature enters with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Legendary Creature β Vampire Employee
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.
Legendary Creature β Vampire Employee
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.

Sorcery
As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand. Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

Creature β Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.

Enchantment Creature β Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card unless this creature entered this turn.

Artifact Creature β Moonfolk Wizard
Flying Whenever this creature becomes tapped, scry 1.

Creature β Shapeshifter
Changeling (This card is every creature type.) {B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Artifact
Sacrifice this artifact: It deals 2 damage to any target.

Creature β Spirit Bird
Flying

Instant
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.

Creature β Treefolk Cleric
This creature enters with a -1/-1 counter on it. {1}{W}, Remove a counter from this creature: Draw a card. Activate only as a sorcery.

Creature β Merfolk Rogue
When this creature enters, if you control an artifact or enchantment, return target creature an opponent controls to its owner's hand.

Instant
This spell costs {2} less to cast if it's night. Moonrager's Slash deals 3 damage to any target.

Creature β Bat Cleric
Flying Whenever this creature attacks, you gain 1 life.

Artifact
{T}, Tap an untapped artifact or creature you control: Add {C}. Channel β {4}{U}, Discard this card: The owner of target nonland permanent puts it on their choice of the top or bottom of their library.

Creature β Human Ninja
Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, return up to one target creature to its owner's hand.