13176 Midlothian Turnpike, Midlothian, VA, 23113
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7565
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2470
Rating
β
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Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)
Basic Land β Mountain
({T}: Add {R}.)

Legendary Land
{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.
Legendary Land
{T}, Pay 1 life: Add {B} or {R}. {1}{B}{R}, {T}: Mount Doom deals 1 damage to each opponent. {5}{B}{R}, {T}, Sacrifice Mount Doom and a legendary artifact: Choose up to two creatures, then destroy the rest. Activate only as a sorcery.

Legendary Artifact
{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Legendary Artifact
Metalcraft β {T}: Add one mana of any color. Activate only if you control three or more artifacts.

Artifact
Suspend 3β{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add one mana of any color.
Artifact
Suspend 3β{0} (Rather than cast this card from your hand, pay {0} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) {T}: Add one mana of any color.

Legendary Creature β Rhino Warrior
Whenever you attack, double target creature's power until end of turn.

Legendary Creature β Mutant Inhuman Hero
Reach, vigilance You have no maximum hand size. Embiggen Fist β Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."

Instant
Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Legendary Creature β Elemental Avatar
During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

Creature β Elemental
Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Legendary Creature β Elemental Avatar
Reach, trample Multani gets +1/+1 for each land you control and each land card in your graveyard. {1}{G}, Return two lands you control to their owner's hand: Return this card from your graveyard to your hand.
Sorcery
For each nontoken creature you control, create a token that's a copy of that creature, except it isn't legendary.

Land
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped. This land is the chosen type.

Land
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) {T}: Add {C}. Max speed β {T}: Add {C}{C}.

Creature β Horror
Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step.

Creature β Dragon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.
Creature β Dragon
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it. Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.

Land β Forest
({T}: Add {G}.) As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}. This land deals 1 damage to you.

Creature β Sliver
All Sliver creatures get +1/+1.

Creature β Shapeshifter
Changeling (This card is every creature type.) When this creature enters, create a tapped Mutavault token. (It's a land with "{T}: Add {C}" and "{1}: This token becomes a 2/2 creature with all creature types until end of turn. It's still a land.")

Instant
({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Legendary Creature β Ooze Mutant
Trample Activated abilities of artifact tokens you control cost {1} less to activate. When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")

Instant
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Land
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
{T}: Add {C}. {1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.

Legendary Creature β Goblin Noble
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.