10330 Airline Hwy Ste B10, Baton Rouge, LA, 70816
Cards Tracked
5039
In Stock
5038
Rating
—
Inventory last scanned: 6/21/2026, 6:08:25 PM
Creature — Sliver
All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
Creature — Human Rogue
Flash When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature — Octopus Rogue
When this creature enters, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Salamander Drake
Flying {7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Enchantment — Aura
Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.
Creature — Ogre Warrior
Whenever this creature attacks, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Sorcery
Return up to two target nonland permanent cards from your graveyard to your hand, then return up to two target land cards from your graveyard to the battlefield tapped.
Creature — Sliver
All Sliver creatures have flying. All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Enchantment
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
Artifact
{2}, {T}: You may tap or untap target creature.
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.
Sorcery
Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros's Intervention deals twice X damage to target creature or planeswalker.
Creature — Whale
When this creature enters, each opponent creates a 1/1 red Pirate creature token with "This token can't block" and "Creatures you control attack each combat if able." Spells your opponents cast that target this creature cost {3} more to cast.
Instant
Destroy target artifact or creature. It can't be regenerated.
Creature — Zombie
At the beginning of your upkeep, if this card is in your graveyard, you may pay {1}{B}{B}. If you do, return it to your hand. {1}{R}{R}, Sacrifice this creature: It deals 2 damage to any target.
Artifact
{R}, Sacrifice this artifact: It deals 2 damage to any target. {1}, Sacrifice this artifact: Draw a card.
Creature — Hellion
When this creature enters, you may return a land you control to its owner's hand. When you do, this creature deals 2 damage to each opponent.
Creature — Lizard Assassin
Disguise {R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) Whenever this creature or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.
Creature — Vampire
Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature — Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice this creature: Destroy target artifact or enchantment.
Creature — Beast Citizen
{1}, {T}: Draw a card, then discard a card. {7}, {T}, Sacrifice this creature: Draw three cards. This ability costs {1} less to activate for each Town you control.
Sorcery
As an additional cost to cast this spell, discard a card. Draw two cards and create a 1/1 white Human Soldier creature token.
Creature — Vampire Knight
Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Instant
Counter target spell unless its controller pays {2}.
Enchantment
Whenever you cast a creature spell, you may put a quest counter on this enchantment. Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Enchantment
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. {5}{B}, Sacrifice this enchantment: Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on this enchantment. Activate only as a sorcery.
Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on this enchantment. At the beginning of each end step, if there are three or more quest counters on this enchantment, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Legendary Creature — Beast
Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
Sorcery
Return up to two target creature cards from your graveyard to your hand. Create a Food token for each trash can you can see from your seat. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Legendary Creature — Octopus Advisor
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Artifact — Equipment
Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.
Land
{T}: Add {C}. {T}, Sacrifice this land: Target attacking creature without flying gets -1/-2 until end of turn.
Instant
This spell costs {3} less to cast if it targets a tapped creature. Exile target creature.
Creature — Human Artificer
When this creature enters, target artifact you control gains "{T}: This artifact deals 2 damage to any target" for as long as you control this creature.
Creature — Human Artificer
When this creature enters, target artifact you control gains "{T}: Draw a card" for as long as you control this creature.
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Land — Town
This land enters tapped. {T}: Add {R} or {W}.
Land
This land enters tapped. {T}: Add {R} or {G}. {2}{R}{G}, {T}, Sacrifice this land: Draw a card.
Legendary Creature — Angel
Flying, vigilance Radiant gets +1/+1 for each other creature on the battlefield with flying.
Sorcery
Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
Land
When this land enters, you gain 2 life. {T}: Add {C}.
Instant
Exile target multicolored creature or multicolored enchantment.
Legendary Creature — Angel
Flying Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.)
Instant
Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. You may cast this card from your graveyard by paying {2}{W} rather than paying its mana cost.