10330 Airline Hwy Ste B10, Baton Rouge, LA, 70816
Cards Tracked
5045
In Stock
5044
Rating
—
Inventory last scanned: 6/14/2026, 6:09:55 PM
Creature — Bird Assassin
Flying As long as there are five or more mana values among cards in your graveyard, this creature gets +2/+2 and has deathtouch. When this creature dies, mill two cards, then draw a card.
Creature — Bird Wizard
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Creature — Bird Wizard
Flash Flying If an opponent would search a library, that player searches the top four cards of that library instead.
Creature — Bird Rebel Soldier
Flying Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature enters or leaves the battlefield, you gain 2 life.
Creature — Bird Scout
Flying When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target creature to its owner's hand.
Enchantment — Aura
Enchant artifact or creature When this Aura enters, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.
Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Creature — Beast
Deathtouch, haste Ward—Collect evidence 4. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player exiles cards with total mana value 4 or greater from their graveyard.)
Land
This land enters tapped. {T}: Add {W}. {1}{R}{R}{W}, {T}, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Enchantment
At the beginning of your upkeep, you may have two target players exchange life totals.
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)
Legendary Creature — Human Artificer
Whenever Ayesha Tanaka attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha Tanaka's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha Tanaka can't be blocked as long as defending player controls three or more artifacts.
Creature — Human Soldier
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.
Land — Gate
This land enters tapped. {T}: Add {W} or {U}.
Land — Gate
This land enters tapped. {T}: Add {W} or {U}.
Creature — Vedalken Wizard
{2}{W}: Tap target creature. {2}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
Creature — Human Wizard
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Artifact
{1}, {T}: Add {W}{U}.
Creature — Human Knight
Flying, first strike Creatures your opponents control get -1/-0.
Instant
Return target creature card from your graveyard to the battlefield. When you do, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchantment
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
Instant
Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)
Creature — Octopus Rogue
Defender As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
Creature — Human Citizen
When this creature enters, put a +1/+1 counter on target creature.
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
Creature — Dwarf
Whenever this creature attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
Artifact
Whenever you sacrifice another nontoken artifact or creature, exile it. {2}, {T}, Sacrifice another artifact or creature: Draw a card. {3}, {T}, Sacrifice this artifact: Roll a d10. Return up to X cards from among cards exiled with this artifact to their owners' hands, where X is the result.
Artifact
{4}{G}, {T}: Roll a d8. Reveal cards from the top of your library until you reveal a creature card with mana value equal to the result. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature — Human Soldier
Vigilance Creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Human Soldier Werewolf // Creature — Werewolf
Creature — Human Advisor
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Creature — Human Warrior
Whenever this creature attacks, this creature and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Creature — Kithkin Soldier
First strike This creature gets +1/+1 as long as you control another white creature.
Creature — Vampire Rogue
Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Instant
Up to two target creatures you control each deal damage equal to their power to another target creature.
Sorcery
Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Creature — Elemental
When this creature enters, destroy all artifacts and enchantments. Put a +1/+1 counter on this creature for each permanent destroyed this way.
Creature — Insect
Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, all creatures get -X/-X until end of turn.
Creature — Human Cleric
Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.
Sorcery
This spell costs {2} less to cast if it targets a tapped creature. Exile target creature.
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Instant
Put target artifact, creature, or enchantment on the bottom of its owner's library. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant
When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance.
Enchantment
Flash When this enchantment enters, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until this enchantment leaves the battlefield.
Land
{T}: Add {R}. This land deals 1 damage to you. Threshold — {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Legendary Creature — Vampire Noble
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn. {1}{B}, Sacrifice another creature or artifact: Draw a card.
Land
This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Legendary Creature — Human Wizard
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Legendary Creature — Dwarf Cleric
When Barrowin enters, venture into the dungeon. (Enter the first room or advance to the next room.) Whenever Barrowin attacks, return up to one creature card with mana value 3 or less from your graveyard to the battlefield if you've completed a dungeon.
Instant
Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.)
Creature — Giant Wizard
When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Creature — Beast
When this creature dies, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature — Spirit
When this creature enters, each opponent discards a card and you gain 3 life.
Creature — Human Soldier
Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Creature — Phyrexian Angel
Flying When this creature enters, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
Artifact
{1}, Sacrifice this artifact: Draw a card. {2}{W}, Sacrifice this artifact: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.