Pleasant Hills, PA
Cards Tracked
9125
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9125
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Enchantment β Aura
Enchant creature Enchanted creature gets -4/-4. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Creature β Serpent
{3}{U}: Target creature can't be blocked this turn.

Creature β Human Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature β Human Shaman
{T}: Add one mana of any color. {6}{G}, {T}: Another target creature gets +3/+3 and gains trample until end of turn.

Sorcery
Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.

Sorcery
Destroy all creatures. They can't be regenerated.
Sorcery
Destroy all creatures. They can't be regenerated.

Artifact Creature β Scarecrow
Flying When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature β Human Warrior
Reach (This creature can block creatures with flying.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Artifact Creature β Construct
Whenever this creature enters or attacks, exile up to one target card from a graveyard. You gain 1 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Artifact β Clue Equipment
Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Sorcery
Target player discards two cards unless they discard an artifact card.

Creature β Hydra
Reach This creature enters with X +1/+1 counters on it. Reinforce Xβ{X}{G}{G} ({X}{G}{G}, Discard this card: Put X +1/+1 counters on target creature.)

Instant
Choose three. You may choose the same mode more than once. β’ Target player draws a card and loses 1 life. β’ Target creature gets -2/-2 until end of turn. β’ Return target creature card from your graveyard to your hand.

Artifact Creature β Toy
{B}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature β Eldrazi Hippogriff
Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying

Creature β Zombie Horror
When this creature dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

Stickers
{TK}{TK} β {1}: Target creature can't block this creature this turn. {TK}{TK}{TK}{TK} β Morbid β At the beginning of each end step, if a creature died this turn and this permanent is a creature, put a -1/-1 counter on this permanent and draw a card. {TK}{TK} β 2/4 {TK}{TK}{TK} β 7/2

Creature β Zombie Giant
This spell costs {1} less to cast for each creature card in your graveyard. Deathtouch

Sorcery
Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Instant
Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)

Creature β Eldrazi Beast
Devoid (This card has no color.) When you cast this spell, if {C} wasn't spent to cast it, target opponent may put a creature card from their hand onto the battlefield. Trample

Artifact Creature β Phyrexian Wurm
Deathtouch, lifelink When this creature dies, create a 1/2 black Phyrexian Wurm artifact creature token with deathtouch and a 2/1 black Phyrexian Wurm artifact creature token with lifelink.

Artifact
Whenever a player casts a green spell, you may gain 1 life.

Legendary Creature β Human Warrior
Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.

Creature β Human Soldier
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Legendary Creature β Beholder
At the beginning of your upkeep, choose target opponent. Until end of turn, that player can't cast spells, you may look at the top card of their library any time, you may play the top card of their library, and you may spend mana as though it were mana of any color to cast spells this way.

Artifact
{5}: Until end of turn, this artifact becomes an 8/8 Golem artifact creature with trample.

Creature β Alien Squirrel
This creature enters with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from this creature. If you do, increase or decrease the result by 1.

Legendary Creature β Insect Assassin
Flying, haste Whenever Xira attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.
Legendary Creature β Insect Assassin
Flying, haste Whenever Xira attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1/1 black Insect creature token with flying.

Legendary Creature β Hyena Beast
Partner with Nikara, Lair Scavenger Vigilance When Yannik enters, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.

Legendary Creature β Centaur Druid
Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Legendary Creature β Human Detective
{T}: Exile the top card of your library. Until your next end step, you may play it. Doctor's companion (You can have two commanders if the other is the Doctor.)

Land
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Creature β Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.

Creature β Elf
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature β Elf
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.

Creature β Fungus
When this creature enters, create a 1/1 green Saproling creature token.

Creature β Ape Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice this creature: Destroy target artifact.

Stickers
{TK}{TK} β When this permanent leaves the battlefield, target player discards a card. {TK}{TK}{TK}{TK}{TK} β When this permanent leaves the battlefield, create five 1/1 white Clown Robot artifact creature tokens. {TK}{TK} β 3/3 {TK}{TK}{TK}{TK} β 6/5

Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.

Legendary Creature β Dinosaur Turtle
Trample, haste Cycling {1}{R} When you cycle this card, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)

Instant β Lesson
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.

Legendary Creature β Giant Noble
Yorvo enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.

Enchantment β Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I β Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. II β Tap any number of untapped artifacts you control. When you do, this Saga deals that much damage to target creature or planeswalker. III β Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.

Creature β Human Artificer
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.

Creature β Human Soldier
Other Soldiers you control get +1/+1.

Instant
Destroy target creature that was dealt damage this turn. Draw a card.

Instant
Destroy target creature that blocked or was blocked by a legendary creature this turn.

Instant
Choose one β β’ Intimidate Them β Up to two target creatures can't block this turn. β’ Fend Them Off β Target creature gets +3/+1 until end of turn.

Sorcery
Choose one β β’ Smash It β Destroy target artifact. β’ Lift the Curse β Destroy target enchantment. β’ Steal Its Eyes β Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)

Instant
Choose one β β’ Break Their Chains β Destroy target artifact. β’ Interrogate Them β Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.

Instant
Choose one β β’ Foil Their Scheme β Counter target spell. β’ Learn Their Secrets β Draw two cards, then discard two cards.

Instant
Choose one β β’ Rouse the Party β Creatures you control get +1/+1 until end of turn. β’ Set Off Traps β This spell deals 5 damage to target attacking creature.

Instant
Choose one β β’ Run and Hide β Prevent all combat damage that would be dealt to you and creatures you control this turn. β’ Gather Your Courage β Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Creature β Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Creature β Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.