Pleasant Hills, PA
Cards Tracked
9125
In Stock
9125
Rating
β
Inventory synced 2 days ago

Enchantment
When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted β At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.
Enchantment
When this enchantment enters, create two 3/3 green Phyrexian Beast creature tokens with toxic 1. (Players dealt combat damage by them also get a poison counter.) Corrupted β At the beginning of your upkeep, if an opponent has three or more poison counters, choose a creature you control, then draw cards equal to its total toxic value.

Creature β Giant Knight
Vigilance When this creature enters, you take the initiative.

Artifact β Vehicle
Stowage β Whenever this Vehicle attacks, put two +1/+1 counters on another target attacking creature. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Legendary Creature β Halfling Horror
When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature β Halfling Horror
When Gollum leaves the battlefield, the Ring tempts you. {B}, Sacrifice a creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Instant
Target creature gets -2/-2 until end of turn. {3}{B}, Exile this card from your graveyard: The Ring tempts you. Activate only as a sorcery.

Legendary Creature β Halfling Horror
Gollum can't block. When Gollum enters, exile up to one target card from an opponent's graveyard. Each opponent loses 2 life. {2}, Sacrifice an artifact or creature: Return this card from your graveyard to your hand. Activate only as a sorcery.

Creature β Human Warrior
Whenever this creature attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.

Land β Town
This land enters tapped. {T}: Add {R} or {G}.

Sorcery
Choose one or both β β’ Exile target creature you control, then return it to the battlefield under its owner's control. β’ Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.

Legendary Creature β Aetherborn Rogue
Deathtouch When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Legendary Creature β Aetherborn Rogue
Whenever a player casts a spell they don't own, that player creates a Treasure token. Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.

Creature β Plant Beast
{T}: Add {G}.

Creature β Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.

Creature β Demon
As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, each opponent sacrifices a creature.

Legendary Creature β Zombie Turtle
As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs {2} less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

Creature β Bird
Flying When this creature enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)

Creature β Ape Shaman
{X}{X}{1}: Destroy target noncreature artifact with mana value X.
Creature β Ape Shaman
{X}{X}{1}: Destroy target noncreature artifact with mana value X.

Artifact Creature β Construct
Prototype {1}{B} β 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Deathtouch

Legendary Creature β Human Wizard
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
Legendary Creature β Human Wizard
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.
Legendary Creature β Human Wizard
Vigilance Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.

Legendary Creature β Human Scout
You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.

Legendary Enchantment Creature β Shrine
First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.

Legendary Enchantment Creature β Shrine
Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.

Legendary Enchantment Creature β Shrine
Deathtouch At the beginning of your end step, you may pay {1}. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

Legendary Enchantment Creature β Shrine
Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.

Legendary Artifact Creature β Juggernaut
Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types.

Sorcery
Choose one β β’ Return target creature card from your graveyard to the battlefield with an additional +1/+1 counter on it. β’ Return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Sorcery
Any number of target enchanted creatures you control and up to one other target creature you control each deal damage equal to their power to target creature you don't control.

Creature β Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.

Creature β Zombie Warrior
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, destroy target planeswalker. At the beginning of your upkeep, this creature deals 1 damage to you.

Creature β Phyrexian Samurai
When this creature enters, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. {3}{B}, Sacrifice an artifact or creature: Return this card from your graveyard to the battlefield. Activate only as a sorcery.

Enchantment β Aura
Enchant land When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control. Enchanted land has "{T}: Add two mana of any one color."

Enchantment β Aura
As an additional cost to cast this spell, sacrifice a creature. Enchant creature You control enchanted creature. Enchanted creature gets +1/+1.

Artifact β Equipment
Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature β Cat Wizard
Lifelink Throw Wide the Gates β Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.

Legendary Creature β Hydra Horror
Grakmaw enters with three +1/+1 counters on it. Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw. When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.

Creature β Vedalken Artificer
Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Creature β Human Peasant
Celebration β This creature gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn.

Legendary Creature β Human Performer
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it. Whenever Macie becomes untapped, remove all pause counters from it. {2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.

Artifact Creature β Gargoyle Detective
Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may tap or untap target creature.

Creature β Plant Beast
Deathtouch {8}: Until end of turn, this creature gets +1/+1 for each permanent card in your graveyard.
Sorcery
Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature β Kraken
Landfall β Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Instant
Target creature gets -4/-4 until end of turn.

Land
This land enters tapped. {T}, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Creature β Spirit
Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature β Human Soldier
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.

Instant
Devoid (This card has no color.) Target opponent exiles a card from their graveyard. You create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this token: Add {C}." Draw a card.

Creature β Human Warrior
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever this creature deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

Creature β Zombie
When this creature enters, you may return target creature card from your graveyard to your hand.

Creature β Merfolk Rogue
Vigilance Whenever this creature attacks, you may tap another untapped creature you control. If you do, this creature can't be blocked this turn.

Snow Instant
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)