Pleasant Hills, PA
Cards Tracked
9125
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9125
Rating
β
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Enchantment β Aura
Enchant creature Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.
Sorcery
Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.
Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.
Sorcery
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a reach counter, a vigilance counter, or a trample counter on it.

Instant
Destroy target artifact or enchantment. You gain 4 life.

Sorcery
Gain control of target artifact or creature. Untap it.
Sorcery
Gain control of target artifact or creature. Untap it.

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Counter target spell. Ionize deals 2 damage to that spell's controller.

Enchantment
Landfall β Whenever a land you control enters, you may put a quest counter on this enchantment. Remove three quest counters from this enchantment and sacrifice it: Draw two cards.

Creature β Wolverine
When this creature enters, exile the top card of your library. Until end of turn, you may play that card. Plot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Legendary Creature β Human Noble Ally
Whenever Iroh attacks, attacking creatures get +1/+1 until end of turn.

Artifact Creature β Construct
This creature enters with a +1/+1 counter on it. When this creature dies, if it had counters on it, put those counters on target creature you control.

Creature β Human Warrior
When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.

Artifact Creature β Wurm
Prototype {2}{G}{G} β 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever this creature attacks, target attacking creature gets +X/+0 until end of turn, where X is this creature's power.

Creature β Giant Warrior
Reach Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Artifact Creature β Demon
Reach, vigilance, trample

Artifact Creature β Golem
Vigilance This creature attacks or blocks each combat if able.
Artifact Creature β Golem
Vigilance This creature attacks or blocks each combat if able.

Land
This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}, {T}, Sacrifice this land: Put two +1/+1 counters on target Dwarf you control. Activate only as a sorcery.

Creature β Dwarf Artificer
Double strike When this creature enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip {2}.

Creature β Dwarf Warrior
Reach, trample When this creature enters, attach target Equipment you control to up to one target creature you control.

Artifact Creature β Boar
Trample, haste Channel β {1}{R}, Discard this card: Target creature gets +3/+1 and gains trample until end of turn.

Artifact Creature β Dog
Whenever this creature attacks, roll a d20 for each player being attacked and ignore all but the highest roll. 1β9 | This creature deals damage equal to its power to you. 10β19 | This creature deals damage equal to its power to defending player. 20 | This creature deals damage equal to its power to each opponent.

Creature β Cat Warrior
When this creature enters, put a +1/+1 counter on target creature.

Instant
Iron Verdict deals 5 damage to target tapped creature. Foretell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature β Shapeshifter
Changeling (This card is every creature type.) When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.

Sorcery
Target creature must be blocked this turn if able. Draw a card.

Creature β Satyr
When this creature enters, choose one β β’ Destroy target artifact. β’ This creature gains haste until end of turn.

Legendary Creature β Human Wizard
Deathtouch Whenever Isareth attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Legendary Creature β Goblin Warrior
Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi deals 2 damage to that player.
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
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Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
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Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)
Basic Land β Island
({T}: Add {U}.)