Pleasant Hills, PA
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9125
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Creature β Lizard Rhino
Trample (This creature can deal excess combat damage to the player it's attacking.)

Creature β Human Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) As long as you control a legendary Samurai, this creature gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)

Creature β Kor Warrior
Double strike Equipped Warriors you control have double strike.

Creature β Kor Scout
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature β Kor Cleric
Whenever this creature or another creature you control enters, you gain 1 life.
Legendary Creature β Dragon Bard
You may look at the top card of your library any time. You may cast Dragon spells from the top of your library.
Legendary Creature β Dragon Bard
You may look at the top card of your library any time. You may cast Dragon spells from the top of your library.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II β Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") III β Exile the top three cards of target opponent's library. You may play those cards this turn.

Legendary Creature β Ogre Samurai
As long as Kosei is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
Legendary Creature β Ogre Samurai
As long as Kosei is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."

Legendary Creature β Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
Legendary Creature β Human Ninja
When Kotose enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Creature β Eldrazi
{T}: Add {C}{C}.

Creature β Minotaur Warrior
Minotaur creatures you control have haste. Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
Legendary Artifact Creature β Utrom Robot
If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever a player draws their second card each turn, put a +1/+1 counter on Krang.

Creature β Insect Warrior
Reach Undergrowth β When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.

Creature β Insect Assassin
Deathtouch
Creature β Insect Assassin
Reach When this creature enters, destroy target token an opponent controls.
Creature β Insect Assassin
Reach When this creature enters, destroy target token an opponent controls.

Legendary Creature β Human Warrior Villain
Vigilance Top of the Food Chain β Kraven's power is equal to the greatest mana value among permanents you control.

Creature β Cat Villain
{2}{G}: This creature gets +2/+2 until end of turn. Activate only once each turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill five cards. When you do, this Saga deals damage equal to the greatest power among creature cards in your graveyard to target creature. II β Target creature you control gets +2/+2 until end of turn. III β Return target creature card from your graveyard to your hand.

Creature β Kree Soldier Villain
Flying, vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Artifact Creature β Insect Thopter
Flying, trample When this creature enters, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Artifact Creature β Insect Thopter
Flying, trample When this creature enters, for each player, destroy up to one nonbasic land that player controls. For each land destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature β Boar Beast
Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)

Land
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.

Artifact β Food Equipment
Equipped creature gets +2/+0. {2}, {T}, Sacrifice this Equipment: You gain 3 life. When this Equipment is put into a graveyard from the battlefield, you may pay {1}{W}. If you do, create two 1/1 white Dog creature tokens. Equip {2}

Creature β Human Warrior
Whenever another creature you control enters, this creature gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Legendary Creature β Human Elf Rogue
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.
Legendary Creature β Human Elf Rogue
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1. Whenever you attack, you may pay {2}. If you do, target creature can't be blocked this turn.

Creature β Phyrexian Hyena
Trample Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of permanents you control with oil counters on them.

Enchantment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

Creature β Human Warrior Hero
When this creature enters, you may sacrifice an artifact or discard a card. If you do, draw a card.

Legendary Creature β Dog
Vigilance, menace, lifelink Creature cards in graveyards can't enter the battlefield. Players can't cast spells from graveyards.

Creature β Rat Samurai
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{B}: Regenerate this creature.

Legendary Creature β Rabbit Wizard
{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.
Legendary Creature β Rabbit Wizard
{T}: Each player may draw a card, then each player who drew a card this way gains 1 life.

Legendary Creature β Human Knight
Double strike Creatures you control with first strike have double strike.

Artifact β Vehicle
Collect evidence 6: This Vehicle becomes an artifact creature until end of turn. Whenever this Vehicle attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. Crew 2

Legendary Creature β Lizard Artificer
Menace, ward {2}, haste Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Legendary Creature β Dragon Spirit
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.
Legendary Creature β Dragon Spirit
Flash Flying When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn.

Artifact β Equipment
When this Equipment enters, create a 1/1 white Ally creature token, then attach this Equipment to it. Equipped creature gets +1/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Land
This land enters tapped. {T}: Add {G} or {W}. {4}, {T}, Sacrifice this land: Draw a card.

Creature β Human Warrior Ally

Creature β Human Warrior Ally
When this creature enters, create a 1/1 white Ally creature token.

Land
{T}: Add {C}. {4}, {T}: Remove target attacking or blocking creature from combat.

Creature β Nightmare Dinosaur
Menace Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it. {B}{R}: Creatures you control with menace get +1/+0 until end of turn.

Enchantment β Aura
Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Legendary Creature β Spirit Warrior
Haste Whenever Laelia attacks, exile the top card of your library. You may play that card this turn. Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Legendary Creature β Gith Warrior
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)

Legendary Creature β Human Shaman
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
Legendary Creature β Human Shaman
At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature β Human Soldier
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.