Pleasant Hills, PA
Cards Tracked
9125
In Stock
9125
Rating
β
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Creature β Human Cleric
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature.

Land
This land enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice this land: Put two +1/+1 counters on target Human you control. Activate only as a sorcery.

Creature β Human Scout
When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)

Creature β Human Artificer
At the beginning of combat on your turn, if you've drawn two or more cards this turn, another target creature you control gets +3/+0 and gains first strike until end of turn.

Creature β Wolf
{3}{R}: Target creature can't block this turn.

Creature β Phoenix
Flying When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Creature β Sliver
Sliver creatures you control have first strike.

Legendary Creature β Bird Noble
Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

Creature β Goat Beast
When this creature enters, put target card from an opponent's graveyard on the bottom of their library. Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
All creatures get -4/-4 until end of turn.

Instant
Cleave {X}{R}{W} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]

Artifact
{T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Artifact
When this artifact enters, exile target card from a graveyard. {1}, {T}, Exile this artifact: Exile all cards from all graveyards, then draw a card.

Artifact
{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Creature β Zombie
Defender Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Target creature gets +2/-2 until end of turn.

Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {4}. Destroy target creature.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or pay {4}. Destroy target creature.

Instant
Target creature gets +2/+1 and gains deathtouch until end of turn.

Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. When this enchantment enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Instant
Target creature gets -3/-3 until end of turn.

Sorcery
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Sorcery
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Legendary Creature β Dragon
Flying Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying. {1}{R}: Dragons you control get +1/+0 until end of turn.

Creature β Phyrexian Insect
This creature enters with two oil counters on it. Whenever this creature attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.

Enchantment β Aura
Flash Enchant creature Whenever enchanted creature deals combat damage to defending player, you may destroy target artifact that player controls.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Legendary Creature β Human Rogue
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike {2}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Lava Axe deals 5 damage to target player or planeswalker.

Artifact
{T}: Add {R}{R}. At the beginning of each player's upkeep, that player may put a doom counter on this artifact or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice this artifact. When you do, it deals 6 damage to each creature.

Creature β Human Soldier
As this creature enters, choose odd or even. (Zero is even.) This creature has protection from each mana value of the chosen quality.

Land
This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.

Sorcery
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.

Creature β Elemental Serpent
Haste Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.

Legendary Creature β Human Soldier
Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Creature β Aetherborn Rogue
When this creature dies, put a +1/+1 counter on target creature you control.

Enchantment β Aura
Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Creature β Human Soldier
{1}, {T}: Tap target creature with mana value 2 or greater.

Enchantment β Aura
Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)

Legendary Creature β Shapeshifter Detective
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.

Creature β Zombie Wizard
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Legendary Creature β Gamma Scientist Villain
If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Artifact β Clue Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Creature β Elf Druid
Other Elves you control get +1/+1. Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.

Creature β Elemental Druid
{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: This creature deals damage equal to its power to target player or planeswalker.

Creature β Elemental Druid
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature β Frog
This creature has flying as long as you've cast an instant or sorcery spell this turn.

Instant
Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Artifact β Equipment
Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Instant
Radiance β Destroy target enchantment and each other enchantment that shares a color with it.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Mill three cards, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") II β Put a +1/+1 counter on each of up to two target creatures you control. III β Draw a card if there's a creature or Lesson card in your graveyard.

Artifact Creature β Equipment Leech
Lifelink Equipped creature has lifelink. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature β Vampire
Flying {2}{B}{B}, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.

Enchantment
At the beginning of your upkeep, you may put a treasure counter on this enchantment. Sacrifice this enchantment: Gain control of target creature with power less than or equal to the number of treasure counters on this enchantment. (This effect lasts indefinitely.)

Legendary Artifact
{W}{U}{B}{R}{G}: Exile target permanent. If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)