Pleasant Hills, PA
Cards Tracked
9125
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9125
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β
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Creature β Human Warrior
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature attacks, for each attacking modified creature you control, create a tapped and attacking token that's a copy of that creature. Exile those tokens at end of combat. (Equipment, Auras you control, and counters are modifications.)

Instant
Each other creature becomes a copy of target nonlegendary creature until end of turn.

Creature β Dog
Flash (You may cast this spell any time you could cast an instant.) When this creature enters, return up to one other target permanent you control to its owner's hand.

Creature β Shade
If a creature an opponent controls would die, exile it instead. {1}: This creature gets +1/+1 until end of turn.
Legendary Creature β Human Artificer
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Legendary Creature β Human Artificer
Haste {1}, {T}, Discard a card: Draw a card. Whenever you discard one or more artifact cards, add {R}{R}. This ability triggers only once each turn.

Sorcery
Choose two β β’ Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. β’ This spell deals X damage to target creature. β’ This spell deals X damage to target planeswalker. β’ Target creature gets +X/+0 and gains haste until end of turn.

Land
{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Artifact
{1}, {T}, Sacrifice this artifact: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Artifact Creature β Assembly-Worker
Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of this creature. (Artifacts, legendaries, and Sagas are historic.)

Legendary Creature β Human Artificer
Permanents you control have "WardβSacrifice a permanent." Each artifact card in your graveyard has unearth {1}{B}{R}. ({1}{B}{R}: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Instant
Target creature's owner puts it on their choice of the top or bottom of their library.

Instant
Destroy target artifact or enchantment. Create a 1/1 green Squirrel creature token for each fire extinguisher you can see from your seat.

Creature β Merfolk Wizard
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Legendary Creature β Human Scientist Hero
Reach, vigilance At the beginning of combat on your turn, if you've cast a noncreature spell this turn, draw a card. {R}{G}{W}{U}, {T}: Copy target triggered ability you control twice. You may choose new targets for the copies.

Creature β Turtle
Whenever this creature attacks, another target attacking non-Human creature can't be blocked this turn.

Creature β Kithkin Advisor
This spell costs {1} less to cast if you control a Kithkin. When this creature enters, draw a card.
Creature β Kithkin Wizard
Whenever this creature becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature β Kithkin Wizard
{2}{W}{U}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature β Shapeshifter
Changeling (This card is every creature type.) Flying {1}{U}: This creature gets +1/-1 until end of turn.

Creature β Merfolk Detective
Flying Disguise {1}{U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, until end of turn, whenever a creature you control deals combat damage to a player, investigate.

Creature β Goblin Soldier
Whenever you attack, amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)

Sorcery
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

Instant
Target creature you control gets +0/+1 and gains hexproof until end of turn. Overload {1}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Artifact β Vehicle
Trample Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Sliver
All Slivers have "{2}, Sacrifice this permanent: Draw a card."

Artifact
{1}{U}, Sacrifice this artifact: Draw two cards. Channel β {U}, Discard this card: Draw a card.

Sorcery
Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Using a mobile device, take a picture of target creature. That device enters as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.)

Artifact β Vehicle
Whenever this Vehicle attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact β Vehicle
This Vehicle has haste as long as you control a Mount. Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Land
{T}: Add {C}. {4}: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs {1} less to activate for each legendary creature and planeswalker you control.

Artifact β Vehicle
Flying Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Human Rogue Villain
When this creature enters, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Legendary Creature β Human Spy Hero
Double strike Whenever you cast a spell that targets a creature you control, put a +1/+1 counter on Mockingbird.

Creature β Faerie Rogue
Flying Instant and sorcery spells you cast cost {1} less to cast.

Artifact
Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2. {T}: Add one mana of any color.

Enchantment
You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.

Sorcery
Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

Creature β Goblin
This creature can't attack or block alone.

Creature β Goblin
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.

Creature β Goblin
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.

Instant
If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost. Destroy target artifact.

Enchantment β Aura
Enchant creature Enchanted creature gets +2/-1. Escapeβ{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Legendary Creature β Spirit Wizard
Menace Whenever Moira deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

Legendary Creature β Human Bard Ally
Whenever you cast a noncreature spell, you may pay {1}. If you do, Moku gets +2/+1 and creatures you control gain haste until end of turn.

Creature β Zombie Crocodile
Trample, lifelink

Creature β Slug Beast
At the beginning of each player's upkeep, that player sacrifices an artifact of their choice.

Creature β Fungus Warrior
Lifelink Mold Harvest β {1}, Sacrifice another creature or an artifact: Put a +1/+1 counter on this creature.

Creature β Insect Horror
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature β Insect
Trample When this creature dies, exile it, then return two creature cards at random from your graveyard to the battlefield.

Creature β Kavu Artificer
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains first strike until end of turn.

Legendary Creature β Elemental Sorcerer
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Molimo's power and toughness are each equal to the number of lands you control.

Sorcery
Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.
Sorcery
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.) β’ Destroy target creature or planeswalker. β’ Destroy target noncreature, nonland permanent with mana value 1 or less.

Enchantment
As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Creature β Hellion
This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample

Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.

Artifact Creature β Masticore
At the beginning of your upkeep, sacrifice this creature unless you discard a card. {4}, Exile a creature card from your graveyard: This creature deals 4 damage to any target. {2}: Regenerate this creature.