Pleasant Hills, PA
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9125
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9125
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Artifact β Vehicle
Flying Invasion Beams β When this Vehicle enters, create a 2/2 black Necron Warrior artifact creature token. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Creature β Elf Shaman
Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.

Sorcery
You draw two cards and lose 2 life.

Creature β Rat Rogue
Vigilance Threshold β As long as there are seven or more cards in your graveyard, this creature gets +1/+0 and can't be blocked.
Legendary Planeswalker β Niko
When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. β1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. β1: Create a Shard token.

Legendary Creature β Centaur Druid
You can't cast noncreature spells. Whenever you tap a land for mana, add one mana of any type that land produced.

Legendary Creature β Human Cleric
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature.

Creature β Human Rogue
Flash Flying When this creature enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Creature β Dragon Wizard
Bigby's Hand β {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn.

Creature β Halfling Peasant
Whenever this creature attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls.

Creature β Bird Rogue
Flying When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.
Creature β Bird Rogue
Flying When this creature enters, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card.

Creature β Vedalken Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.

Creature β Human Rogue
This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Creature β Human Rogue
This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Artifact
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.

Creature β Phyrexian Knight
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.

Creature β Elf Scout
Whenever you scry, this creature gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn.
Legendary Creature β Human Rogue
Menace WardβPay 9 life. Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

Enchantment
Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

Creature β Spirit Ninja
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Artifact β Equipment
Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Cat Warrior
Trample Domain β Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
Legendary Creature β Elf Druid
Landfall β Whenever a land you control enters, you get {E}{E} (two energy counters). You may pay eight {E} rather than pay the mana cost for permanent spells you cast.

Legendary Creature β Human Advisor
Whenever you cast a spell you don't own, put a +1/+1 counter on each creature you control. {2}, Sacrifice another creature: Exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. Activate only as a sorcery.

Legendary Creature β Dragon Avatar
Flying, hexproof from multicolored Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
Legendary Creature β Dragon Wizard
Flying You have no maximum hand size. Whenever a source you control deals noncombat damage to an opponent, you draw that many cards.

Legendary Enchantment β Background
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Whenever a creature you control deals combat damage, you gain that much life.

Creature β Human Cleric Soldier
Vigilance Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Artifact Creature β Human Hero
When this creature enters, return up to one other target artifact you control to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Legendary Creature β Human Noble
Lifelink You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.

Creature β Vampire Rogue
Flying When this creature dies, each opponent loses 2 life and you gain 2 life.

Instant
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Destroy target creature. If the gift wasn't promised, you lose 2 life.

Legendary Creature β Vampire Performer
As Nocturno of Myra's Marvels enters, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.)
Legendary Creature β Vampire Performer
As Nocturno of Myra's Marvels enters, choose a word with five or more letters. Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life. Partner (You can have two commanders if both have partner.)

Artifact β Equipment
Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Noggle Rogue
When this creature enters or dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment β Aura
Flash Enchant creature Enchanted creature loses all abilities and is a colorless Noggle with base power and toughness 1/1. (It loses all colors and all other creature types.)

Land
This land enters tapped. {T}: Add {R}, {W}, or {B}.

Artifact Creature β Clown Robot
When this creature dies, roll a six-sided die. If the result is 4 or less, this creature deals that much damage to you.

Sorcery
This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield.

Creature β Snake
Reach Discard a card: This creature gets +1/+1 until end of turn.

Creature β Zombie
This creature enters with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1 counter from this creature. If you do, create a 2/2 black Zombie creature token.

Legendary Creature β Human Samurai
Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.
Legendary Creature β Human Samurai
Vigilance Whenever a Samurai or Warrior you control attacks alone, you may cast target enchantment card from your graveyard this turn.

Legendary Creature β Dwarf Bard
Whenever Nori attacks, target attacking creature gains first strike until end of turn.

Creature β Phyrexian Angel
Flying, first strike Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Enchantment
Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

Creature β Phyrexian Knight
When this creature enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.

Artifact
Whenever a creature you control dies, scry 1 and put an oil counter on this artifact. {1}, {T}, Remove two oil counters from this artifact: Draw a card.
Land
{T}: Add {C}. {1}, {T}: Exile target creature you own. {2}, {T}, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.

Land
This land enters tapped. {T}: Add {W} or {U}. {4}, {T}, Sacrifice this land: Draw a card.

Creature β Human Soldier Ally
{T}: Untap another target permanent you control. Waterbend {3}, {T}: Tap target creature an opponent controls. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)

Sorcery
As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams.

Creature β Horror
Weird Insight β When this creature dies, roll a d20. 1β9 | You draw a card and you lose 1 life. 10β19 | You draw two cards and you lose 2 life. 20 | You draw seven cards and you lose 7 life.

Sorcery
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Exile target attacking creature.
Instant
Exile target attacking creature.