2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8543
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8536
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β
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Artifact
{T}, Sacrifice this artifact: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.

Artifact Creature β Scarecrow
{1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.

Legendary Creature β Spider Human Hero
Web-slinging {R}{G} (You may cast this spell for {R}{G} if you also return a tapped creature you control to its owner's hand.) Trample Sensational Save β If Scarlet Spider was cast using web-slinging, he enters with X +1/+1 counters on him, where X is the mana value of the returned creature.

Legendary Creature β Mutant Warlock Hero
Flying Whenever Scarlet Witch deals combat damage to a player, look at the top two cards of your library, then exile them face down. Then you may cast a Hero or noncreature spell from among cards exiled with Scarlet Witch without paying its mana cost.

Creature β Human Rogue
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as this creature remains on the battlefield.


Instant
Counter target spell. Awaken 3β{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Land β Desert
{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Enchantment β Class
(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}: Level 3 At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.

Creature β Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Artifact
{3}{U}, {T}: Draw a card.

Legendary Artifact
{T}: Add one mana of any color. {T}: Add three mana of any one color. Activate only if you control three or more lands with the same name.
Creature β Vedalken Rogue Artificer
Flying Whenever this creature deals combat damage to a player, create a token that's a copy of target artifact that player controls.

Creature β Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.
Creature β Human Citizen
As this creature enters, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. This creature has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities.

Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Creature β Sphinx
Flying When this creature enters, you may cast target instant, sorcery, or artifact card from your graveyard without paying its mana cost. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.

Land
{T}: Add {C}. {2}, {T}: Add one mana of any color.

Legendary Creature β Human Scientist Villain
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)
Legendary Creature β Human Scientist Villain
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)

Creature β Avatar
Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)

Artifact Creature β Dragon
Domain β This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Artifact Creature β Dragon
Domain β This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Artifact Creature β Dragon
Domain β This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.
Artifact Creature β Dragon
Domain β This spell costs {2} less to cast for each basic land type among lands you control. Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Legendary Creature β Dragon Avatar
Flying {2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.

Sorcery
As an additional cost to cast this spell, discard X land cards. Destroy X target lands.

Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{C}{C}{C}.

Creature β Dragon
Flying {1}{R}: This creature deals 2 damage to each creature without flying. {5}{R}: This creature deals 6 damage to each other creature with flying.

Creature β Zombie Dragon
Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Creature β Hydra
Trample This creature enters with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on this creature equal to the sacrificed creature's toughness.

Enchantment β Aura
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Creature β Dragon
Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Creature β Dragon
Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.
Creature β Dragon
Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.
Creature β Dragon
Flying Whenever this creature or another Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control. {R}: This creature gets +1/+0 until end of turn.

Artifact Creature β Construct
This creature can't block. {1}{B}, Exile another creature card from your graveyard: Return this card from your graveyard to the battlefield.

Creature β Goblin Artificer
{T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.

Artifact Creature β Phyrexian Construct
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.
Artifact Creature β Phyrexian Construct
At the beginning of your upkeep, each player draws a card. Whenever an opponent draws a card, that player loses 1 life.

Creature β Tyranid
Trample Bio-Plasmic Scream β Whenever you cast a creature spell with mana value 5 or greater, this creature deals 5 damage to any target.

Creature β Spirit
Haste Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.

Creature β Bird
Flying When this creature enters, you may search your library for a card named Screaming Seahawk, reveal it, put it into your hand, then shuffle.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Gain control of up to one target artifact for as long as you control this Saga. The Ring tempts you. II β Tap up to two target creatures. Put a stun counter on each of them. III β Draw a card for each tapped creature target opponent controls.

Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.
Artifact
{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Land β Plains Swamp
({T}: Add {W} or {B}.)

Creature β Faerie Ranger
Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.

Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
Sorcery
Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.
Artifact
You may have this artifact enter as a copy of any artifact on the battlefield.

Creature β Insect
At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on this creature.

Creature β Insect
Landfall β Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature β Insect
Landfall β Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.

Artifact Creature β Construct
This creature can't be blocked by creatures with power 2 or less. When this creature dies, it deals 6 damage to target opponent or planeswalker.

Artifact β Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up. Equip {3}

Creature β Specter
Flying Whenever this creature deals combat damage to a player, each opponent discards a card. Each player who discarded a card with the greatest mana value among cards discarded this way loses life equal to that mana value.