2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8543
In Stock
8536
Rating
β
Inventory synced 2 days ago

Enchantment
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Creature β Phyrexian Warrior
Menace At the beginning of each player's upkeep, this creature deals 2 damage to that player unless they control two or more basic lands.

Creature β Elemental Incarnation
Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. EvokeβExile a red card from your hand.
Creature β Elemental Incarnation
Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. EvokeβExile a red card from your hand.
Creature β Sliver
All Sliver creatures have double strike.

Enchantment β Aura
Enchant creature When this Aura enters, draw two cards. Enchanted creature gets +2/+0 and has flying. (It can't be blocked except by creatures with flying or reach.)

Enchantment
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.
Enchantment
Play with the top card of your library revealed. You may play lands and cast spells from the top of your library.

Legendary Creature β Kithkin Advisor
Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast.

Legendary Creature β Human Wizard
When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
Legendary Creature β Human Wizard
When Gadwick enters, draw X cards. Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Enchantment
Creatures you control get +1/+1.

Legendary Land
{T}: Add {G} for each creature you control.

Creature β Elf
Creature spells can't be countered.

Creature β Elemental
This spell can't be countered. Haste This creature can't be the target of nongreen spells or abilities from nongreen sources.

Enchantment
{0}: You may put a basic Forest card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. Sacrifice this enchantment: Add {G}{G}.

Sorcery
Suspend 4β{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.
Sorcery
Suspend 4β{G} Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Instant
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures. Prevent all combat damage that would be dealt this turn by non-Elf creatures.

Legendary Creature β Elf Knight
Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters, attach it to target creature you control."

Creature β Kithkin Wizard
Flying Whenever this creature attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature β Merfolk Knight
Protection from red

Instant
Target blocking creature gets +4/+4 until end of turn. Draw a card.
Instant
Galvanic Blast deals 2 damage to any target. Metalcraft β Galvanic Blast deals 4 damage instead if you control three or more artifacts.

Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback {1}{U}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Artifact
Flash {3}, {T}: Untap target artifact.
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.

Sorcery
This spell costs {2} less to cast if a player's life total is less than or equal to half their starting life total. Destroy all creatures.

Sorcery
Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.

Land
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.
Legendary Creature β Dragon
Flying Whenever Ganax or another Dragon you control enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Choose a Background (You can have a Background as a second commander.)
Legendary Creature β Avatar Wizard
Vigilance When Gandalf enters, exile up to three target lands you control, then return them to the battlefield tapped under their owner's control. Landfall β Whenever a land you control enters, draw a card and put a +1/+1 counter on Gandalf.

Legendary Creature β Avatar Wizard
Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature β Avatar Wizard
Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature β Ape
At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, this creature gains trample until end of turn. If you don't sacrifice a Forest, sacrifice this creature and it deals 7 damage to you. {T}: This creature deals damage equal to its power to another target creature. That creature deals damage equal to its power to this creature.

Legendary Creature β Hydra
Vigilance Hydra spells you cast cost {4} less to cast. Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.

Legendary Planeswalker β Garruk
+1: Create a 3/3 green Beast creature token. β3: Draw cards equal to the greatest power among creatures you control. β6: Create a 6/6 green Wurm creature token for each land you control.

Creature β Beast
Hexproof from black Whenever this creature deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature β Beast
Hexproof from black Whenever this creature deals combat damage to a player or planeswalker, look at that many cards from the top of your library. You may reveal a creature card or Garruk planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature β Beast
Trample Play with the top card of your library revealed. You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
Legendary Planeswalker β Garruk
+1: Up to one target creature gets +3/+3 and gains trample until end of turn. β2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk. β7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."

Legendary Planeswalker β Garruk
+1: Untap two target lands. β1: Create a 3/3 green Beast creature token. β4: Creatures you control get +3/+3 and gain trample until end of turn.
Legendary Planeswalker β Garruk
+1: Untap two target lands. β1: Create a 3/3 green Beast creature token. β4: Creatures you control get +3/+3 and gain trample until end of turn.

Legendary Creature β Human Wizard
{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Creature β Vampire Rogue
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed β {B}, Sacrifice another creature or Vehicle: Draw a card.

Creature β Vampire Rogue
Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed β This creature gets +1/+1 and has menace.
Artifact β Vehicle
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 {2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.

Enchantment
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.

Artifact
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
As this artifact enters, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Artifact β Equipment
At the beginning of combat on your turn, put a charge counter on this Equipment. Equipped creature gets +1/+1 for each counter on this Equipment. As long as this Equipment has four or more counters on it, equipped creature has double strike. EquipβPay {3} or remove a counter from this Equipment.

Legendary Creature β Human Shaman
You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.

Land
{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Sorcery
Destroy each nonland permanent with mana value X or less.