2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8543
In Stock
8536
Rating
β
Inventory synced 2 days ago

Legendary Land
{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Instant
Geistflame deals 1 damage to any target. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Artifact
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. {1}{R}, {T}, Remove any number of charge counters from this artifact: It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn.

Creature β Human Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When this creature enters, create two 1/1 white Spirit creature tokens with flying.

Legendary Creature β Spirit Cleric
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

Creature β Ooze
Engulf β When this creature enters, exile target non-Ooze creature an opponent controls until this creature leaves the battlefield. Dissolve β {X}{B}: Put target creature card with mana value X exiled with this creature into its owner's graveyard.

Creature β Goblin
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle this card, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.

Creature β Beast
Mutate {1}{G}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Reach, trample Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.

Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
This land enters with three mining counters on it. {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.
Land
This land enters with three mining counters on it. {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.

Creature β Insect Druid
Flying Landfall β Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead.
Legendary Creature β Human Soldier
Other Humans you control get +1/+1. Whenever General Kudro or another Human you control enters, exile target card from an opponent's graveyard. {2}, Sacrifice two Humans: Destroy target creature with power 4 or greater.

Artifact β Equipment
Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Human Rogue
Menace At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token. Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.

Creature β Incarnation
At the beginning of your upkeep, if this creature is in your graveyard, you may pay {2}{G}. If you do, return target creature card from your graveyard to your hand.

Artifact
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Sorcery
Look at the top five cards of your library. Put any number of permanent cards from among them onto the battlefield and the rest into your hand. Exile Genesis Ultimatum.

Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Creature β Tyranid
Genestealer's Kiss β Whenever this creature attacks, put an infection counter on target creature defending player controls. Children of the Cult β Whenever a creature with an infection counter on it dies, you create a token that's a copy of that creature, except it's a Tyranid in addition to its other types.

Legendary Creature β Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. β’ 2/2 white Fox with vigilance. β’ 1/2 blue Moonfolk with flying. β’ 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.

Creature β Human Artificer
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Human Artificer
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on this creature.

Creature β Fractal Crab
Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature β Fractal Crab
Whenever you cast a spell with {X} in its mana cost, look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

Artifact
Whenever a player casts an instant or sorcery spell, put a number of charge counters on this artifact equal to that spell's mana value. {6}, {T}, Remove all charge counters from this artifact: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way.
Sorcery β Lesson
Put two +1/+1 counters on each creature you control. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)

Legendary Creature β Human Soldier
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand. {3}{W}: Tap target creature. Activate only if Gerrard Capashen is attacking.

Artifact
When this artifact is put into a graveyard from the battlefield, reveal the top thirteen cards of your library. Put a random creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Artifact β Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1
Artifact β Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1

Legendary Creature β Phyrexian Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) {X}{B}: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

Artifact β Book
Whenever an opponent discards a card, you may draw a card.

Legendary Creature β Phyrexian Zombie
Other creatures you control get -1/-1. {1}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.

Instant
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Legendary Creature β Dinosaur Vampire
Trample Whenever you attack, choose one β β’ Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures. β’ Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature β Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Legendary Creature β Elder Dinosaur
Trample When Ghalta enters, put any number of creature cards from your hand onto the battlefield.

Legendary Creature β Human Wizard
{R}{W}{B}, {T}, Sacrifice an enchantment: Return target enchantment card from your graveyard to the battlefield.

Enchantment
Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.

Artifact
Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Sorcery
Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Creature β Beast
Trample Bloodrush β {R}{G}, Discard this card: Target attacking creature gets +4/+4 and gains trample until end of turn.

Legendary Creature β Spirit
When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

Artifact β Equipment
Equipped creature gets +2/+2. Equip {3} This Equipment's equip ability costs {2} less to activate if it targets a colorless creature.

Creature β Spirit
Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.
Creature β Spirit
Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie β Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Land
{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Creature β Spirit
{T}: Target creature gets -1/-0 until end of turn.

Creature β Spirit
If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.

Legendary Creature β Spider Human Hero
Menace (This creature can't be blocked except by two or more creatures.) Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures.

Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Create X 2/2 black Zombie creature tokens with decayed, where X is half the number of creature cards in your graveyard, rounded up. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) Flashback {3}{B}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Creature β Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.