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Cards Tracked
8543
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8536
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β
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Instant
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Permanents you control gain hexproof and indestructible until end of turn.

Creature β Human Knight
Flash Lifelink When this creature enters, other Humans you control get +1/+1 and gain lifelink until end of turn.

Creature β Human Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Creature β Human Warrior
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on this creature. As long as this creature has five or more counters on it, it has flying and is an Angel in addition to its other types. As long as this creature has ten or more counters on it, it has indestructible and is a God in addition to its other types.

Creature β Human Knight
Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, creatures with power 1 or less can't block this turn.

Creature β Human Warrior
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Instant
Destroy target creature or planeswalker.

Creature β Snake
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything

Artifact β Equipment
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) During your turn, equipped creature has first strike and trample. Equip {2}{R}

Creature β Goblin Sorcerer
This spell can't be countered. WardβPay 2 life. Spells you control can't be countered. Other creatures you control have "WardβPay 2 life."

Artifact Creature β Necron
Multi-threat Eliminator β This creature can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Artifact Creature β Phyrexian Insect
{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, this creature gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)

Instant
Return all green permanents to their owners' hands.
Artifact β Equipment
Flash When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}

Creature β Human Warrior
Lifelink Megamorph {2}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When this creature is turned face up, destroy target creature with power 4 or greater an opponent controls.

Enchantment
When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.
Land
{T}: Add {C}. {T}: Add {U} or {B}. Activate only if this land entered this turn or if you control a basic land.

Enchantment
Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Enchantment
Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.

Sorcery
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Legendary Creature β Ogre Demon Dragon
Flying When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
Legendary Creature β Ogre Demon Dragon
Flying When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order. When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.

Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Creature β Faerie Wizard
Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.
Creature β Faerie Wizard
Flash (You may cast this spell any time you could cast an instant.) Flying You may cast spells as though they had flash.

Snow Land
This land enters tapped. {T}: Add {R} or {G}.

Land
{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Enchantment
Each player can't cast more than one spell each turn. {4}{R}, Sacrifice this enchantment: It deals 5 damage to any target.

Creature β Human Cleric
Whenever this creature is dealt damage, you may destroy target nonland permanent.

Creature β Bird Soldier
Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

Legendary Creature β Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.
Legendary Creature β Human Ninja
Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn.

Legendary Creature β Spirit
Flying Whenever you cast a Spirit or Arcane spell, you may exile Hikari. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Legendary Creature β Kirin Spirit
Flying, trample Spells you cast cost {1} less to cast for each target. Spells your opponents cast cost {1} more to cast for each target.

Creature β Lizard Mercenary
Whenever you attack with one or more Lizards, this creature deals 1 damage to target opponent. {1}{R}: Put a +1/+1 counter on this creature. Activate only if an opponent lost life this turn and only once each turn.

Land
This land enters tapped. {T}: Add {B} or {G}. {1}{B}{G}: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.

Enchantment
Whenever this enchantment or another nontoken enchantment you control enters, create a 1/1 white Soldier creature token. Whenever the final chapter ability of a Saga you control triggers, create a 4/4 white Angel creature token with flying and vigilance.
Artifact
This artifact can't be sacrificed. {1}, {T}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. The player to your right gains control of this artifact. {2}, {T}: Draw a card. The player to your right gains control of this artifact.

Legendary Creature β Monkey Assassin
This spell can't be countered. Reach, vigilance, deathtouch, hexproof, haste

Creature β Human Shaman
Whenever this creature attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Creature β Human Shaman
Whenever this creature attacks, you may search your library for a basic land card that doesn't share a land type with a land you control, put that card onto the battlefield, then shuffle. {5}{G}: Create a 1/1 green Insect creature token. Put X +1/+1 counters on it, where X is the number of basic land types among lands you control. Activate only as a sorcery.
Enchantment
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.

Sorcery
Create two 1/1 colorless Sliver creature tokens.

Artifact
Creatures you control are Slivers in addition to their other creature types.

Legendary Creature β Human Soldier
Flash (You may cast this spell any time you could cast an instant.) Whenever a creature deals combat damage to you, if Hixus entered this turn, exile that creature until Hixus leaves the battlefield. (That creature returns under its owner's control.)
Creature β Dragon
Convoke Flying When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it. Spells you cast from exile have convoke.

Creature β Ogre
Whenever this creature attacks, roll a d20. 1β9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10β19 | Create two Treasure tokens. 20 | Create three Treasure tokens.

Creature β Dragon
Flying {3}{R}: Destroy target artifact. This creature gets +X/+0 until end of turn, where X is that artifact's mana value.

Enchantment β Aura
Enchant creature When this Aura enters, draw a card. Enchanted creature can't attack. Enchanted creature can't block if it's black.

Creature β Goblin Rogue
Other Goblins you control get +1/+1. {R}, {T}: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Legendary Creature β Avatar
You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.) You may cast this card from your graveyard. Trample

Creature β Wolf
Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

Artifact Creature β Golem
This spell costs {2} less to cast for each card you've cycled or discarded this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
This land enters tapped. You may choose not to untap this land during your untap step. At the beginning of your upkeep, if this land is tapped, put a storage counter on it. {T}, Remove any number of storage counters from this land: Add {G} for each storage counter removed this way.

Enchantment β Aura
Enchant creature Enchanted creature gets +1/+2.

Creature β Homarid Shaman
{U}: Tap target green creature.

Land
{T}: Add {C}. {T}: Each player gains control of all creatures they own.