2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8543
In Stock
8536
Rating
β
Inventory synced 3 days ago
Land
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
Land
{T}: Add {C}. {T}: Each player gains control of all creatures they own.
Creature β Human Detective
Whenever one or more nontoken creatures you control die, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Enchantment β Shrine
At the beginning of your upkeep, you gain 2 life for each Shrine you control.

Instant
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

Artifact
{T}: Add {C}. Tap an untapped legendary permanent you control: Untap this artifact.
Creature β Snake
Deathtouch Whenever a creature you control with deathtouch attacks, each opponent loses 1 life and you gain 1 life. Whenever a creature you control with deathtouch deals damage to a planeswalker, destroy that planeswalker.

Creature β Snake Hydra
This creature enters with X +1/+1 counters on it. When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it. Morph {3}{G}{G} As this creature is turned face up, put five +1/+1 counters on it.

Kindred Enchantment β Elemental
Whenever you draw a card, you may put a hoofprint counter on this enchantment. {2}{W}, Remove four hoofprint counters from this enchantment: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Legendary Creature β Human Wizard
Lifelink At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.

Enchantment Creature β Spirit
Bestow {3}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Enchanted creature gets +1/+1 and has lifelink.

Sorcery
Create three 1/1 white Rabbit creature tokens.

Sorcery
Create three 1/1 red Goblin creature tokens.

Legendary Creature β Elemental
Vigilance, trample, haste {W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.

Creature β Insect Scout
Lands you control enter untapped. Whenever you attack a player, create a Lander token. (It's an artifact with "{2}, {T}, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")

Land
{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.

Creature β Kavu
When this creature enters, return a red or green creature you control to its owner's hand.

Creature β Snake
First strike

Creature β Insect
Flying, deathtouch When this creature enters, create four 1/1 green Insect creature tokens with flying and deathtouch.

Artifact
Whenever a player plays a land, that player draws a card.
Artifact
Whenever a player plays a land, that player draws a card.

Artifact
Whenever a player casts a spell, they may pay {1}. If the player does, they draw a card at the beginning of the next end step.

Legendary Creature β Spirit
Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.
Legendary Creature β Spirit
Flying Whenever a creature becomes the target of a spell or ability, destroy that creature.
Creature β Human Pirate
When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.
Sorcery
Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Artifact β Equipment
Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Creature β Elemental Dog
Double strike Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Sorcery
Exile X target creature cards from your graveyard. For each card exiled this way, create a token that's a copy of that card, except it's a 4/4 black Zombie.

Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Creature β Goblin Mercenary
Start your engines! Other Goblins you control have haste. At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able. Max speed β {T}: Add {R} for each Goblin you control.

Legendary Planeswalker β Huatli
+1: Put a loyalty counter on Huatli for each creature you control. β1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. β8: You get an emblem with "Whenever a creature you control enters, you may draw a card."

Legendary Creature β Human
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

Legendary Creature β Badger Warrior
Trample When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. You may play an additional land on each of your turns.
Legendary Creature β Badger Warrior
Trample When Hugs enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards. You may play an additional land on each of your turns.

Legendary Artifact β Equipment
Equipped creature has base power and toughness 9/9 and has flying. Equip Hero {3} Equip {6}
Instant
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. β’ Destroy target noncreature artifact. β’ Target creature you control deals damage equal to its power to target creature an opponent controls.

Legendary Creature β Gamma Berserker Hero
Trample Hulk enters with a +1/+1 counter on him. At the beginning of your upkeep, double the number of +1/+1 counters on each Gamma creature you control.

Sorcery
Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Destroy target artifact and target enchantment.
Creature β Merfolk Pirate
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Creature β Human Rogue
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature β Human Rogue
{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Enchantment
All creatures lose all abilities and have base power and toughness 1/1.

Creature β Spirit
Flying Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Creature β Nightmare
Menace When this creature enters, target opponent puts a deathtouch counter on a creature they control.

Creature β Spirit
This creature can't be blocked. When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.

Creature β Troll Warrior
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying. {G}: Regenerate this creature.

Instant
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Creature β Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)