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Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn. At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.
Enchantment
Creatures you control get +X/+X, where X is the number of creatures that entered the battlefield under your control this turn. At the beginning of combat on your turn, create a 1/1 green and white Kithkin creature token.

Enchantment
As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.
Legendary Creature β Human Soldier
Other creatures you control get +1/+1. {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard. II, III β Until end of turn, you may cast spells from among cards exiled with this Saga, and you may spend mana as though it were mana of any color to cast those spells.

Legendary Creature β Spirit Noble
Flying Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.

Legendary Creature β Human Druid
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced. {5}{G}{U}: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Creature β Kithkin Knight
Knight creatures you control have double strike.

Legendary Creature β Phyrexian Vampire
Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.)
Legendary Planeswalker β Kiora
Whenever a creature you control with power 4 or greater enters, draw a card. β1: Untap target permanent.

Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Create an 8/8 blue Kraken creature token with hexproof. II β Tap all nonland permanents target opponent controls. They don't untap during their controller's next untap step. III β Gain control of target permanent an opponent controls. Untap it.

Legendary Planeswalker β Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. β1: Draw a card. You may play an additional land this turn. β5: You get an emblem with "At the beginning of your end step, create a 9/9 blue Kraken creature token."

Legendary Creature β Merfolk Noble
When Kiora enters, draw two cards, then discard two cards. Threshold β Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Legendary Creature β Spirit
Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Legendary Creature β Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.
Legendary Creature β Vampire Cleric
Tap two untapped creatures you control: Copy target triggered ability you control. You may choose new targets for the copy. Activate only once each turn.

Creature β Ouphe
When this creature enters, you gain 2 life. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature β Human Pirate
Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.

Creature β Human Pirate
Flying, ward {1} When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Legendary Creature β Otter Wizard
Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {T}: Draw a card, then discard a card. {2}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.

Legendary Creature β Cat Bard Druid
When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

Land
If this land would enter, sacrifice a Plains instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {W}. {1}{W}, {T}: Create a 1/1 white Soldier creature token.
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. β’ Breathe Flame β Klauth's Will deals X damage to each creature without flying. β’ Smash Relics β Destroy up to X target artifacts and/or enchantments.

Legendary Creature β Dragon
Flying, haste Whenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
Creature β Human Knight
Convoke When this creature enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked this creature. Put the revealed cards into your hand, then shuffle.

Creature β Human Knight
First strike (This creature deals combat damage before creatures without first strike.) Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) This creature gets +1/+0 as long as any player controls a white permanent.

Creature β Human Knight
This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Artifact β Vehicle
Trample Rapid-fire Battle Cannon β When this Vehicle enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact Creature β Knight
Trample Frenzied Rampage β At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able. When this creature dies, it deals 4 damage to target opponent chosen at random.

Creature β Human Knight
Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Kindred Sorcery β Rogue
Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

Creature β Goblin Shaman
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on this creature.
Legendary Creature β Echidna Warrior
Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter β At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.

Legendary Creature β Spirit
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Legendary Creature β Spirit
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery β Arcane
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Legendary Creature β Ape
When Kogla enters, it fights up to one target creature you don't control. Whenever Kogla attacks, destroy target artifact or enchantment defending player controls. {1}{G}: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.

Legendary Creature β Shapeshifter Spirit
When Koh enters, exile up to one other target creature. Whenever another nontoken creature dies, you may exile it. Pay 1 life: Choose a creature card exiled with Koh. Koh has all activated and triggered abilities of the last chosen card.
Legendary Creature β Shapeshifter Spirit
When Koh enters, exile up to one other target creature. Whenever another nontoken creature dies, you may exile it. Pay 1 life: Choose a creature card exiled with Koh. Koh has all activated and triggered abilities of the last chosen card.

Legendary Creature β Dragon Spirit
Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature β Dragon Spirit
Flying When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.

Instant
Choose two β β’ Return target creature card from your graveyard to your hand. β’ Target player discards a card. β’ Destroy target artifact. β’ Kolaghan's Command deals 2 damage to any target.

Legendary Creature β Dragon
Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Legendary Creature β Human Pilot
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
Legendary Creature β Human Pilot
Mounts and Vehicles you control have haste. Whenever a Mount you control enters, it becomes saddled until end of turn. Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.

Legendary Creature β Serpent
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one β β’ Tap target permanent. Its activated abilities can't be activated this turn. β’ Koma gains indestructible until end of turn.
Legendary Creature β Serpent
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one β β’ Tap target permanent. Its activated abilities can't be activated this turn. β’ Koma gains indestructible until end of turn.
Legendary Creature β Serpent
This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one β β’ Tap target permanent. Its activated abilities can't be activated this turn. β’ Koma gains indestructible until end of turn.
Artifact Creature β Equipment Dog
Menace Equipped creature gets +2/+2 and has menace. Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls. Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Legendary Creature β Serpent
This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Legendary Creature β Serpent
This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Legendary Creature β Serpent
This spell can't be countered. Trample, ward {4} Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
Legendary Creature β Beast Survivor
Survival β At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.