2710 Old Lebanon Rd #28, Nashville, TN, 37214
Cards Tracked
8543
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8536
Rating
β
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Creature β Human Warlock
Rats you control have menace. {1}{B}, {T}: Create a 1/1 black Rat creature token. {2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.
Instant
You may sacrifice a Food. If you do, target creature gets +4/+4 until end of turn. Otherwise, that creature gets +2/+2 until end of turn.

Legendary Creature β Human
Partner with Toothy, Imaginary Friend (When this creature enters, target player may put Toothy into their hand from their library, then shuffle.) If one or more counters would be put on a permanent your team controls, that many plus one of each of those kinds of counters are put on that permanent instead.

Sorcery
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Legendary Creature β Elder Dragon
Flying, lifelink At the beginning of your upkeep, sacrifice Piru unless you pay {R}{W}{B}. When Piru dies, it deals 7 damage to each nonlegendary creature.

Artifact β Equipment
When this Equipment enters, attach it to target creature you control. Equipped creature gets +3/+1. EquipβSacrifice an artifact.

Artifact
As this artifact enters, choose a card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Sorcery
Sacrifice any number of permanents you control, then draw that many cards. Plot {1}{B}{B} (You may pay {1}{B}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature β Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature β Scorpion
Whenever this creature deals damage to a player, that player gets a poison counter. (A player with ten or more poison counters loses the game.)

Artifact
At the beginning of your upkeep, put a plague counter on this artifact. {1}{B}{G}: Put a plague counter on this artifact or remove a plague counter from it. When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.

Creature β Demon
Flying Rot Fly β If an opponent would gain life, that player loses that much life instead.

Creature β Phyrexian Carrier
Deathtouch As this creature enters, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.
Creature β Phyrexian Carrier
Deathtouch As this creature enters, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.
Creature β Phyrexian Carrier
Deathtouch As this creature enters, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.

Artifact Creature β Phyrexian Myr
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {T}: Add {C}.
Creature β Sliver
All Slivers have "At the beginning of your upkeep, this permanent deals 1 damage to you."

Sorcery
Destroy all creatures you don't control. They can't be regenerated.

Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)

Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)
Basic Land β Plains
({T}: Add {W}.)

Legendary Artifact
{8}, {T}: Search your library for a permanent card, put it onto the battlefield, then shuffle.

Sorcery
Destroy all nonland permanents.

Sorcery
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.

Creature β Human Wizard
{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Enchantment
{3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.

Legendary Artifact
{1}, {T}: Scry 2. Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
{1}, {T}: Scry 2. Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)

Legendary Creature β Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.
Legendary Creature β Orc Efreet
At the beginning of your upkeep, each player exiles cards from the top of their library until they exile a nonland card. An opponent chooses a nonland card exiled this way. You may cast up to two spells from among the other cards exiled this way without paying their mana costs.

Land β Mountain Plains
({T}: Add {R} or {W}.)

Creature β Wurm
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Artifact Creature β Angel
Flying You can't lose the game and your opponents can't win the game.
Artifact Creature β Angel
Flying You can't lose the game and your opponents can't win the game.

Artifact Creature β Construct
At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W}
Artifact Creature β Construct
At the beginning of your end step, if you control two or more other creatures, draw a card. {3}{W}: Create a 1/1 colorless Soldier artifact creature token. Unearth {2}{W}{W}

Sorcery
Assist (Another player can pay up to {6} of this spell's cost.) Exile all nonland permanents.

Land
When this land enters, if you control two or more Gates, you gain 3 life. {T}: Add {C}. {T}: Add one mana of any type that a Gate you control could produce.

Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.

Sorcery
Put two target lands on top of their owners' libraries.

Instant
Choose one β β’ Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. β’ Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.)