Inventory last scanned: 5/16/2026, 6:19:03 PM
Creature — Human Wizard
Whenever this creature or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
Legendary Creature — Human Wizard
{T}: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery.
Legendary Creature — Aetherborn Vampire
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.
Legendary Creature — Elemental Horror
Deathtouch, lifelink If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature — Centaur Druid
Other creatures you control have haste. Whenever one or more face-down creatures you control deal combat damage to a player, draw a card. Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Creature — Human Scout
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Land
{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.
Legendary Creature — Treefolk Druid
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Enchantment
All creatures have haste. Players play with the top card of their libraries revealed. Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.
Instant — Lesson
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Legendary Creature — Dog
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru. Partner (You can have two commanders if both have partner.)
Creature — Human Shaman
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Legendary Creature — Spirit Ally
Flying, vigilance Waterbend {5}, {T}: You may cast a noncreature spell from your hand without paying its mana cost. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}.)
Legendary Creature — Elder Dinosaur
Vigilance, reach, trample When Zacama enters, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life.
Legendary Creature — Vampire Rogue
This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Creature — Human Warrior
Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Instant
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Enchantment
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Creature — Siren Pirate
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When this creature enters, put a flying counter on each creature that convoked it.
Legendary Creature — Human Soldier
Multikicker {W/U} When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Legendary Creature — Human Soldier
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever you sacrifice another permanent, creatures you control get +1/+0 until end of turn.
Legendary Creature — Human Soldier
Menace Nonbasic lands enter tapped. {7}: Put a conqueror counter on Zhao. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other land types and abilities and have "{T}: Add {R}.")
Instant
You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.)
Legendary Creature — Human Wizard
At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)
Legendary Creature — God
Indestructible When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down. Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
Legendary Creature — Dinosaur Soldier
Reach, trample When Zog enters, target creature can't block this turn. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Sorcery
Return target creature card from your graveyard to the battlefield.
Artifact Creature — Robot
{T}: Add {R}. {6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery.
Legendary Creature — Phyrexian Horror
Reach At the beginning of each combat, double the power and toughness of each creature you control until end of turn. {G/P}{G/P}, Sacrifice two other creatures: Put an indestructible counter on Zopandrel. ({G/P} can be paid with either {G} or 2 life.)
Instant — Lesson
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Creature — Human Rogue
At the beginning of your first main phase, choose one that hasn't been chosen and you lose 2 life — • Draw a card. • Put a +1/+1 counter on Zuko. • Add {R}. • Exile Zuko, then return him to the battlefield under an opponent's control.
Legendary Creature — Human Noble
Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) {3}: Exile the top card of your library. You may play that card this turn.
Legendary Creature — Human Noble Ally
First strike Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X {R}. This mana lasts until end of combat.) Whenever you cast a spell during combat, you get an experience counter.
Artifact
Sacrifice a land: You gain 2 life.
Legendary Creature — Orc Warrior
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."
Creature — Devil
During your turn, this creature has first strike. Whenever another creature dies, this creature deals 1 damage to target player or planeswalker.