11925 Montgomery Road, Cincinnati, OH, 45249
Cards Tracked
2784
In Stock
2784
Rating
β
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Sorcery
Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {T}, Remove X storage counters from this land: Add X mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Sorcery
Target opponent sacrifices a creature of their choice, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

Sorcery
Devoid (This card has no color.) Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

Land
This land enters tapped. {T}: Add {U}, {B}, or {R}.

Creature β Human Soldier
Crusader of Odric's power and toughness are each equal to the number of creatures you control.

Creature β Angel
Flying, protection from white When this creature enters, return target blue or red creature card from your graveyard to your hand.

Creature β Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and lose 1 life.
Creature β Spirit
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional {B}.

Creature β Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)

Sorcery
Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.

Instant
As an additional cost to cast this spell, sacrifice a creature. Add {B}{B}{B}{B}.

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Creature β Plant Beast
Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.

Creature β Human Wizard
At the beginning of your upkeep, each player discards a card.

Creature β Human Wizard
{T}: This creature deals 1 damage to any target and 1 damage to any target of an opponent's choice.
Creature β Beast
Reach Colorless creatures you control enter with two additional +1/+1 counters on them. Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Creature β Sphinx
Flying Whenever you cycle or discard another card, scry 1. Cycling {U} ({U}, Discard this card: Draw a card.)

Enchantment β Aura
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment β Aura
Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 2 damage to that player unless they sacrifice that artifact.

Enchantment β Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, this Aura deals 1 damage to that player.

Artifact
{T}: Add {R}. As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.

Instant
Destroy target creature with total power and toughness 5 or less.

Instant
Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Legendary Creature β Gorgon Wizard
Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Sorcery
Destroy all creatures. They can't be regenerated.
Sorcery
Destroy all creatures. They can't be regenerated.

Enchantment
Players can't untap more than one artifact during their untap steps.

Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Sorcery
Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Artifact Creature β Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.)

Legendary Creature β Dragon
Flying, trample, haste If Darigaaz would die, instead exile it with three egg counters on it. At the beginning of your upkeep, if this card is exiled with an egg counter on it, remove an egg counter from it. Then if this card has no egg counters on it, return it to the battlefield.

Instant
Choose one β β’ Return target creature card from your graveyard to your hand. β’ Darigaaz's Charm deals 3 damage to any target. β’ Target creature gets +3/+3 until end of turn.

Instant
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Creature β Human Wizard
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Legendary Snow Land
Dark Depths enters with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Sorcery
Search your library for a card, put that card into your hand, then shuffle. Spell mastery β If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.

Instant
Add {B}{B}{B}.

Sorcery
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.

Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.

Artifact
{T}, Sacrifice this artifact: The next time a source of your choice would deal damage to you this turn, prevent half that damage, rounded down.

Creature β Bat Warlock
Offspring {B} (You may pay an additional {B} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Flying At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.

Artifact Land
Indestructible {T}: Add {C}.

Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact β Equipment
Indestructible Equipped creature has indestructible. Equip {2}

Artifact
Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on this artifact. When this artifact has twenty or more charge counters on it, you win the game.

Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.

Sorcery
Destroy all creatures.

Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}.
Instant
Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Enchantment
When this enchantment enters, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

Creature β Insect
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Creature β Spirit
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Deadeye Navigator is paired with another creature, each of those creatures has "{1}{U}: Exile this creature, then return it to the battlefield under your control."

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.
Instant
If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

Sorcery
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.

Sorcery
Choose one or both β β’ Deafening Clarion deals 3 damage to each creature. β’ Creatures you control gain lifelink until end of turn.