131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8181
In Stock
8181
Rating
β
Inventory last scanned: 7/29/2026, 6:14:06 PM
Creature β Spider Horror Citizen
Mayhem {1}{R} (You may cast this card from your graveyard for {1}{R} if you discarded it this turn. Timing rules still apply.)
Legendary Creature β Spider Human Hero
Web-slinging {2}{G} (You may cast this spell for {2}{G} if you also return a tapped creature you control to its owner's hand.) When Spider-Man enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature β Spider Avatar
Reach {T}: Add {R} or {G}. Whenever you cast a spell with mana value 4 or greater, untap this creature.
Enchantment β Aura
Enchant creature Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.)
Legendary Creature β Spider Human Hero
Flash Vigilance, reach No One Dies! β When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature β Spider Human Hero
Web-slinging {W} (You may cast this spell for {W} if you also return a tapped creature you control to its owner's hand.)
Artifact β Vehicle
Trample Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control. Crew 2
Legendary Creature β Spider Dinosaur Hero
Reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Legendary Artifact Creature β Human Villain
Whenever Spider-Slayer deals damage to a Spider, destroy that creature. {6}, Exile this card from your graveyard: Create two tapped 1/1 colorless Robot artifact creature tokens with flying.
Legendary Creature β Spider Hero
Web-slinging {4}{G}{G} (You may cast this spell for {4}{G}{G} if you also return a tapped creature you control to its owner's hand.) When Spiders-Man enters, if they were cast using web-slinging, you gain 3 life and create two 2/1 green Spider creature tokens with reach.
Sorcery
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Artifact β Equipment
Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Legendary Creature β Spider Human Hero
Web-slinging {2}{W} (You may cast this spell for {2}{W} if you also return a tapped creature you control to its owner's hand.) At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life.
Legendary Creature β Spider Human Spy Hero
Flash When Spider-Woman enters, tap target creature an opponent controls. That creature can't become untapped for as long as you control Spider-Woman.
Artifact Creature β Robot Turtle
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.
Creature β Goblin Shaman
{R}, {T}: This creature deals damage equal to its power to any target.
Legendary Creature β Human Gamer
({B/P} can be paid with either {B} or 2 life.) {B/P}{B/P}{B/P}{B/P}: Reveal a card you own from outside the game that has been banned or restricted in a Constructed format and put it into your hand.
Creature β Crocodile
Creature β Dinosaur Beast
At the beginning of combat on your turn, you may pay {2}{G}. When you do, put a +1/+1 counter on target creature. That creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Artifact
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
Creature β Armadillo
Reach Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) {1}{G}, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Creature β Human Knight
Trample When this creature enters, you gain 3 life. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Legendary Creature β Spider Performer
Reach When Spinnerette enters, open an Attraction. As long as you control three or more Attractions, Spinnerette gets +2/+0 and has menace.
Instant
Destroy target creature or Vehicle.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Artifact β Vehicle
Haste Exhaust β Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.) Crew 2
Land
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Enchantment
Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
Creature β Spirit
Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast β {1}{W}, Reveal this creature from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)
Creature β Spirit Ox
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
Creature β Beast
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature. {B}: Regenerate this creature. {G}: This creature becomes the color of your choice until end of turn.
Enchantment
At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Sorcery β Lesson
Create a 3/2 red and white Spirit creature token.