131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8563
In Stock
8563
Rating
β
Inventory last scanned: 7/25/2026, 6:14:19 PM
Creature β Vampire Wizard
Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Instant
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.
Land
This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Creature β Plant Scorpion
Deathtouch When this creature enters, another target creature you control gains deathtouch until end of turn.
Creature β Alien Guest
Trample {G}, {T}: You get {TK} (a ticket counter).
Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature can't become untapped and can't have counters put on it.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.
Creature β Spirit
Reach When this creature enters, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
Instant
Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Artifact β Equipment
Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee β Equip {2}
Legendary Creature β Human Scientist Hero
Flying (This creature can't be blocked except by creatures with flying or reach.) Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you draw your second card each turn, put a +1/+1 counter on Blue Marvel.
Artifact β Equipment
When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature. Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.) Equip {3}
Creature β Fish
{3}{U}: An opponent tells you a statement about themselves and secretly notes whether it's true or false. You guess which it is. If you guessed correctly, this creature gets +2/+0 and can't be blocked this turn.
Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Artifact
Creatures attacking you get -1/-0. At the beginning of each end step, if you were dealt 4 or more damage this turn, exile this artifact.
Creature β Boar Porcupine
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature β Devil Warrior
Whenever you sacrifice another creature, put a +1/+1 counter on this creature. {B}{R}, Sacrifice another creature: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature β Avatar
Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever this creature is dealt damage, draw that many cards.
Creature β Dragon
Flash Flying When this creature enters, it deals 5 damage divided as you choose among any number of targets.
Creature β Goblin Warlock
Deathtouch Whenever another Goblin you control dies, this creature deals 1 damage to each opponent.
Kindred Enchantment β Goblin
When this enchantment enters, you may blight 1. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 1, put a -1/-1 counter on a creature you control.) Whenever a Goblin creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature β Goblin Warrior
Whenever you attack, target attacking Goblin you control gets +1/+0 until end of turn.
Sorcery
As an additional cost to cast this spell, blight 1 or pay {3}. (To blight 1, put a -1/-1 counter on a creature you control.) Exile target creature.
Creature β Spirit Frog
Whenever this creature or another creature you control enters, you gain 1 life.
Creature β Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature β Human Assassin
When this creature enters, you may sacrifice another creature or enchantment. When you do, this creature deals 2 damage to any target.
Sorcery
Boiling Earth deals 1 damage to each creature your opponents control. Awaken 4β{6}{R} (If you cast this spell for {6}{R}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Land
This land enters tapped. {T}: Add {B} or {R}. {4}, {T}, Sacrifice this land: Draw a card.
Instant
Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result.
Land
This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.
Creature β Human Scientist
Power-up β {5}{U}: Put a +1/+1 counter on this creature and draw two cards. (Activate each power-up ability only once. Reduce the cost by its mana cost if it entered this turn.)
Creature β Giant Warrior
Double strike Other Giants you control have double strike.
Creature β Cyclops Warrior
Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Instant
This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.
Creature β Goblin Wizard
Disguise {1}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, you may choose new targets for any number of other spells and/or abilities.
Instant
Target creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Bombard deals 4 damage to target creature.
Creature β Human Soldier
Battalion β Whenever this creature and at least two other creatures attack, this creature deals 1 damage to any target.
Creature β Squirrel Warlock Bard
{3}{B}, Exile this card from your graveyard: Return another target creature card from your graveyard to your hand.
Creature β Squirrel Warlock
{T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
Creature β Human Cleric
{3}{B}, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Creature β Human Wizard
When this creature enters, you may exile target creature card from a graveyard. If you do, create a 2/2 black Zombie creature token.
Creature β Goblin Berserker
This creature gets +2/+0 for each other Goblin you control.
Creature β Cyclops
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature gets +4/+0 until end of turn.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or discard a card. Destroy target creature or planeswalker.
Creature β Zombie Mercenary
Menace {1}{B}, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) II β Amass Orcs 2. III β Creatures you control get +1/+0 and gain menace until end of turn.
Artifact
{6}, {T}, Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land.