131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8581
In Stock
8581
Rating
β
Inventory last scanned: 7/26/2026, 6:14:59 PM
Sorcery
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
Legendary Creature β Avatar Wizard
Whenever you cast a spell with mana value 5 or greater, each opponent reveals the top card of their library. If any of those cards shares a card type with that spell, copy that spell, you may choose new targets for the copy, and each opponent draws a card. Otherwise, you draw a card. (A copy of a permanent spell becomes a token.)
Creature β Shapeshifter
Changeling (This card is every creature type.) Trample
Creature β Giant Knight
Adamant β If at least three green mana was spent to cast this spell, this creature enters with a +1/+1 counter on it. This creature can't be blocked by creatures with power 2 or less.
Creature β Human Soldier
Whenever you cast a creature spell that has an Adventure, this creature gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
Creature β Beast
Trample Suspend 4β{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature β Leech
This spell costs {1} less to cast for each Cave you control and each Cave card in your graveyard. Lifelink
Legendary Creature β Human Berserker
Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna deals 1 damage to each opponent.
Legendary Creature β Human Warrior
Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.
Creature β Beast
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
Creature β Human Berserker
When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
Creature β Vampire Rogue
Start your engines! When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. Max speed β This creature gets +1/+1 and has menace.
Artifact β Vehicle
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 {2}{R}, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Creature β Lizard Berserker
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) When this creature enters, it deals 1 damage to target opponent and you gain 1 life. Max speed β This creature has deathtouch and haste.
Artifact Creature β Construct
Affinity for Gates (This spell costs {1} less to cast for each Gate you control.) This creature can't be blocked by creatures with power 2 or less. Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Creature β Vedalken Rogue
Whenever a Gate you control enters, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, draw a card.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 until end of turn.
Creature β Human Citizen
When this creature enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
Sorcery
Create two 1/1 white Human creature tokens. Fateful hour β If you have 5 or less life, create five of those tokens instead.
Sorcery
Create a 1/1 white Ally creature token for each Plains you control. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Legendary Creature β Human Soldier
Flash When Gatta and Luzzu enters, choose target creature you control. If damage would be dealt to that creature this turn, prevent that damage and put that many +1/+1 counters on it.
Legendary Creature β Human Berserker
Rage β Whenever Gau attacks, put a +1/+1 counter on it. At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
Creature β Human Soldier
When this creature enters, put a +1/+1 counter on each of up to two target creatures.
Sorcery
Destroy each nonland permanent with mana value X or less.
Creature β Ape
Reach When this creature enters, choose one β β’ Destroy up to one target artifact. β’ Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
Creature β Serpent
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) {5}{U}: This creature can't be blocked this turn.
Creature β Human Artificer
This creature gets +1/+0 as long as you control an artifact.
Artifact Creature β Construct
When this creature enters, you may have it deal 4 damage to target creature with flying.
Instant
This spell costs {1} less to cast if you control a Spirit. It also costs {1} less to cast if you control an enchantment. Counter target spell unless its controller pays {3}.
Creature β Elemental Shaman
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
Legendary Creature β Human Soldier
Hexproof from monocolored Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Legendary Creature β Human Soldier
When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.
Creature β Treefolk
Reach When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Forestcycling {1} ({1}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Creature β Cat
When this creature enters, draw a card.
Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Legendary Creature β Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics. β’ 2/2 white Fox with vigilance. β’ 1/2 blue Moonfolk with flying. β’ 1/1 black Rat with lifelink. {3}{W}{U}: Put a +1/+1 counter on each creature you control.
Artifact Creature β Golem
Trample Whenever this creature deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost. (You still pay any additional costs.)
Creature β Human Artificer
When this creature enters, if you cast it, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Human Artificer
At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {6}: Draw a card and put a +1/+1 counter on this creature.
Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped.
Creature β Plant Wurm
When this creature enters, you gain 2 life. Warp {1}{G} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature β Human Dinosaur Hero
Trample (This creature can deal excess combat damage to the player they're attacking.) When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Instant
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Artifact β Vehicle
Haste Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1
Instant
Spree (Choose one or more additional costs.) + {1} β Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} β Destroy target creature if no other creature has greater power.
Enchantment
Flash When this enchantment enters, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).
Legendary Creature β Lizard Mercenary
WardβPay 2 life. Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn. Whenever you cast a Lizard spell, Gev deals 1 damage to target opponent.