131 E MICHIGAN AVE STE A, SALINE, MI, 48176-1673
Cards Tracked
8563
In Stock
8563
Rating
β
Inventory last scanned: 7/25/2026, 6:14:19 PM
Enchantment β Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I β You may draw a card for each artifact you control. If you do, each opponent draws a card. II β Artifact spells you cast this turn cost {1} less to cast. III β This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Artifact Creature β Construct
Whenever this creature enters or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.)
Creature β Giant Soldier
This creature has vigilance as long as you control a Gate.
Creature β Mouse
Celebration β This creature gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
Sorcery
Creatures target player controls get -2/-2 until end of turn.
Sorcery
Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legendary Artifact Creature β Scientist Villain
{3}, {T}: Create a tapped 2/1 black Villain creature token with menace. Activate only if there are two or more creature cards in your graveyard. (It can't be blocked except by two or more creatures.)
Legendary Creature β Human Assassin
Deathtouch Other Assassins you control get +2/+0. Disguise {B}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Legendary Creature β Phyrexian Human
Menace (This creature can't be blocked except by two or more creatures.) {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
Creature β Vampire Noble
When this creature enters, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
Creature β Human Warlock
Whenever this creature attacks, you may pay 2 life. If you do, it gains flying until end of turn.
Sorcery
Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.
Instant
Choose one or both β β’ Tap target creature. β’ Target creature gets -2/-4 until end of turn.
Legendary Creature β Mouse Knight
Haste Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
Artifact Creature β Dragon
Flying {R}: Artifact creatures you control get +1/+0 until end of turn. Unearth {3}{R}{R} ({3}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Instant
Draw two cards. If you control no artifacts, discard a card.
Instant
Domain β Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
Sorcery
Choose one β β’ Artistic Process deals 6 damage to target creature. β’ Artistic Process deals 2 damage to each creature you don't control. β’ Create a 3/3 blue and red Elemental creature token with flying. It gains haste until end of turn.
Legendary Creature β Elf Noble
Arwen enters with an indestructible counter on it. {1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
Sorcery
This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards.
Legendary Creature β Human Knight
Vigilance {2}{W}, {T}: Create a 2/2 white Knight creature token with vigilance. {B}, {T}, Tap X untapped Knights you control: Destroy target creature with power X or less.
Creature β Orc Cleric
Flying When this creature enters, put a +1/+1 counter on another target creature you control. At the beginning of combat on your turn, exile up to one target card from a graveyard.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
Land
{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature β Nightmare
Whenever an enchantment you control is put into a graveyard from the battlefield, draw a card.
Artifact
Sacrifice a creature: Add {C}{C}.
Legendary Creature β Human Peasant
Haste Celebration β Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.
Creature β Human Warrior
First strike, haste Whenever a player casts a spell from a graveyard, this creature deals 3 damage to that player.
Enchantment β Aura
Enchant creature you control When this Aura enters, target opponent discards two cards. Enchanted creature has lifelink.
Enchantment β Aura
Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.
Creature β Human Assassin
{1}: This creature gains your choice of flying, deathtouch, or lifelink until end of turn.
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Artifact Creature β Clown Robot Bard
Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token.
Enchantment
You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Artifact Creature β Assembly-Worker
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
Sorcery
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Instant
Counter target creature or battle spell unless its controller pays {4}. If they do, you incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Instant
This spell costs {1} less to cast for each opponent you're attacking. Exile target creature.
Artifact
This artifact enters with X charge counters on it. {T}: Choose a color. Add one mana of that color for each charge counter on this artifact.
Enchantment
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
Artifact
When this artifact enters, you may put an art sticker on it. {1}, {T}: Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in this artifact's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
Enchantment
Enchanted creatures you control get +2/+2.
Legendary Creature β Dragon
Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.
Enchantment
During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
Creature β Merfolk Soldier
Vigilance Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Sorcery
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead. β’ Target player creates a 6/5 blue Leviathan creature token with hexproof. β’ Return one or two target nonland permanents to their owners' hands.
Legendary Creature β Human Villain
Reach (This creature can block creatures with flying.) Whenever Atlas attacks or blocks, you gain 1 life for each creature you control with power 4 or greater.